Loopp/src/diskreader.cxx

675 lines
19 KiB
C++

/*
* Author: Harry van Haaren 2013
* harryhaaren@gmail.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "diskreader.hxx"
#include <sstream>
#include <fstream>
#include <iostream>
#include <stdlib.h>
#include <libgen.h>
#include <sys/stat.h>
#include "config.hxx"
#include "gui.hxx"
#include "event.hxx"
#include "audiobuffer.hxx"
#include "eventhandler.hxx"
#include "gmastertrack.hxx"
#include "controller/genericmidi.hxx"
#include <sndfile.hh>
#include <samplerate.h>
extern Gui* gui;
using namespace std;
DiskReader::DiskReader()
{
resampleQuality = 1;
// FIXME: could use a config item of sample location?
lastLoadedSamplePath = getenv("HOME");
}
int DiskReader::loadPreferences()
{
stringstream s;
s << getenv("HOME") << "/.config/soundship/loopp/loopp.prfs";
std::ifstream sampleFile( s.str().c_str(), std::ios_base::in|std::ios_base::ate);
long file_length = sampleFile.tellg();
if ( file_length > 0 ) {
sampleFile.seekg(0, std::ios_base::beg);
sampleFile.clear();
char *sampleString = new char[file_length];
sampleFile.read(sampleString, file_length);
cJSON* preferencesJson = cJSON_Parse( sampleString );
if (!preferencesJson) {
LOOPP_WARN("Preferences JSON not valid");
return LOOPP_RETURN_ERROR;
}
cJSON* resample = cJSON_GetObjectItem( preferencesJson, "resampleQuality" );
if ( resample ) {
resampleQuality = resample->valueint;
if ( resampleQuality == 0 ) {
LOOPP_NOTE("Using Linear resampling, may reduce quality. Check .config/soundship/loopp/loopp.prfs");
}
}
cJSON* ctlrs = cJSON_GetObjectItem( preferencesJson, "defaultControllers" );
if ( ctlrs ) {
//cout << ".ctlr HAS items." << endl;
int nCtlrs = cJSON_GetArraySize( ctlrs );
for(int i = 0; i < nCtlrs; i++ ) {
cJSON* ctlr = cJSON_GetArrayItem( ctlrs, i );
if( ctlr && strcmp(ctlr->valuestring, "") != 0 ) {
LOOPP_NOTE("Loading controller %s", ctlr->valuestring);
// TODO This is a really dirty hack. This way its possible to load
// default controllers also from user installed mappings. But it will also
// generate a lot of Error messages. This needs some refactoring to be done properly.
stringstream s_home;
s_home << getenv ( "HOME" )
<< "/.config/soundship/loopp/controllers/"
<< ctlr->valuestring;
gui->addMidiControllerToSetup (
s_home.str () );
stringstream s_share;
s_share << "/usr/share/loopp/"
<< ctlr->valuestring;
gui->addMidiControllerToSetup (
s_share.str () );
}
}
} else {
LOOPP_NOTE("No default controllers active.");
}
cJSON* projDir=cJSON_GetObjectItem(preferencesJson,"saveDirectory");
string dir=getenv("HOME");
if(projDir) {
stringstream s;
s<<dir<<"/"<<projDir->valuestring;
dir=s.str();
}
gui->setProjectsDir(dir);
//Enable per track send and resturn jack ports?
cJSON* jackPerTrackOutput=cJSON_GetObjectItem(preferencesJson,"enablePerTrackOutput");
if(jackPerTrackOutput) {
gui->enablePerTrackOutput=jackPerTrackOutput->valueint;
if(gui->enablePerTrackOutput)
LOOPP_NOTE("Enabling per track output ports");
}
//Metronome on by default?
cJSON* metronomeActive=cJSON_GetObjectItem(preferencesJson,"metronomeActiveByDefault");
if(metronomeActive) {
EventMetronomeActive e = EventMetronomeActive( metronomeActive->valueint);
writeToDspRingbuffer( &e );
}
//Metronome default volume
cJSON* metronomeVol=cJSON_GetObjectItem(preferencesJson,"metronomeDefaultVolume");
if(metronomeVol) {
float vol=metronomeVol->valueint/100.0f;
EventMetronomeVolume e(vol);
writeToDspRingbuffer(&e);
}
cJSON_Delete( preferencesJson );
delete[] sampleString;
} else {
// empty file / file no exists:
LOOPP_WARN("Preferences, file doesn't exist: ~/.config/soundship/loopp/loopp.prefs");
// so write default file
gui->getDiskWriter()->writeDefaultConfigToUserHome();
return LOOPP_RETURN_OK;
}
return LOOPP_RETURN_OK;
}
int DiskReader::showAudioEditor(AudioBuffer* ab)
{
while ( ab->getBeats() == 0 ) {
// FIXME: Cancel = no load sample?
