#ifndef LUPPP_AUDIO_EDITOR_H #define LUPPP_AUDIO_EDITOR_H #include #include //#include "avtk/waveform.h" class AudioBuffer; class AudioEditor { public: AudioEditor(); ~AudioEditor(); /// shows the window, and loads the audio buffer into the display void show( AudioBuffer* ab ); private: // GUI elements Fl_Double_Window* window; //Avtk::Waveform* waveform; // Contents AudioBuffer* ab; }; #endif // LUPPP_AUDIO_EDITOR_H