/* * Author: Harry van Haaren 2013 * harryhaaren@gmail.com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "diskwriter.hxx" #include "config.hxx" #include #include #include #include #include #include // to prompt the user of new filenames in case of overwrite #include #include "gui.hxx" #include "gmastertrack.hxx" #include "controller/genericmidi.hxx" #include extern Gui* gui; using namespace std; DiskWriter::DiskWriter() { sessionJson = cJSON_CreateObject(); audioJson = cJSON_CreateObject(); // setup default controller name / author etc controllerInfo[CONTROLLER_NAME] = "no name"; controllerInfo[CONTROLLER_AUTHOR] = "no author"; controllerInfo[CONTROLLER_LINK] = "no link"; sessionDir = getenv("HOME"); sessionName = "session"; foldersCreated = false; // create .config/openAV/luppp/ directory stringstream dotConfig; dotConfig << getenv("HOME") << "/.config/openAV/"; int dotConfigDir = mkdir( dotConfig.str().c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH ); if ( errno == EEXIST ) { //LUPPP_NOTE("dotConfigDir exists"); } else if ( dotConfigDir ) { LUPPP_WARN("Error creating dotConfigDir: %s", strerror(errno)); } else { LUPPP_NOTE("Creating .config/openAV/ directory"); } stringstream dotConfigLuppp; dotConfigLuppp << getenv("HOME") << "/.config/openAV/luppp"; int dotConfigLupppDir = mkdir( dotConfigLuppp.str().c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH ); if ( errno == EEXIST ) { //LUPPP_NOTE("dotConfigLupppDir exists"); } else if ( dotConfigLupppDir ) { LUPPP_WARN("Error creating dotConfigLupppDir: %s", strerror(errno)); } else { LUPPP_NOTE("Creating .config/openAV/luppp directory"); } stringstream dotConfigCtlr; dotConfigCtlr << getenv("HOME") << "/.config/openAV/luppp/controllers/"; int dotConfigCtlrDir = mkdir( dotConfigCtlr.str().c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH ); if ( errno == EEXIST ) { //LUPPP_NOTE("dotConfigCtlrDir exists"); } else if ( dotConfigCtlrDir ) { LUPPP_WARN("Error creating dotConfigCtlrDir: %s", strerror(errno)); } else { LUPPP_NOTE("Creating .config/openAV/luppp directory"); } }; void DiskWriter::initialize(std::string path, std::string name ) { sessionName = name; sessionPath = path; // write session.luppp JSON node to /.luppp stringstream sessionDirStream; sessionDirStream << path; if ( !gui->getNsm() ) sessionDirStream << "/" << sessionName << ".luppp"; sessionDir = sessionDirStream.str(); LUPPP_NOTE( "Creating session dir %s", sessionDir.c_str() ); int sessionDirError = mkdir( sessionDir.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH ); if ( sessionDirError ) { // handle by using different filename? LUPPP_WARN("Error creating session directory"); } stringstream audioDirStream; audioDirStream << sessionDir << "/audio"; audioDir = audioDirStream.str(); LUPPP_NOTE("Creating audio dir %s", audioDir.c_str() ); int audioDirError = mkdir( audioDir.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH ); if ( audioDirError ) { LUPPP_WARN("Error creating sample directory"); } foldersCreated = true; } std::string DiskWriter::getLastSaveName() { return sessionName; } std::string DiskWriter::getLastSavePath() { return sessionPath; } void DiskWriter::writeControllerInfo( CONTROLLER_INFO c, std::string s ) { controllerInfo[c] = s; } int DiskWriter::writeControllerFile( Controller* c ) { if ( c ) { LUPPP_NOTE("DiskWriter Controller* id: %i", c->getID() ); } else { LUPPP_ERROR("DiskWriter Controller* passed NULL" ); return LUPPP_RETURN_ERROR; } // check if controller of ID is actually a GenericMIDI controller GenericMIDI* g = dynamic_cast( c ); if ( g ) { LUPPP_NOTE("Creating JSON for .ctlr file..."); cJSON* controllerJson = cJSON_CreateObject(); cJSON_AddItemToObject( controllerJson, "name", cJSON_CreateString( controllerInfo[CONTROLLER_NAME].c_str() ) ); cJSON_AddItemToObject( controllerJson, "author", cJSON_CreateString( controllerInfo[CONTROLLER_AUTHOR].c_str() ) ); cJSON_AddItemToObject( controllerJson, "link", cJSON_CreateString( controllerInfo[CONTROLLER_LINK].c_str() ) ); // input bindings std::vector b = g->getMidiToAction(); cJSON* inputBindings = cJSON_CreateArray(); cJSON_AddItemToObject(controllerJson, "inputBindings", inputBindings ); for(unsigned int i = 0; i < b.size(); i++ ) { // create binding cJSON* binding = cJSON_CreateObject(); cJSON_AddItemToArray( inputBindings, binding ); // add metadata to binding const char* actionName = Event::getPrettyName( b.at(i)->action ); if ( actionName ) { cJSON_AddItemToObject( binding, "action", cJSON_CreateString( actionName ) ); cJSON_AddNumberToObject( binding, "status", b.at(i)->status ); cJSON_AddNumberToObject( binding, "data" , b.at(i)->data ); // only add JSON elements if they're not the "invalid" defaults if ( b.at(i)->track != -2 ) cJSON_AddNumberToObject( binding, "track" , b.at(i)->track ); if ( b.at(i)->scene != -1 ) cJSON_AddNumberToObject( binding, "scene" , b.at(i)->scene ); if ( b.at(i)->send != -1 ) cJSON_AddNumberToObject( binding, "send" , b.at(i)->send ); if ( b.at(i)->active!= -1 ) cJSON_AddNumberToObject( binding, "active", b.at(i)->active ); LUPPP_NOTE("Creating Binding: action %i == %s!", b.at(i)->action, actionName ); } else { LUPPP_WARN("Binding action %i has no prettyName!", b.at(i)->action ); } } //std::vector b = g->getMidiToAction(); /* cJSON* outputBindings = cJSON_CreateArray(); cJSON_AddItemToObject(controllerJson, "outputBindings", outputBindings ); for(unsigned int i = 0; i < b.size(); i++ ) { // create binding cJSON* binding = cJSON_CreateObject(); cJSON_AddItemToArray( outputBindings, binding ); // add metadata to binding // FIXME: get action string from Event class: need to move function from GenericMIDI to there cJSON_AddItemToObject( binding, "action", cJSON_CreateString( "gridlogic:launchscene" ) ); cJSON_AddNumberToObject( binding, "status", b.at(i)->status ); cJSON_AddNumberToObject( binding, "data" , b.at(i)->data ); cJSON_AddNumberToObject( binding, "track" , b.at(i)->track ); cJSON_AddNumberToObject( binding, "scene" , b.at(i)->scene ); cJSON_AddNumberToObject( binding, "send" , b.at(i)->send ); cJSON_AddNumberToObject( binding, "active", b.at(i)->active ); } */ // write the sample JSON node to /sample.cfg stringstream controllerCfgPath; controllerCfgPath << getenv("HOME") << "/.config/openAV/luppp/controllers/" << g->getName() << ".ctlr"; ifstream infile( controllerCfgPath.str().c_str() ); if ( infile.good() ) { // file exists: ask user overwrite or rename? //LUPPP_WARN("Controller filename exists: prompting user to overwrite y/n?"); int action = fl_choice("Controller exists, action?", "Cancel", "Rename", "Overwrite"); if ( action == 0 ) { // return OK, as user has chosen to cancel writing the file return LUPPP_RETURN_OK; } else if ( action == 1 ) { // rename here const char* name = fl_input("New name for .ctlr file:"); if ( name ) { // clear the filename controllerCfgPath.str( "" ); controllerCfgPath << getenv("HOME") << "/.config/openAV/luppp/controllers/" << name << ".ctlr"; LUPPP_NOTE( "New .ctlr filename %s", controllerCfgPath.str().c_str() ); } else { LUPPP_NOTE("No name entered for .ctlr file, canceling!"); return LUPPP_RETURN_ERROR; } } else { // just overwrite the file, no action } } LUPPP_NOTE("Writing %s.ctlr file to disk", g->getName().c_str() ); ofstream controllerCfgFile; controllerCfgFile.open ( controllerCfgPath.str().c_str() ); controllerCfgFile << cJSON_Print( controllerJson ); controllerCfgFile.close(); } else { LUPPP_WARN("Invalid Controller pointer: cannot write %s as is not a GenericMIDI controller!", c->getName().c_str() ); return LUPPP_RETURN_ERROR; } return LUPPP_RETURN_OK; } int DiskWriter::writeAudioBuffer(int track, int scene, AudioBuffer* ab ) { if ( !foldersCreated ) { LUPPP_WARN("%s", "Session folders not created yet, while trying to write audioBuffers."); return LUPPP_RETURN_ERROR; } stringstream filename; filename << "t_" << track << "_s_" << scene << ".wav"; // store the clip in clipData, we will write the session JSON for it in writeSession clipData.push_back( ClipData( track, scene, filename.str() ) ); // add the AudioBuffer metadata to the sample JSON node cJSON* sampleClip = cJSON_CreateObject(); cJSON_AddItemToObject(audioJson, filename.str().c_str(), sampleClip ); cJSON_AddNumberToObject(sampleClip,"beats", ab->getBeats() ); // get pretty name from GUI std::string clipName = gui->getTrack(track)->getClipSelector()->clipName( scene ); cJSON_AddItemToObject ( sampleClip, "name", cJSON_CreateString( clipName.c_str() )); // write the AudioBuffer contents to /audio/ as .wav // or alternatively t__s_.wav stringstream path; path << audioDir << "/" << filename.str(); SndfileHandle outfile( path.str(), SFM_WRITE, SF_FORMAT_WAV | SF_FORMAT_FLOAT, 1, gui->samplerate ); // FIXME: the size of the buffer is bigger than the audio contained in it: // calculate the length that needs saving using getBeats() * framesPerBeat if ( ab->getAudioFrames() > 0 ) outfile.write( &ab->getData()[0], ab->getAudioFrames() ); else { LUPPP_WARN("%s","Sample has zero samples"); } return LUPPP_RETURN_OK; } void DiskWriter::writeMaster() { // Master track stuff cJSON* masterTrack = cJSON_CreateObject(); cJSON_AddItemToObject(sessionJson, "master", masterTrack ); GMasterTrack* master = gui->getMasterTrack(); cJSON_AddNumberToObject( masterTrack, "fader", master->getVolume()->value() ); cJSON_AddNumberToObject( masterTrack, "bpm", gui->getMasterTrack()->getBpm() ); // TODO add samplerate to session JSON //cJSON_AddNumberToObject( masterTrack, "samplerate", gui->getMasterTrack()->getBpm() ); // scene names Avtk::ClipSelector* clipSelector = master->getClipSelector(); cJSON* sceneNames = cJSON_CreateArray(); cJSON_AddItemToObject( masterTrack, "sceneNames", sceneNames ); for(int i = 0; i < NSCENES; i++) { cJSON* sceneName = cJSON_CreateString( clipSelector->clipName(i).c_str() ); cJSON_AddItemToArray( sceneNames, sceneName ); } } int DiskWriter::writeSession() { if ( !foldersCreated ) { LUPPP_WARN("%s", "Session folders not created yet, while trying to write session."); return LUPPP_RETURN_ERROR; } // add session metadata cJSON_AddItemToObject ( sessionJson, "session", cJSON_CreateString( sessionName.c_str() )); cJSON_AddNumberToObject( sessionJson, "version_major", 1 ); cJSON_AddNumberToObject( sessionJson, "version_minor", 0 ); cJSON_AddNumberToObject( sessionJson, "version_patch", 0 ); writeMaster(); // add JSON "tracks" array cJSON* trackArray = cJSON_CreateArray(); cJSON_AddItemToObject(sessionJson, "tracks", trackArray ); // write tracks into JSON tracks array for(int t = 0; t < NTRACKS; t++) { cJSON* track = cJSON_CreateObject(); cJSON_AddItemToArray( trackArray, track ); // add track metadata: volumes, sends etc cJSON_AddNumberToObject( track, "ID", t ); cJSON_AddStringToObject( track, "name", gui->getTrack(t)->bg.getLabel() ); cJSON_AddNumberToObject( track, "fader", gui->getTrack(t)->getVolume()->value() ); cJSON_AddNumberToObject( track, "sendAmount" , gui->getTrack(t)->getSend() ); cJSON_AddNumberToObject( track, "sendActive" , gui->getTrack(t)->getSendActive() ); cJSON_AddNumberToObject( track, "xsideAmount", gui->getTrack(t)->getXSide() ); cJSON_AddNumberToObject( track, "keyActive" , gui->getTrack(t)->getKeyActive() ); // write clipData vector into clip placeholder cJSON* clips = cJSON_CreateArray(); cJSON_AddItemToObject( track, "clips", clips ); for(int s = 0; s < NSCENES; s++) { // add empty string to array cJSON* clip = cJSON_CreateString( "" ); cJSON_AddItemToArray( clips, clip ); // replace blank string if clip exists for(unsigned int i = 0; i < clipData.size(); i++) { if ( clipData.at(i).track == t && clipData.at(i).scene == s ) { cJSON* newClip = cJSON_CreateString( clipData.at(i).name.c_str() ); cJSON_ReplaceItemInArray( clips, s, newClip ); } } } } stringstream sessionLuppp; sessionLuppp << sessionDir << "/session.luppp"; //c out << "Session dir: " << sessionDir.str() << "\n" << "Sample dir : " << audioDir.str() << endl; ofstream sessionFile; sessionFile.open ( sessionLuppp.str().c_str() ); sessionFile << cJSON_Print( sessionJson ); sessionFile.close(); // write the sample JSON node to /sample.cfg stringstream audioCfg; audioCfg << audioDir << "/audio.cfg"; ofstream audioCfgFile; audioCfgFile.open ( audioCfg.str().c_str() ); audioCfgFile << cJSON_Print( audioJson ); audioCfgFile.close(); // clear the clipData, clean page for next save clipData.clear(); // reset the cJSON objects cJSON_Delete( sessionJson ); cJSON_Delete( audioJson ); sessionJson = cJSON_CreateObject(); audioJson = cJSON_CreateObject(); return LUPPP_RETURN_OK; }