/* * Author: Harry van Haaren 2013 * harryhaaren@gmail.com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef LUPPP_CONTROLLER_GUI_H #define LUPPP_CONTROLLER_GUI_H #include "controller.hxx" #include "../observer/midi.hxx" class LupppGUI : public Controller { public: LupppGUI(); std::string getName(){return "Luppp GUI";} void masterVolume(float f); void masterReturnVolume(float f); void masterInputVol(float v); void masterInputTo(int to,float f); void masterInputToActive(int to,float f); void metronomeEnable(bool b); void trackSend(int t, int send, float r); void trackSendActive(int t, int send, bool a); void bpm(int bpm); void tapTempo( bool b ); void specialScene(int t, int scene); void mute(int t, bool b); void volume(int t, float f); void progress(int t, int s, float p); void recordArm(int t, bool b); void launchScene( int scene ); void setSceneState(int track, int clip, GridLogic::State s); }; #endif // LUPPP_CONTROLLER_GUI_H