improve setting the pan and implement smoothing for the panning

main
Georg Krause 2018-05-04 13:57:07 +02:00
parent b816f05279
commit b178ab2110
2 changed files with 27 additions and 17 deletions

View File

@ -36,7 +36,11 @@ TrackOutput::TrackOutput(int t, AudioProcessor* ap) :
_toMaster = 0.8;
_toMasterLag = 0.8;
_toMasterPan = 0.f;
_panL = 1.0f;
_panR = 1.0f;
_panLLag = 1.0f;
_panRLag = 1.0f;
_toReverb = 0.0;
_toSidechain = 0.0;
_toPostSidechain = 0.0;
@ -88,7 +92,17 @@ void TrackOutput::setSendActive( int send, bool a )
void TrackOutput::setPan( float pan )
{
_toMasterPan = pan;
/* Trial + Error leads to this algo - its cheap and cheerful */
if (pan <= 0)
{
// pan to left channel, lower right one
_panR = pan + 1.0f;
}
else
{
// pan to right channel, lower left one
_panL = (pan * -1) + 1.0f;
}
}
void TrackOutput::setSend( int send, float value )
@ -114,7 +128,7 @@ void TrackOutput::process(unsigned int nframes, Buffers* buffers)
//compute master volume lag;
_toMasterLag += SMOOTHING_CONST * (_toMaster - _toMasterLag);
// get & zero track buffer
float* trackBufferL = buffers->audio[Buffers::RETURN_TRACK_0_L + trackoffset];
float* trackBufferR = buffers->audio[Buffers::RETURN_TRACK_0_R + trackoffset];
@ -152,29 +166,22 @@ void TrackOutput::process(unsigned int nframes, Buffers* buffers)
float* jackoutputL = buffers->audio[Buffers::JACK_TRACK_0_L + trackoffset];
float* jackoutputR = buffers->audio[Buffers::JACK_TRACK_0_R + trackoffset];
/* Trial + Error leads to this algo - its cheap and cheerful */
float pan_l = 1.0f;
float pan_r = 1.0f;
if(_toMasterPan <= 0) {
// pan to left channel, lower right one
pan_r = _toMasterPan + 1.0f;
} else {
// pan to right channel, lower left one
pan_l = (_toMasterPan * -1) + 1.0f;
}
for(unsigned int i = 0; i < nframes; i++) {
//compute master volume lag;
_toMasterLag += SMOOTHING_CONST * (_toMaster - _toMasterLag);
// compute pan lags:
_panLLag += SMOOTHING_CONST * (_panL - _panLLag);
_panRLag += SMOOTHING_CONST * (_panR - _panRLag);
// * master for "post-fader" sends
float tmpL = trackBufferL[i];
float tmpR = trackBufferR[i];
// post-sidechain *moves* signal between "before/after" ducking, not add!
masterL[i] += tmpL * _toMasterLag * (1-_toPostSidechain) * pan_l;
masterR[i] += tmpR * _toMasterLag * (1-_toPostSidechain) * pan_r;
masterL[i] += tmpL * _toMasterLag * (1-_toPostSidechain) * _panLLag;
masterR[i] += tmpR * _toMasterLag * (1-_toPostSidechain) * _panRLag;
if(jackoutputL)
jackoutputL[i] = tmpL * _toMasterLag * (1-_toPostSidechain);
if(jackoutputR)

View File

@ -68,7 +68,10 @@ private:
float _toMasterLag;
/* -1 indicates 100% left, 0 is centered, 1 indicates right */
float _toMasterPan;
float _panL;
float _panR;
float _panLLag;
float _panRLag;
float _toReverb;
float _toSidechain;