gui->getAudioEditor()->show( ab, true );
while ( gui->getAudioEditor()->shown() ) Fl::wait();
// handle "cancel" return
if ( ab->getBeats() == -1 ) {
return LOOPP_RETURN_ERROR;
}
}
return LOOPP_RETURN_OK;
}
int DiskReader::loadSample( int track, int scene, string path )
{
/// load the sample
SndfileHandle infile( path, SFM_READ );
int chnls = infile.channels();
std::vector<float> bufL( infile.frames() );
std::vector<float> bufR( infile.frames() );
float frameBuf[ chnls ];
if ( infile.error() ) {
LOOPP_ERROR("File %s, Error %s", path.c_str(), infile.strError() );
return LOOPP_RETURN_ERROR;
}
LOOPP_NOTE("Loading file with %i chnls, frames %i, bufferL size %i bufferR size %i", infile.channels(), infile.frames(), bufL.size(), bufR.size() );
// Read data
for(int f=0; f<infile.frames(); f++) {
infile.readf( frameBuf, 1 );
// Frist sapmle
// used for both channels when file is mono
// used for left channel when file is stereo
if(chnls > 0) {
bufL[f] = frameBuf[0];
bufR[f] = frameBuf[0];
}
// Second sample
// used for right channel when file is stereo
if(chnls > 1) {
bufR[f] = frameBuf[1];
}
}
/// resample?
if ( infile.samplerate() != gui->samplerate ) {
LOOPP_NOTE("%s%i%s%i", "Resampling from ", infile.samplerate(), " to ", gui->samplerate);
float resampleRatio = float(gui->samplerate) / infile.samplerate();
std::vector<float> resampledL( infile.frames() / chnls * resampleRatio );
std::vector<float> resampledR( infile.frames() / chnls * resampleRatio );
SRC_DATA dataL;
SRC_DATA dataR;
dataL.data_in = &bufL[0];
dataR.data_in = &bufR[0];
dataL.data_out = &resampledL[0];
dataR.data_out = &resampledR[0];
dataL.input_frames = infile.frames() / chnls;
dataR.input_frames = infile.frames() / chnls;
dataL.output_frames = infile.frames() / chnls * resampleRatio;
dataR.output_frames = infile.frames() / chnls * resampleRatio;
dataL.end_of_input = 0;
dataR.end_of_input = 0;
dataL.src_ratio = resampleRatio;
dataR.src_ratio = resampleRatio;
int q = SRC_SINC_FASTEST;
switch( resampleQuality ) {
case 0:
q = SRC_LINEAR;
break;
case 1:
q = SRC_SINC_FASTEST;
break;
case 2:
q = SRC_SINC_BEST_QUALITY;
break;
}
// resample quality taken from config file,
int ret = src_simple ( &dataL, q, 1 );
if ( ret == 0 )
LOOPP_NOTE("%s%i%s%i", "Resampling L finished, from ", dataL.input_frames_used, " to ", dataL.output_frames_gen );
else
LOOPP_ERROR("%s%i%s%i", "Resampling L finished, from ", dataL.input_frames_used, " to ", dataL.output_frames_gen );
ret = src_simple ( &dataR, q, 1 );
if ( ret == 0 )
LOOPP_NOTE("%s%i%s%i", "Resampling R finished, from ", dataR.input_frames_used, " to ", dataR.output_frames_gen );
else
LOOPP_ERROR("%s%i%s%i", "Resampling R finished, from ", dataR.input_frames_used, " to ", dataR.output_frames_gen );
/// exchange buffers, so buf contains the resampled audio
bufL.swap( resampledL );
bufR.swap( resampledR );
}
/// create buffer, and set the data
AudioBuffer* ab = new AudioBuffer();
ab->setAudioFrames( bufL.size() );
ab->nonRtSetSample( bufL, bufR );
//cout << "DiskReader::loadSample() " << path << endl;
bool loadableBuffer = false;
// retrieve sample metadata from sample.cfg using filename as key
const auto baseName = path.substr(path.find_last_of("/\\") + 1);
//cout << "tmp " << tmp << " baseName " << baseName << endl;
ab->setName( baseName );
