-Refactored LooperClip and TrackOutput

main
Harry van Haaren 2013-08-15 17:17:16 +01:00
parent f7fce45d4a
commit ad74c72fea
5 changed files with 288 additions and 223 deletions

154
src/looperclip.cxx Normal file
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@ -0,0 +1,154 @@
#include "looperclip.hxx"
#include <stdio.h>
#include "config.hxx"
#include "event.hxx"
#include "eventhandler.hxx"
#include "audiobuffer.hxx"
LooperClip::LooperClip()
{
_loaded = false;
_playing = false;
_recording = false;
_buffer = 0; //new AudioBuffer(44100);
_newBufferInTransit = false;
_playhead = 0;
_recordhead = 0;
}
/// loads a sample: eg from disk, unloading current sample if necessary
void LooperClip::load( AudioBuffer* ab )
{
_loaded = true;
if ( _buffer )
{
EventDeallocateBuffer e( _buffer );
writeToGuiRingbuffer( &e );
}
_buffer = ab;
_playhead = 0;
// set the endpoint to the buffer's size
_recordhead = _buffer->getData().size();
}
void LooperClip::setRequestedBuffer( AudioBuffer* ab )
{
if ( _buffer )
{
size_t size = _buffer->getData().size();
for(size_t i = 0; i < size; i++)
{
ab->getData().at(i) = _buffer->getData().at( i );
}
EventDeallocateBuffer e( _buffer );
writeToGuiRingbuffer( &e );
}
_buffer = ab;
_newBufferInTransit = false;
}
void LooperClip::record(int count, float* L, float* R)
{
// write "count" samples into current buffer.
if ( _buffer )
{
for(int i = 0; i < count; i++)
{
_buffer->getData().at( _recordhead ) = *L++;
_recordhead++;
}
}
}
unsigned long LooperClip::recordSpaceAvailable()
{
if ( _buffer )
return _buffer->getData().size() - _recordhead;
return 0;
}
size_t LooperClip::audioBufferSize()
{
if ( _buffer )
{
return _buffer->getData().size();
}
return 0;
}
void LooperClip::setBeats(int beats)
{
if ( _buffer )
{
_buffer->setBeats( beats );
}
}
int LooperClip::getBeats()
{
if ( _buffer )
return _buffer->getBeats();
return 0;
}
long LooperClip::getBufferLenght()
{
return _recordhead;
}
bool LooperClip::loaded(){return _loaded;}
void LooperClip::playing(bool p){_playing = p; _playhead = 0; }
bool LooperClip::playing(){return _playing;}
bool LooperClip::recording(){return _recording;}
void LooperClip::recording(bool r) {_recording = r;}
void LooperClip::newBufferInTransit(bool n){_newBufferInTransit = n;}
bool LooperClip::newBufferInTransit(){return _newBufferInTransit;}
float LooperClip::getSample(float playSpeed)
{
if ( _buffer )
{
if ( _playhead >= _recordhead ||
_playhead >= _buffer->getData().size() ||
_playhead < 0 )
{
_playhead = 0;
printf("looper resetting playhead\n");
}
std::vector<float>& v = _buffer->getData();
float tmp = v.at(_playhead);
_playhead += playSpeed;
return tmp;
}
return 0.f;
}
float LooperClip::getProgress()
{
if ( _buffer && _playing )
{
float p = float(_playhead) / _recordhead;
//printf("LooperClip progress %f\n", p );
return p;
}
return 0.f;
}

