Fix panning to work with stereo signals

main
coderkun 2017-03-19 15:59:24 +01:00 committed by Harry van Haaren
parent 9b7cb506d5
commit f36e9b6bd0
1 changed files with 10 additions and 5 deletions

View File

@ -151,11 +151,16 @@ void TrackOutput::process(unsigned int nframes, Buffers* buffers)
float* jackoutputR = buffers->audio[Buffers::JACK_TRACK_0_R+track];
/* Trial + Error leads to this algo - its cheap and cheerful */
float p = ((_toMasterPan + 1.0f) * 0.5f) * (M_PI * 0.5);
float sin_p = sin(p);
float cos_p = cos(p);
float pan_r = sin_p * sin_p;
float pan_l = cos_p * cos_p;
float pan_l = 1.0f;
float pan_r = 1.0f;
if(_toMasterPan <= 0) {
// pan to left channel, lower right one
pan_r = _toMasterPan + 1.0f;
}
else {
// pan to right channel, lower left one
pan_l = (_toMasterPan * -1) + 1.0f;
}
for(unsigned int i = 0; i < nframes; i++) {
// * master for "post-fader" sends