192 lines
3.1 KiB
C++
192 lines
3.1 KiB
C++
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#include "looperclip.hxx"
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#include <stdio.h>
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#include "config.hxx"
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#include "event.hxx"
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#include "eventhandler.hxx"
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#include "audiobuffer.hxx"
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LooperClip::LooperClip()
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{
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_state = GridLogic::STATE_EMPTY;
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_loaded = false;
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_playing = false;
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_recording = false;
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_buffer = 0; //new AudioBuffer(44100);
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_newBufferInTransit = false;
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_playhead = 0;
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_recordhead = 0;
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}
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/// loads a sample: eg from disk, unloading current sample if necessary
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void LooperClip::load( AudioBuffer* ab )
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{
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_loaded = true;
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if ( _buffer )
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{
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EventDeallocateBuffer e( _buffer );
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writeToGuiRingbuffer( &e );
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}
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_buffer = ab;
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_playhead = 0;
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// set the endpoint to the buffer's size
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_recordhead = _buffer->getData().size();
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}
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void LooperClip::setRequestedBuffer( AudioBuffer* ab )
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{
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if ( _buffer )
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{
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size_t size = _buffer->getData().size();
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for(size_t i = 0; i < size; i++)
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{
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ab->getData().at(i) = _buffer->getData().at( i );
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}
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EventDeallocateBuffer e( _buffer );
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writeToGuiRingbuffer( &e );
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}
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_buffer = ab;
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_newBufferInTransit = false;
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}
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void LooperClip::record(int count, float* L, float* R)
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{
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// write "count" samples into current buffer.
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if ( _buffer )
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{
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for(int i = 0; i < count; i++)
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{
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_buffer->getData().at( _recordhead ) = *L++;
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_recordhead++;
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}
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}
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}
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unsigned long LooperClip::recordSpaceAvailable()
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{
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if ( _buffer )
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return _buffer->getData().size() - _recordhead;
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return 0;
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}
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size_t LooperClip::audioBufferSize()
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{
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if ( _buffer )
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{
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return _buffer->getData().size();
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}
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return 0;
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}
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void LooperClip::setBeats(int beats)
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{
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if ( _buffer )
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{
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_buffer->setBeats( beats );
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}
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}
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int LooperClip::getBeats()
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{
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if ( _buffer )
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return _buffer->getBeats();
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return 0;
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}
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long LooperClip::getBufferLenght()
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{
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return _recordhead;
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}
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bool LooperClip::loaded()
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{
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return _loaded;
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}
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void LooperClip::play()
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{
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_playing = true;
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_playhead = 0;
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}
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void LooperClip::stop()
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{
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_playing = false;
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_playhead = 0;
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}
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bool LooperClip::playing()
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{
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return _playing;
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}
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bool LooperClip::recording()
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{
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return _recording;
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}
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void LooperClip::record()
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{
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/*
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if ( !r && duration )
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{
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setBeats( duration );
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}
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*/
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_recording = true;
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_playing = false;
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}
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void LooperClip::newBufferInTransit(bool n){_newBufferInTransit = n;}
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bool LooperClip::newBufferInTransit(){return _newBufferInTransit;}
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float LooperClip::getSample(float playSpeed)
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{
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if ( _buffer && _buffer->getData().size() > 0 )
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{
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if ( _playhead >= _recordhead ||
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_playhead >= _buffer->getData().size() ||
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_playhead < 0 )
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{
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_playhead = 0;
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EventGuiPrint e( "LooperClip resetting _playhead" );
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writeToGuiRingbuffer( &e );
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}
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std::vector<float>& v = _buffer->getData();
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float tmp = v.at(_playhead);
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_playhead += playSpeed;
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return tmp;
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}
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return 0.f;
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}
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float LooperClip::getProgress()
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{
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if ( _buffer && _playing )
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{
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float p = float(_playhead) / _recordhead;
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//printf("LooperClip progress %f\n", p );
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return p;
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}
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return 0.f;
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}
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