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@ -4,8 +4,8 @@
#include <stdio.h>
#include "config.hxx"
#include "eventhandler.hxx"
#include "audiobuffer.hxx"
class AudioBuffer;
/** LooperClip
* Represents each clip that a looper can playback. The core of the audio
@ -26,154 +26,40 @@
class LooperClip
{
public:
LooperClip()
{
_loaded = false;
_playing = false;
_recording = false;
_buffer = 0; //new AudioBuffer(44100);
_newBufferInTransit = false;
_playhead = 0;
_recordhead = 0;
}
LooperClip();
/// loads a sample: eg from disk, unloading current sample if necessary
void load( AudioBuffer* ab )
{
_loaded = true;
if ( _buffer )
{
EventDeallocateBuffer e( _buffer );
writeToGuiRingbuffer( &e );
}
_buffer = ab;
_playhead = 0;
// set the endpoint to the buffer's size
_recordhead = _buffer->getData().size();
}
void load( AudioBuffer* ab );
/// used to update the size of the buffer for this looperclip. The current
/// data is copied into the new buffer, then the smaller buffer is sent
/// for de-allocation
void setRequestedBuffer( AudioBuffer* ab )
{
if ( _buffer )
{
size_t size = _buffer->getData().size();
for(size_t i = 0; i < size; i++)
{
ab->getData().at(i) = _buffer->getData().at( i );
}
EventDeallocateBuffer e( _buffer );
writeToGuiRingbuffer( &e );
}
_buffer = ab;
_newBufferInTransit = false;
}
void setRequestedBuffer( AudioBuffer* ab );
void record(int count, float* L, float* R)
{
// write "count" samples into current buffer.
if ( _buffer )
{
for(int i = 0; i < count; i++)
{
_buffer->getData().at( _recordhead ) = *L++;
_recordhead++;
}
}
}
void record(int count, float* L, float* R);
unsigned long recordSpaceAvailable()
{
if ( _buffer )
return _buffer->getData().size() - _recordhead;
return 0;
}
unsigned long recordSpaceAvailable();
size_t audioBufferSize()
{
if ( _buffer )
{
return _buffer->getData().size();
}
return 0;
}
size_t audioBufferSize();
void setBeats(int beats)
{
if ( _buffer )
{
_buffer->setBeats( beats );
}
}
void setBeats(int beats);
int getBeats()
{
if ( _buffer )
return _buffer->getBeats();
return 0;
}
int getBeats();
long getBufferLenght()
{
return _recordhead;
}
long getBufferLenght();
bool loaded(){return _loaded;}
void playing(bool p){_playing = p; _playhead = 0; }
bool playing(){return _playing;}
bool recording(){return _recording;}
void recording(bool r) {_recording = r;}
bool loaded();
void playing(bool p);
bool playing();
bool recording();
void recording(bool r);
void newBufferInTransit(bool n){_newBufferInTransit = n;}
bool newBufferInTransit(){return _newBufferInTransit;}
void newBufferInTransit(bool n);
bool newBufferInTransit();
float getSample(float playSpeed)
{
if ( _buffer )
{
if ( _playhead >= _recordhead ||
_playhead >= _buffer->getData().size() ||
_playhead < 0 )
{
_playhead = 0;
printf("looper resetting playhead\n");
}
std::vector<float>& v = _buffer->getData();
float tmp = v.at(_playhead);
_playhead += playSpeed;
return tmp;
}
return 0.f;
}
float getSample(float playSpeed);
float getProgress()
{
if ( _buffer && _playing )
{
float p = float(_playhead) / _recordhead;
//printf("LooperClip progress %f\n", p );
return p;
}
return 0.f;
}
float getProgress();
private:
bool _loaded;

104
src/trackoutput.cxx Normal file
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@ -0,0 +1,104 @@
#include "trackoutput.hxx"
TrackOutput::TrackOutput(int t, AudioProcessor* ap) :
AudioProcessor(),
track(t),
previousInChain(ap),
dbMeter(44100)
{
//printf("trackOutput ID: %i, ap = ", track );
//std::cout << ap << std::endl;
//_trackBuffer.resize( MAX_BUFFER_SIZE );
// UI update
uiUpdateConstant = 44100 / 30;
uiUpdateCounter = 44100 / 30;
_toReverb = 0.0;
_toMaster = 0.8;
_toSidechain = 0.0;
_toPostSidechain = 0.0;
}
void TrackOutput::setMaster(float value)
{
_toMaster = value;
}
float TrackOutput::getMaster()
{
return _toMaster;
}
void TrackOutput::setSend( int send, float value )
{
switch( send )
{
case SEND_REV:
_toReverb = value;
break;
case SEND_SIDE:
_toSidechain = value;
break;
case SEND_POST:
_toPostSidechain = value;
break;
}
}
void TrackOutput::process(int nframes, Buffers* buffers)
{
// zero track buffer
memset( &_trackBuffer[0], 0, nframes );
buffers->audio[Buffers::TRACK_0 + track] = &_trackBuffer[0];
previousInChain->process( nframes, buffers );
// run the meter
float* buf = &_trackBuffer[0];
dbMeter.process( nframes, buf, buf );
if (uiUpdateCounter > uiUpdateConstant )
{
// FIXME: should be using ControllerUpdater
EventTrackSignalLevel e( track, dbMeter.getLeftDB() * _toMaster, dbMeter.getRightDB() * _toMaster );
writeToGuiRingbuffer( &e );
uiUpdateCounter = 0;
}
uiUpdateCounter += nframes;
// copy audio data into reverb / sidechain / master buffers
float* reverb = buffers->audio[Buffers::REVERB];
float* sidechain = buffers->audio[Buffers::SIDECHAIN];
float* postSidechain = buffers->audio[Buffers::POST_SIDECHAIN];
float* masterL = buffers->audio[Buffers::MASTER_OUT_L];
float* masterR = buffers->audio[Buffers::MASTER_OUT_R];
for(int i = 0; i < nframes; i++)
{
float tmp = _trackBuffer[i];
masterL[i] += tmp * _toMaster;
masterR[i] += tmp * _toMaster;
masterL++;
masterR++;
*reverb++ += tmp * _toReverb;
*sidechain++ += tmp * _toSidechain;
*postSidechain++ += tmp * _toPostSidechain;
}
}
TrackOutput::~TrackOutput()
{
}