if ( infile.frames() > 0 ) {
char* basePath = strdup( path.c_str() );
stringstream base;
base << dirname( basePath ) << "/audio.cfg";
free( basePath );
/// open audio.cfg, reading whole file
#ifdef DEBUG_STATE
cout << "loading sample metadata file " << base.str().c_str() << endl;
#endif
std::ifstream sampleFile( base.str().c_str(), std::ios_base::in|std::ios_base::ate);
long file_length = sampleFile.tellg();
if ( file_length > 0 ) {
sampleFile.seekg(0, std::ios_base::beg);
sampleFile.clear();
std::vector<char> sampleString(file_length + 1);
sampleFile.read(sampleString.data(), file_length);
sampleString.back() = '\0';
//cout << "Sample file:" << endl << sampleString << endl;
//cout << "Sample file (parsed):" << endl << cJSON_Parse( sampleString ) << endl;
cJSON* audioJson = cJSON_Parse( sampleString.data() );
if (!audioJson) {
LOOPP_ERROR("%s %s","Error in Sample JSON before: ", cJSON_GetErrorPtr() );
return LOOPP_RETURN_ERROR;
}
cJSON* sample = cJSON_GetObjectItem( audioJson, baseName.c_str() );
if ( sample ) {
cJSON* beats = cJSON_GetObjectItem( sample, "beats" );
cJSON* name = cJSON_GetObjectItem( sample, "name" );
//cout << "Clip @ " << track << " " << scene << " gets " << beats->valuedouble << " beats."<< endl;
if ( beats ) {
loadableBuffer = true;
ab->setBeats( beats->valuedouble );
}
if ( name ) {
ab->setName( name->valuestring );
}
}
// if we don't find the beats from audio.cfg, show dialog
if ( loadableBuffer == false ) {
LOOPP_NOTE("Warning: audio.cfg has no entry for beats.");
int ret = showAudioEditor( ab );
if ( ret == LOOPP_RETURN_OK ) {
// flag that we can load this sample OK
loadableBuffer = true;
} else {
delete ab;
}
}
cJSON_Delete( audioJson );
} else {
// this means there's no audio.cfg file found for the sample: show the user
// the file, and ask what the intended beat number is, and load the AudioBuffer
LOOPP_WARN("%s %s","Empty or no audio.cfg found at ",base.str().c_str() );
int error = showAudioEditor( ab );
if ( error == LOOPP_RETURN_ERROR ) {
LOOPP_WARN("cancel clicked, deleting audiobuffer" );
delete ab;
} else {
std::string name = path;
int i = name.find_last_of('/') + 1;
std::string sub = name.substr( i );
ab->setName( sub.c_str() );
LOOPP_NOTE("AudioBuffer %s set %i beats", ab->getName().c_str(), ab->getBeats() );
loadableBuffer = true;
}
}
if ( loadableBuffer ) {
std::string n = ab->getName();
// write audioBuffer to DSP
EventLooperLoad e = EventLooperLoad( track, scene, ab );
writeToDspRingbuffer( &e );
// now write audiobuffer name to GUI on track, scene
gui->getTrack( track )->getClipSelector()->clipName( scene, n );
char* tmp = strdup( path.c_str() );
lastLoadedSamplePath = dirname( tmp );
free(tmp);
} else {
LOOPP_NOTE("AudioBuffer not loaded, missing beats info and dialog was Canceled" );
}
}
return LOOPP_RETURN_OK;
}
std::string DiskReader::getLastLoadedSamplePath()
{
return lastLoadedSamplePath;
}
int DiskReader::readSession( std::string path )
{
cout << "DiskReader::readSession() " << path << endl;
sessionPath = path;
stringstream s;
s << path << "/session.loopp";
stringstream samplePath;
samplePath << path << "/audio/audio.cfg";
cout << "session path: " << s.str() << endl;
cout << "audio path: " << samplePath.str() << endl;
// open session, read all
std::ifstream file( s.str().c_str(), std::ios_base::in|std::ios_base::ate);
