Loopp/src/gunittrack.hxx

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#ifndef LUPPP_G_UNIT_TRACK_H
#define LUPPP_G_UNIT_TRACK_H
#include <iostream>
#include <FL/Fl.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Slider.H>
#include "avtk/avtk_unit.h"
#include "avtk/avtk_dial.h"
#include "avtk/avtk_button.h"
#include "avtk/avtk_background.h"
#include "eventhandler.hxx"
using namespace std;
class GUnitTrack : public Fl_Group
{
public:
GUnitTrack(int x, int y, int w, int h, const char* l = 0 ) :
Fl_Group(x, y, w, h),
title( strdup(l) ),
bg( x, y , w, h, title )
{
int uh = h / 5;
unit[0] = new Avtk::Unit(x + 2, y + uh * 4 - 2, w - 6, h / 5 - 2,"1");
unit[1] = new Avtk::Unit(x + 2, y + uh * 3 - 2, w - 6, h / 5 - 2,"2");
unit[2] = new Avtk::Unit(x + 2, y + uh * 2 - 2, w - 6, h / 5 - 2,"3");
unit[3] = new Avtk::Unit(x + 2, y + uh * 1 - 2, w - 6, h / 5 - 2,"4");
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unit[4] = new Avtk::Unit(x + 2, y - 2 , w - 6, h / 5 - 2,"5");
end(); // close the group
}
~GUnitTrack()
{
free(title);
}
private:
char* title;
Avtk::Background bg;
Avtk::Unit* unit[5];
};
#endif // LUPPP_G_UNIT_TRACK_H