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@ -5,6 +5,7 @@
#include <iostream>
#include <stdio.h>
#include "buffers.hxx"
#include "config.hxx"
#include "audioprocessor.hxx"
@ -14,102 +15,20 @@
class TrackOutput : public AudioProcessor
{
public:
TrackOutput(int t, AudioProcessor* ap) :
AudioProcessor(),
track(t),
_trackBuffer( MAX_BUFFER_SIZE, 0.f ),
previousInChain(ap),
dbMeter(44100)
{
printf("trackOutput ID: %i, ap = ", track );
std::cout << ap << std::endl;
// UI update
uiUpdateConstant = 44100 / 30;
uiUpdateCounter = 44100 / 30;
_toReverb = 0.0;
_toMaster = 0.8;
_toSidechain = 0.0;
_toPostSidechain = 0.0;
}
TrackOutput(int t, AudioProcessor* ap);
/// set main mix, 0-1
void setMaster(float value)
{
_toMaster = value;
}
void setMaster(float value);
float getMaster();
/// set send
void setSend( int send, float value )
{
switch( send )
{
case SEND_REV:
_toReverb = value;
break;
case SEND_SIDE:
_toSidechain = value;
break;
case SEND_POST:
_toPostSidechain = value;
break;
}
}
void setSend( int send, float value );
/// copies the track output to master buffer, sidechain & post-side buffer
void process(int nframes, Buffers* buffers)
{
// zero track buffer
memset( &_trackBuffer[0], 0, nframes );
buffers->audio[Buffers::TRACK_0 + track] = &_trackBuffer[0];
previousInChain->process( nframes, buffers );
// run the meter
float* buf = &_trackBuffer[0];
dbMeter.process( nframes, buf, buf );
if (uiUpdateCounter > uiUpdateConstant )
{
// FIXME: should be using ControllerUpdater
EventTrackSignalLevel e( track, dbMeter.getLeftDB() * _toMaster, dbMeter.getRightDB() * _toMaster );
writeToGuiRingbuffer( &e );
uiUpdateCounter = 0;
}
uiUpdateCounter += nframes;
/// copy audio data into reverb / sidechain / master buffers
float* reverb = buffers->audio[Buffers::REVERB];
float* sidechain = buffers->audio[Buffers::SIDECHAIN];
float* postSidechain = buffers->audio[Buffers::POST_SIDECHAIN];
float* masterL = buffers->audio[Buffers::MASTER_OUT_L];
float* masterR = buffers->audio[Buffers::MASTER_OUT_R];
for(int i = 0; i < nframes; i++)
{
float tmp = _trackBuffer[i];
masterL[i] += tmp * _toMaster;
masterR[i] += tmp * _toMaster;
masterL++;
masterR++;
*reverb++ += tmp * _toReverb;
*sidechain++ += tmp * _toSidechain;
*postSidechain++ += tmp * _toPostSidechain;
}
}
void process(int nframes, Buffers* buffers);
~TrackOutput()
{
}
~TrackOutput();
private:
int track;

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@ -25,6 +25,8 @@ def build(bld):
'src/jack.cxx',
'src/gtrack.cxx',
'src/looper.cxx',
'src/looperclip.cxx',
'src/trackoutput.cxx',
'src/logic.cxx',
'src/gridlogic.cxx',