long file_length = file.tellg();
if ( file_length < 0 ) {
// empty file / file no exists:
LOOPP_ERROR("no session file exists!");
return LOOPP_RETURN_ERROR;
}
file.seekg(0, std::ios_base::beg);
file.clear();
char *sessionString = new char[file_length];
file.read(sessionString, file_length);
// create cJSON nodes from strings
sessionJson = cJSON_Parse( sessionString );
if (!sessionJson) {
LOOPP_ERROR("%s %s", "Error in Session JSON before: ", cJSON_GetErrorPtr() );
return LOOPP_RETURN_ERROR;
}
int tr = readTracks();
int mr = readMaster();
if( tr == mr ) {};
// cleanup
cJSON_Delete( sessionJson );
delete[] sessionString;
return LOOPP_RETURN_OK;
}
int DiskReader::readMaster()
{
cJSON* master = cJSON_GetObjectItem( sessionJson, "master");
if ( master ) {
// bpm
{
cJSON* bpm = cJSON_GetObjectItem( master, "bpm");
if ( bpm ) {
LOOPP_NOTE("%s %i","Session: BPM ",bpm->valueint);
EventTimeBPM e( bpm->valuedouble );
writeToDspRingbuffer( &e );
}
}
// fader
{
cJSON* fader = cJSON_GetObjectItem( master, "fader");
if ( fader ) {
EventTrackVol e( -1, fader->valuedouble );
writeToDspRingbuffer( &e );
}
}
// input volume
{
cJSON* cjson = cJSON_GetObjectItem( master, "inputVolume");
if ( cjson ) {
EventMasterInputVol e( cjson->valuedouble );
writeToDspRingbuffer( &e );
}
}
// input to send
{
cJSON* cjson = cJSON_GetObjectItem( master, "inputToSndVol");
if ( cjson ) {
EventMasterInputTo e( INPUT_TO_SEND, cjson->valuedouble );
writeToDspRingbuffer( &e );
}
}
// input to key
{
cJSON* cjson = cJSON_GetObjectItem( master, "inputToXSide");
if ( cjson ) {
EventMasterInputTo e( INPUT_TO_XSIDE, cjson->valuedouble );
writeToDspRingbuffer( &e );
}
}
// input to mix
{
cJSON* cjson = cJSON_GetObjectItem( master, "inputToMixVol");
if ( cjson ) {
EventMasterInputTo e( INPUT_TO_MIX, cjson->valuedouble );
writeToDspRingbuffer( &e );
}
}
// input to send active
{
cJSON* cjson = cJSON_GetObjectItem( master, "inputToSndActive");
if ( cjson ) {
EventMasterInputTo e( INPUT_TO_SEND, cjson->valuedouble );
writeToDspRingbuffer( &e );
}
}
// input to key active
{
cJSON* cjson = cJSON_GetObjectItem( master, "inputToKeyActive");
if ( cjson ) {
EventMasterInputTo e( INPUT_TO_SIDE_KEY, cjson->valuedouble );
writeToDspRingbuffer( &e );
}
}
// input to mix active
{
cJSON* cjson = cJSON_GetObjectItem( master, "inputToMixActive");
if ( cjson ) {
EventMasterInputTo e( INPUT_TO_MIX, cjson->valuedouble );
writeToDspRingbuffer( &e );
}
}
// reverb
{
cJSON* reverb = cJSON_GetObjectItem( master, "reverb");
if ( reverb ) {
cJSON* active = cJSON_GetObjectItem( reverb, "active");
cJSON* size = cJSON_GetObjectItem( reverb, "size");
cJSON* wet = cJSON_GetObjectItem( reverb, "wet");
cJSON* damping = cJSON_GetObjectItem( reverb, "damping");
if ( active && size && wet && damping ) {
EventFxReverb e( active->valuedouble, size->valuedouble,
wet->valuedouble, damping->valuedouble );
writeToDspRingbuffer( &e );
}
} else {
#ifdef DEBUG_STATE
cout << "Session has no reverb element" << endl;
#endif
}
}
// TODO add samplerate to session JSON
// sceneNames
{
cJSON* names = cJSON_GetObjectItem( master, "sceneNames");
if ( names ) {
GMasterTrack* master = gui->getMasterTrack();
Avtk::ClipSelector* clipSelector = master->getClipSelector();
int nscenes = cJSON_GetArraySize( names );
