294 lines
5.8 KiB
C++
294 lines
5.8 KiB
C++
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#include "apc.hxx"
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#include <iostream>
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#include "../jack.hxx"
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#include "../gridlogic.hxx"
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extern Jack* jack;
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AkaiAPC::AkaiAPC() :
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Controller(),
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MidiObserver("apc"),
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shiftPressed(false),
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footpedalTrack(0),
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footpedalScene(0)
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{
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}
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void AkaiAPC::recordArm(int t, bool enabled)
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{
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unsigned char data[3];
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data[0] = 144 + t;
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data[1] = 48; // record enable LED
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data[2] = enabled ? 127 : 0;
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jack->writeApcOutput( &data[0] );
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}
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void AkaiAPC::progress(int t, int s, float f)
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{
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/*
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unsigned char data[3];
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data[0] = 176;
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data[1] = 48; // record enable LED
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data[2] = 127 * f;
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jack->writeApcOutput( &data[0] );
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*/
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}
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void AkaiAPC::trackSend(int t, int send, float v)
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{
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if ( t >= NTRACKS)
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{
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// master track
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return;
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}
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unsigned char data[3];
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if ( send == SEND_SIDE )
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{
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data[0] = 144 + t;
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data[1] = 49;
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data[2] = v > 0.5 ? 127 : 0 ;
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}
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else if ( send == SEND_POST )
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{
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data[0] = 176 + t;
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data[1] = 16;
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data[2] = 127 * v;
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}
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else if ( send == SEND_REV )
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{
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data[0] = 176 + t;
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data[1] = 17;
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data[2] = 127 * v;
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}
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jack->writeApcOutput( &data[0] );
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}
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void AkaiAPC::setSceneState(int t, int clip, GridLogic::State s)
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{
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unsigned char data[3];
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data[0] = 144 + t;
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data[1] = 53 + clip;
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switch (s)
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{
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case GridLogic::STATE_EMPTY: data[2] = 0; break;
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case GridLogic::STATE_PLAYING: data[2] = 1; break;
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case GridLogic::STATE_PLAY_QUEUED: data[2] = 2; break;
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case GridLogic::STATE_RECORDING: data[2] = 3; break;
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case GridLogic::STATE_RECORD_QUEUED: data[2] = 4; break;
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case GridLogic::STATE_STOPPED: data[2] = 5; break;
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case GridLogic::STATE_STOP_QUEUED: data[2] = 6; break;
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}
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jack->writeApcOutput( &data[0] );
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}
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void AkaiAPC::launchScene( int s )
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{
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unsigned char data[3];
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for(int i = 0; i < 5; i++ )
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{
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data[0] = 128;
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data[1] = 82 + i; // scene play
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data[2] = 0;
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jack->writeApcOutput( &data[0] );
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}
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data[0] = 144;
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data[1] = 82 + s;
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data[2] = 127;
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jack->writeApcOutput( &data[0] );
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}
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void AkaiAPC::mute(int t, bool b)
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{
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}
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void AkaiAPC::volume(int t, float f)
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{
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}
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void AkaiAPC::noteOn( int track, int note, int vel )
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{
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printf("apc noteOn: t = %i, n = %i, vel = %i\n", track, note, vel);
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if ( note >= 53 && note <= 57 )
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{
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if ( shiftPressed )
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{
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footpedalTrack = track;
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footpedalScene = note - 53;
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}
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else
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jack->getGridLogic()->pressed( track, note - 53 );
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return;
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}
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switch( note )
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{
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case 49: { // solo / cue
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jack->getLogic()->trackSend(track, SEND_SIDE, 1);
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} break;
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case 82: // Master Scene Clips
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case 83:
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case 84:
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case 85:
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case 86: {
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jack->getGridLogic()->launchScene(note - 82);
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} break;
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case 98: { // Shift
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shiftPressed = true;
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break; }
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case 99: { // tap tempo
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jack->getLogic()->tapTempo();
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jack->getControllerUpdater()->tapTempo( true );
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} break;
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case 100: { // nudge +
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} break;
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case 101: { // nudge -
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} break;
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default:
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break;
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}
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}
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void AkaiAPC::noteOff( int track, int note, int vel )
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{
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printf("apc noteOff: t = %i, n = %i, vel = %i\n", track, note, vel);
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if ( note >= 53 && note <= 57 )
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{
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jack->getGridLogic()->released( track, note - 53 );
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}
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switch( note )
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{
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case 49: { // solo / cue
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jack->getLogic()->trackSend(track, SEND_SIDE, 0);
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}
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case 99: { // tap tempo
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EventTimeTempoTap e(false);
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writeToGuiRingbuffer( &e );
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} break;
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case 82: // scene launch
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case 83:
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case 84:
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case 85:
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case 86: {
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int s = jack->getGridLogic()->getLaunchedScene();
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launchScene( s );
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} break ;
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case 98: { // Shift
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shiftPressed = false;
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break; }
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}
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}
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void AkaiAPC::ccChange( int track, int cc, float value )
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{
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if ( track >= 0 && track < NTRACKS )
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{
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switch( cc )
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{
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/// Track faders
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case 7: {
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jack->getLogic()->trackVolume( track, value );
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break; }
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case 14: { // master
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jack->getLogic()->trackVolume( -1, value );
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break; }
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/// Device Control
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case 16: {
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//jack->getLogic()->trackSend( track, SEND_SIDE, value );
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break; }
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case 17: {
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jack->getLogic()->trackSend( track, SEND_POST, value );
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break; }
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case 18: {
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jack->getLogic()->trackSend( track, SEND_REV, value );
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break; }
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case 64: { // FootSwitch 1
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if ( value > 0.5 )
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{
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printf("footpedal press %i, %i\n", footpedalTrack, footpedalScene );
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jack->getGridLogic()->pressed( footpedalTrack, footpedalScene );
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}
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else
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{
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printf("footpedal release %i, %i\n", footpedalTrack, footpedalScene );
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jack->getGridLogic()->released( footpedalTrack, footpedalScene );
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} break; }
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case 67: { // FootSwitch 2
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break; }
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}
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}
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else
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// tracks outside normal track range
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// handle master track buttons etc here
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{
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if ( cc == 16 ) // master device control select
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{
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}
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}
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}
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void AkaiAPC::midi(unsigned char* data)
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{
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int b1 = data[0];
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int b2 = data[1];
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int b3 = data[2];
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if ( b1 >= 144 && b1 < 144 + 16 ) // NOTE_ON
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{
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noteOn( b1 - 144, b2, b3 );
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}
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else if ( b1 >= 128 && b1 < 128 + 16 ) // NOTE_OFF
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{
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noteOff( b1 - 128, b2, b3 );
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}
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else if ( b1 >= 176 && b1 < 176 + 16 ) // CC
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{
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ccChange( b1 - 176, b2, data[2] / 127.f );
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}
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}
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void AkaiAPC::reset()
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{
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unsigned char data[3];
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// setup "volume" style rotary display
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for(int i = 0; i < NTRACKS; i++)
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{
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data[0] = 176 + i;
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data[1] = 0x19;
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data[2] = 2;
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jack->writeApcOutput( &data[0] );
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}
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}
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