Loopp/src/controller/apc.cxx

294 lines
5.8 KiB
C++

#include "apc.hxx"
#include <iostream>
#include "../jack.hxx"
#include "../gridlogic.hxx"
extern Jack* jack;
AkaiAPC::AkaiAPC() :
Controller(),
MidiObserver("apc"),
shiftPressed(false),
footpedalTrack(0),
footpedalScene(0)
{
}
void AkaiAPC::recordArm(int t, bool enabled)
{
unsigned char data[3];
data[0] = 144 + t;
data[1] = 48; // record enable LED
data[2] = enabled ? 127 : 0;
jack->writeApcOutput( &data[0] );
}
void AkaiAPC::progress(int t, int s, float f)
{
/*
unsigned char data[3];
data[0] = 176;
data[1] = 48; // record enable LED
data[2] = 127 * f;
jack->writeApcOutput( &data[0] );
*/
}
void AkaiAPC::trackSend(int t, int send, float v)
{
if ( t >= NTRACKS)
{
// master track
return;
}
unsigned char data[3];
if ( send == SEND_SIDE )
{
data[0] = 144 + t;
data[1] = 49;
data[2] = v > 0.5 ? 127 : 0 ;
}
else if ( send == SEND_POST )
{
data[0] = 176 + t;
data[1] = 16;
data[2] = 127 * v;
}
else if ( send == SEND_REV )
{
data[0] = 176 + t;
data[1] = 17;
data[2] = 127 * v;
}
jack->writeApcOutput( &data[0] );
}
void AkaiAPC::setSceneState(int t, int clip, GridLogic::State s)
{
unsigned char data[3];
data[0] = 144 + t;
data[1] = 53 + clip;
switch (s)
{
case GridLogic::STATE_EMPTY: data[2] = 0; break;
case GridLogic::STATE_PLAYING: data[2] = 1; break;
case GridLogic::STATE_PLAY_QUEUED: data[2] = 2; break;
case GridLogic::STATE_RECORDING: data[2] = 3; break;
case GridLogic::STATE_RECORD_QUEUED: data[2] = 4; break;
case GridLogic::STATE_STOPPED: data[2] = 5; break;
case GridLogic::STATE_STOP_QUEUED: data[2] = 6; break;
}
jack->writeApcOutput( &data[0] );
}
void AkaiAPC::launchScene( int s )
{
unsigned char data[3];
for(int i = 0; i < 5; i++ )
{
data[0] = 128;
data[1] = 82 + i; // scene play
data[2] = 0;
jack->writeApcOutput( &data[0] );
}
data[0] = 144;
data[1] = 82 + s;
data[2] = 127;
jack->writeApcOutput( &data[0] );
}
void AkaiAPC::mute(int t, bool b)
{
}
void AkaiAPC::volume(int t, float f)
{
}
void AkaiAPC::noteOn( int track, int note, int vel )
{
printf("apc noteOn: t = %i, n = %i, vel = %i\n", track, note, vel);
if ( note >= 53 && note <= 57 )
{
if ( shiftPressed )
{
footpedalTrack = track;
footpedalScene = note - 53;
}
else
jack->getGridLogic()->pressed( track, note - 53 );
return;
}
switch( note )
{
case 49: { // solo / cue
jack->getLogic()->trackSend(track, SEND_SIDE, 1);
} break;
case 82: // Master Scene Clips
case 83:
case 84:
case 85:
case 86: {
jack->getGridLogic()->launchScene(note - 82);
} break;
case 98: { // Shift
shiftPressed = true;
break; }
case 99: { // tap tempo
jack->getLogic()->tapTempo();
jack->getControllerUpdater()->tapTempo( true );
} break;
case 100: { // nudge +
} break;
case 101: { // nudge -
} break;
default:
break;
}
}
void AkaiAPC::noteOff( int track, int note, int vel )
{
printf("apc noteOff: t = %i, n = %i, vel = %i\n", track, note, vel);
if ( note >= 53 && note <= 57 )
{
jack->getGridLogic()->released( track, note - 53 );
}
switch( note )
{
case 49: { // solo / cue
jack->getLogic()->trackSend(track, SEND_SIDE, 0);
}
case 99: { // tap tempo
EventTimeTempoTap e(false);
writeToGuiRingbuffer( &e );
} break;
case 82: // scene launch
case 83:
case 84:
case 85:
case 86: {
int s = jack->getGridLogic()->getLaunchedScene();
launchScene( s );
} break ;
case 98: { // Shift
shiftPressed = false;
break; }
}
}
void AkaiAPC::ccChange( int track, int cc, float value )
{
if ( track >= 0 && track < NTRACKS )
{
switch( cc )
{
/// Track faders
case 7: {
jack->getLogic()->trackVolume( track, value );
break; }
case 14: { // master
jack->getLogic()->trackVolume( -1, value );
break; }
/// Device Control
case 16: {
//jack->getLogic()->trackSend( track, SEND_SIDE, value );
break; }
case 17: {
jack->getLogic()->trackSend( track, SEND_POST, value );
break; }
case 18: {
jack->getLogic()->trackSend( track, SEND_REV, value );
break; }
case 64: { // FootSwitch 1
if ( value > 0.5 )
{
printf("footpedal press %i, %i\n", footpedalTrack, footpedalScene );
jack->getGridLogic()->pressed( footpedalTrack, footpedalScene );
}
else
{
printf("footpedal release %i, %i\n", footpedalTrack, footpedalScene );
jack->getGridLogic()->released( footpedalTrack, footpedalScene );
} break; }
case 67: { // FootSwitch 2
break; }
}
}
else
// tracks outside normal track range
// handle master track buttons etc here
{
if ( cc == 16 ) // master device control select
{
}
}
}
void AkaiAPC::midi(unsigned char* data)
{
int b1 = data[0];
int b2 = data[1];
int b3 = data[2];
if ( b1 >= 144 && b1 < 144 + 16 ) // NOTE_ON
{
noteOn( b1 - 144, b2, b3 );
}
else if ( b1 >= 128 && b1 < 128 + 16 ) // NOTE_OFF
{
noteOff( b1 - 128, b2, b3 );
}
else if ( b1 >= 176 && b1 < 176 + 16 ) // CC
{
ccChange( b1 - 176, b2, data[2] / 127.f );
}
}
void AkaiAPC::reset()
{
unsigned char data[3];
// setup "volume" style rotary display
for(int i = 0; i < NTRACKS; i++)
{
data[0] = 176 + i;
data[1] = 0x19;
data[2] = 2;
jack->writeApcOutput( &data[0] );
}
}