Loopp/src/goptions.cxx

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#include "goptions.hxx"
#include "eventhandler.hxx"
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#include "controller/binding.hxx"
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#include "controller/controller.hxx"
#include "controller/genericmidi.hxx"
#include "gui.hxx"
extern Gui* gui;
static void writeBindEnable(Fl_Widget* w, void* data)
{
OptionsWindow* o = (OptionsWindow*) data;
//LUPPP_NOTE("MIDI bind mode");
Avtk::LightButton* l = (Avtk::LightButton*)w;
l->value( !l->value() );
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EventControllerBindingEnable e( l->value() );
writeToDspRingbuffer( &e );
}
static void removeControllerCB(Fl_Widget* w, void* data)
{
OptionsWindow* self = (OptionsWindow*)data;
int ID = *(int*) data;
// FIXME: confirm action here?
//EventControllerRemove e( ID );
//writeToDspRingbuffer( &e );
// Remove UI tab for that controller
}
static void addNewController(Fl_Widget* w, void* ud)
{
OptionsWindow* self = (OptionsWindow*)ud;
LUPPP_NOTE("%s","ADD Controller cb");
GenericMIDI* c = 0;
const char* name = fl_input( "Controller name: ", "" );
if ( name )
{
c = new GenericMIDI( 0, name);
}
else
{
c = new GenericMIDI();
}
if ( c->status() == Controller::CONTROLLER_OK )
{
// add the controller to the UI
int x, y, w, h;
self->tabs->client_area( x, y, w, h, 25 );
self->controllers.push_back( ControllerUI( x, y, w, h, c->getName().c_str(), c->getID() ) );
LUPPP_NOTE("Added controller %s, ID %i", c->getName().c_str(), c->getID() );
// add widget before "add" button, but after existing controllers
self->tabs->insert( *self->controllers.back().widget, self->controllers.size() - 1 );
// send to DSP side
EventControllerInstance e(c);
writeToDspRingbuffer( &e );
}
else
{
LUPPP_ERROR("Controller initialization failed!");
}
}
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static void selectLoadController(Fl_Widget* w, void*)
{
// FIXME: refactor
string path;
Fl_Native_File_Chooser fnfc;
fnfc.title("Pick a controller definition");
fnfc.type(Fl_Native_File_Chooser::BROWSE_FILE);
fnfc.filter("Controllers\t*.ctlr");
stringstream s;
s << getenv("HOME") << "/.config/openAV/luppp/";
fnfc.directory( s.str().c_str() ); // default directory to use
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// Show native chooser
switch ( fnfc.show() ) {
case -1: printf("ERROR: %s\n", fnfc.errmsg()); break; // ERROR
case 1: printf("CANCEL\n"); break; // CANCEL
default: printf("Loading controller at %s\n", fnfc.filename());
path = fnfc.filename();
break;
}
if ( strcmp( path.c_str(), "" ) == 0 )
return;
LUPPP_NOTE("%s","ADD Controller cb");
Controller* c = new GenericMIDI( path );
if ( c->status() == Controller::CONTROLLER_OK )
{
EventControllerInstance e(c);
writeToDspRingbuffer( &e );
}
else
{
LUPPP_ERROR("Controller initialization failed!");
}
}
static void writeControllerFile(Fl_Widget* w, void* data)
{
// a pointer to the controllerID int is passed as data
ControllerUI* c = (ControllerUI*)data;
LUPPP_NOTE("Writing controller %s ID %i .ctlr to disk", c->name, c->controllerID );
// FIXME: Controller ID hardcoded
EventControllerInstanceGetToWrite e( c->controllerID );
writeToDspRingbuffer( &e );
}
ControllerUI::ControllerUI(int x, int y, int w, int h, std::string n, int ID)
{
name = strdup(n.c_str());
target = 0;
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widget = new Fl_Group( x, y, w, h, name);
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{
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targetLabelStat = new Fl_Box(x + 100,y + 5, 75, 25,"Target: ");
targetLabel = new Fl_Box(x + 140,y + 5, 200, 25,"");
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bindEnable = new Avtk::LightButton(x + 5, y + 5, 100, 25, "Bind Enable");
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writeControllerBtn = new Avtk::Button( x + 5, y + 275, 100, 25, "Save" );
ctlrButton = new Avtk::Button(x + 110, y + 275, 100, 25, "Load");
removeController = new Avtk::Button(x + 215, y + 275, 100, 25, "Remove");
Fl_Scroll* s = new Fl_Scroll( x + 5, y + 35, 400, 180 );
bindings = new Avtk::Bindings( x + 5, y + 35, 398, 10 );
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s->end();
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}
widget->end();
// save the controller ID this ControllerUI represents
controllerID = ID;
LUPPP_NOTE("Controller ID on create %i", controllerID );
ctlrButton->callback( selectLoadController );
bindEnable->callback( writeBindEnable, this );
removeController->callback( removeControllerCB, this );
writeControllerBtn->callback( writeControllerFile, this );
}
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void ControllerUI::setTarget(const char* n)
{
if ( target )
free (target);
target = strdup(n);
targetLabel->label( target );
targetLabel->redraw();
}
void ControllerUI::setBindEnable( bool b )
{
bindEnable->value( b );
}
void ControllerUI::addBinding( Binding* b )
{
// FIXME: add binding to Avtk::Binding here
}
ControllerUI::~ControllerUI()
{
// FIXME CRITICAL! free UI component memory here
}
OptionsWindow::OptionsWindow()
{
window = new Fl_Double_Window(400,400,"Options");
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tabs = new Fl_Tabs(0, 0, 400, 400);
int x, y, w, h;
tabs->client_area( x, y, w, h, 25 );
newButton = new Avtk::Button( x, y, w, h, "Add");
tabs->end();
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newButton->callback( addNewController, this );
window->end();
}
void OptionsWindow::show()
{
window->show();
}
void OptionsWindow::hide()
{
window->hide();
}
ControllerUI* OptionsWindow::getControllerUI(int id)
{
for(int i = 0; i < controllers.size(); i++ )
{
if ( controllers.at(i).controllerID == id )
{
return &controllers.at(i);
}
}
// error: controller not found!
return 0;
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}