/* * Author: Harry van Haaren 2013 * harryhaaren@gmail.com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "state.hxx" #include #include "../event.hxx" #include "../eventhandler.hxx" #include "../jack.hxx" extern Jack* jack; using namespace std; State::State() { } void State::registerStately(Stately* s) { statelys.push_back( s ); } void State::save() { for( unsigned int i = 0; i < statelys.size(); i++) { statelys.at(i)->save(); } } void State::reset() { for( unsigned int i = 0; i < statelys.size(); i++) { statelys.at(i)->reset(); } jack->getGridLogic()->updateState(); } void State::finish() { // trigger the GUI to write the metadata to disk, as each component of the // engine is done saving EventStateSaveFinish e; writeToGuiRingbuffer( &e ); } int State::getNumStatelys() { return statelys.size(); }