-BPM button working, Tap tempo button implemented. Working on Tap Tempo algorithm
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6 changed files with 85 additions and 25 deletions
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@ -28,6 +28,7 @@ namespace Event
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METRONOME_ACTIVE,
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TIME_BPM,
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TIME_TEMPO_TAP,
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GUI_PRINT,
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};
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@ -148,6 +149,17 @@ class EventTimeBPM : public EventBase
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EventTimeBPM(float b) : bpm(b) {}
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};
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class EventTimeTempoTap : public EventBase
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{
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public:
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int type() { return int(TIME_TEMPO_TAP); }
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uint32_t size() { return sizeof(EventTimeTempoTap); }
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// no data needed, the event itself is an "event",
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// jack measures time intervals in frames & does math
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EventTimeTempoTap(){}
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};
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// prints the string S in the GUI console
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class EventGuiPrint : public EventBase
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@ -74,6 +74,12 @@ void handleDspEvents()
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jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTimeBPM) );
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jack->getTimeManager()->setBpm(ev.bpm);
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} break; }
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case Event::TIME_TEMPO_TAP: {
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if ( availableRead >= sizeof(EventTimeTempoTap) ) {
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EventTimeTempoTap ev;
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jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTimeTempoTap) );
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jack->getTimeManager()->tap();
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} break; }
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default:
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{
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// just do nothing
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@ -39,7 +39,12 @@ static void gmastertrack_button_callback(Fl_Widget *w, void *data) {
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float bpm = b->value() * 160 + 60; // 60 - 220
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EventTimeBPM e = EventTimeBPM( bpm );
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writeToDspRingbuffer( &e );
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cout << "GUI writing bpm = " << bpm << endl;
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}
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else if ( strcmp( w->label(), "Tap" ) == 0 )
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{
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Avtk::Button* b = (Avtk::Button*)w;
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EventTimeTempoTap e;
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writeToDspRingbuffer( &e );
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}
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else
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{
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@ -54,8 +59,9 @@ class GMasterTrack : public Fl_Group
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Fl_Group(x, y, w, h),
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title( strdup(l) ),
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bg( x, y , w, h, title ),
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tapTempo(x + 25 + 22, y + 75, 44, 44,"Tap"),
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/*
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button1(x + 5, y + 24, 100, 18,"Rec"),
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button2(x + 5, y + 44, 100, 18,"Play"),
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button3(x + 5, y + 64, 100, 18,"Stop"),
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button4(x + 5, y + 84, 48, 18,"-"),
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@ -71,8 +77,10 @@ class GMasterTrack : public Fl_Group
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*/
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{
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ID = privateID++;
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tapTempo.callback( gmastertrack_button_callback, &ID );
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/*
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button1.callback( gmastertrack_button_callback, &ID );
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button2.callback( gmastertrack_button_callback, &ID );
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button3.callback( gmastertrack_button_callback, &ID );
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button4.callback( gmastertrack_button_callback, &ID );
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@ -97,8 +105,9 @@ class GMasterTrack : public Fl_Group
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char* title;
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Avtk::Background bg;
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Avtk::Button tapTempo;
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/*
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Avtk::Button button1;
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Avtk::Button button2;
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Avtk::Button button3;
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Avtk::Button button4;
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@ -19,7 +19,9 @@
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using namespace std;
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static void gtrack_button_callback(Fl_Widget *w, void *data) {
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int track = *(int*)data;
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int track = 0;
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if ( data )
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track = *(int*)data;
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//cout << "Button " << *(int*)data << " " << w->label() << " clicked" << endl;
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if ( strcmp( w->label() , "Rec" ) == 0 )
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@ -49,8 +51,7 @@ static void gtrack_button_callback(Fl_Widget *w, void *data) {
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}
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else if ( strcmp( w->label() , "Vol" ) == 0 )
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{
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EventLooperLoopLength e = EventLooperLoopLength(track, 0.5);
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writeToDspRingbuffer( &e );
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}
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else
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{
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@ -54,7 +54,9 @@ class Metronome : public Observer
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void setFpb(int f)
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{
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fpb = f;
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//cout << "Looper " << track << " got fpb of " << fpb << endl;
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// disable play until next beat
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playPoint = endPoint + 1;
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}
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void process(int nframes, Buffers* buffers)
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@ -18,49 +18,71 @@ class TimeManager
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{
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public:
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TimeManager():
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bpm(120),
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fpb(120),
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oldBeat(0)
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{
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tapTempoPos = 0;
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tapTempo[0] = 0;
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tapTempo[1] = 0;
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tapTempo[2] = 0;
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}
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void setBpm(float b)
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void setBpm(float bpm)
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{
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char buffer [50];
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sprintf (buffer, "%d", b);
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//printf ("[%s] is a string %d chars long\n",buffer,n);
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setFpb( 44100 / bpm * 60 );
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}
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void setFpb(float f)
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{
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fpb = f;
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char buffer [50];
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sprintf (buffer, "TM, setFpb() %i", int(f) );
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EventGuiPrint e( buffer );
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writeToGuiRingbuffer( &e );
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bpm = b;
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for(uint i = 0; i < observers.size(); i++)
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{
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observers.at(i)->setFpb(bpm);
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observers.at(i)->setFpb(fpb);
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}
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}
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void registerObserver(Observer* o)
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{
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observers.push_back(o);
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int fpb = 44100 / bpm * 60;
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char buffer [50];
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sprintf (buffer, "TM, bpm = %i, fpb = %i", int(bpm), fpb );
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EventGuiPrint e( buffer );
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writeToGuiRingbuffer( &e );
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// triggers newly registered object to have bpm set
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o->setFpb( fpb );
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}
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void tap()
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{
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if ( tapTempoPos < 3 )
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{
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tapTempo[tapTempoPos] = frame;
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}
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else
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{
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// calculate frames per tap
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int tapFpb1 = tapTempo[1] - tapTempo[0];
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int tapFpb2 = tapTempo[2] - tapTempo[1];
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int average = (tapFpb1 + tapFpb2) / 2;
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setFpb(average);
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}
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}
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void process(Buffers* buffers)
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{
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int framesPerBeat = (int) buffers->samplerate / (bpm / 60.0);
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// tap tempo measurements
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frame = buffers->transportFrame;
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//int framesPerBeat = (int) buffers->samplerate / (bpm / 60.0);
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// time signature?
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buffers->transportPosition->beats_per_bar = 4;
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buffers->transportPosition->beat_type = 4;
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int beat = buffers->transportFrame / framesPerBeat;
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int beat = buffers->transportFrame / fpb;
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//int beat = int(beat);
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//int tick = int( (beatFloat - beat) * 1920 );
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@ -90,13 +112,21 @@ class TimeManager
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buffers->transportPosition->tick = 0;
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buffers->transportPosition->ticks_per_beat = 1920;
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int bpm = int(buffers->samplerate * fpb / 60.0);
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buffers->transportPosition->beats_per_minute = bpm;
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}
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private:
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float bpm;
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float fpb;
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int oldBeat;
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// tap tempo measurements
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int frame;
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int tapTempoPos;
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int tapTempo[3];
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std::vector<Observer*> observers;
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};
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