for(int s = 0; s < nscenes; s++ ) {
cJSON* name = cJSON_GetArrayItem( names, s );
clipSelector->clipName( s, name->valuestring );
}
clipSelector->redraw();
}
}
} else {
LOOPP_ERROR("%s", "Error getting master from JSON" );
return LOOPP_RETURN_ERROR;
}
return LOOPP_RETURN_OK;
}
int DiskReader::readScenes(int t, cJSON* track)
{
cJSON* clips = cJSON_GetObjectItem( track, "clips");
if ( clips ) {
int nClips = cJSON_GetArraySize( clips );
for(int s = 0; s < nClips; s++ ) {
// get metadata for Clip
cJSON* clip = cJSON_GetArrayItem( clips, s );
if ( strcmp(clip->valuestring, "") != 0 ) {
stringstream sampleFilePath;
sampleFilePath << sessionPath << "/audio/" << clip->valuestring;
#ifdef DEBUG_STATE
LOOPP_NOTE << "clip t " << t << " s " << s << " path " << sampleFilePath.str() << endl;
#endif
// load it, checking for sample.cfg, and using metadata if there
loadSample( t, s, sampleFilePath.str() );
}
// FIXME: check GUI ringbuffer after each sample: with resampling it can
// take quite some time, and the ->GUI ringbuffer can fill up
handleGuiEvents();
} // nClips loop
}
return LOOPP_RETURN_OK;
}
int DiskReader::readTracks()
{
cJSON* tracks = cJSON_GetObjectItem( sessionJson, "tracks");
if ( tracks ) {
int nTracks = cJSON_GetArraySize( tracks );
for(int t = 0; t < nTracks; t++ ) {
cJSON* track = cJSON_GetArrayItem( tracks, t );
if( !track ) {
LOOPP_WARN("Track %i has no name track saved.", t);
} else {
readScenes( t, track );
// name
{
cJSON* name = cJSON_GetObjectItem( track, "name");
if( !name ) {
LOOPP_WARN("Track %i has no name data saved.", t);
} else {
gui->getTrack(t)->bg.copy_label( name->valuestring );
}
}
// fader
{
cJSON* fader = cJSON_GetObjectItem( track, "fader");
if( !fader ) {
LOOPP_WARN("Track %i has no fader data saved.", t);
} else {
EventTrackVol e( t, fader->valuedouble );
writeToDspRingbuffer( &e );
}
}
// pan
{
cJSON* pan = cJSON_GetObjectItem( track, "pan");
if( !pan ) {
LOOPP_WARN("Track %i has no pan data saved.", t);
} else {
EventTrackPan e( t, (pan->valuedouble*2)-1.f );
writeToDspRingbuffer( &e );
LOOPP_WARN("Track %i has pan %f", pan->valuedouble);
}
}
// sends
{
cJSON* send = cJSON_GetObjectItem( track, "sendAmount");
cJSON* sendActive = cJSON_GetObjectItem( track, "sendActive");
cJSON* xside = cJSON_GetObjectItem( track, "xsideAmount");
cJSON* keyActive = cJSON_GetObjectItem( track, "keyActive");
if( !send || !sendActive || !xside || !keyActive ) {
LOOPP_WARN("Track %i has no send data saved.", t);
} else {
EventTrackSendActive e1( t, SEND_POSTFADER, sendActive->valueint );
EventTrackSendActive e2( t, SEND_KEY, keyActive ->valueint );
EventTrackSend e3( t, SEND_XSIDE, xside->valuedouble );
EventTrackSend e4( t, SEND_POSTFADER, send->valuedouble );
writeToDspRingbuffer( &e1 );
writeToDspRingbuffer( &e2 );
writeToDspRingbuffer( &e3 );
}
cJSON* jacksend = cJSON_GetObjectItem( track, "jacksendAmount");
cJSON* jacksendActive = cJSON_GetObjectItem( track, "jacksendActive");
if(jacksend) {
EventTrackJackSend ev(t,jacksend->valuedouble);
writeToDspRingbuffer(&ev);
}
if(jacksendActive) {
EventTrackJackSendActivate ev(t,jacksendActive->valueint);
writeToDspRingbuffer(&ev);
}
}
}// if track
} // nTracks loop
} else {
LOOPP_ERROR("%s", "Error getting clip" );
return LOOPP_RETURN_ERROR;
}
return LOOPP_RETURN_OK;
}