diff --git a/Player.gd b/Player.gd index 6498758..adb2e63 100644 --- a/Player.gd +++ b/Player.gd @@ -15,7 +15,7 @@ var walkDirection = Vector2.ZERO func gravity(): self.velocity.y -= GRAVITY -remote func walk(): +remote func walk(walkDirection): var walkDirectionNormalized = walkDirection.normalized() #print("Player walkDirection: ", walkDirectionNormalized) @@ -35,8 +35,8 @@ func motion(delta): func _physics_process(delta): gravity() - rpc("walk") - walk() + rpc("walk", walkDirection) + walk(walkDirection) motion(delta)