#ifndef LUPPP_AUDIO_PROCESSOR_H #define LUPPP_AUDIO_PROCESSOR_H #include class AudioProcessor { public: AudioProcessor(){} /// copies the track output to master buffer, sidechain & post-side buffer virtual void process(unsigned int nframes, Buffers* buffers){printf("AudioProcessor::process() not derived\n");} /// set main mix, 0-1 virtual void setMaster(float value){} /// set sidechain mix, 0-1 virtual void setSidechain(float value){} /// set post sidechain mix, 0-1 virtual void setPostSidechain(float value){} /// set reverb mix, 0-1 virtual void setReverb(float value){} virtual ~AudioProcessor(){}; }; #endif // LUPPP_AUDIO_PROCESSOR_H