271 lines
5.5 KiB
C++
271 lines
5.5 KiB
C++
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#ifndef LUPPP_EVENT_H
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#define LUPPP_EVENT_H
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#include <stdint.h>
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/*
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event.hxx
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This file provides declarations for each type of event that the engine uses.
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*/
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#include "looper.hxx"
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namespace Event
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{
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enum SEND_TYPE
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{
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SEND_REV = 0,
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SEND_SIDE,
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SEND_POST,
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};
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enum {
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MASTER_VOL,
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RECORD,
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TRACK_SEND,
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TRACK_SIGNAL_LEVEL,
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TRACK_VOLUME,
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FX_REVERB,
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LOOPER_LOAD,
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LOOPER_STATE,
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LOOPER_PROGRESS,
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LOOPER_LOOP_LENGTH,
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METRONOME_ACTIVE,
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TIME_BPM,
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TIME_BAR_BEAT,
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TIME_TEMPO_TAP,
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GUI_PRINT,
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};
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};
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using namespace Event;
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class AudioBuffer;
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class EventBase
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{
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public:
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virtual ~EventBase() {}
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virtual int type() = 0;
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virtual uint32_t size() = 0;
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};
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class EventMasterVol : public EventBase
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{
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public:
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int type() { return int(MASTER_VOL); }
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uint32_t size() { return sizeof(EventMasterVol); }
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float vol;
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EventMasterVol(float v)
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{
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vol = v;
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}
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};
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class EventTrackVol : public EventBase
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{
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public:
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int type() { return int(TRACK_VOLUME); }
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uint32_t size() { return sizeof(EventTrackVol); }
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int track;
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float vol;
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EventTrackVol(){};
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EventTrackVol(int t, float v)
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{
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track = t;
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vol = v;
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}
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};
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class EventFxReverb : public EventBase
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{
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public:
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int type() { return int(FX_REVERB); }
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uint32_t size() { return sizeof(EventFxReverb); }
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int track;
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bool enable;
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float damping;
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float rtSize;
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EventFxReverb(){};
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EventFxReverb(int t, bool e, float d, float s): track(t), enable(e), damping(d), rtSize(s) {}
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};
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class EventTrackSend : public EventBase
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{
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public:
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int type() { return int(TRACK_SEND); }
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uint32_t size() { return sizeof(EventTrackSend); }
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int track;
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SEND_TYPE send;
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float value;
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EventTrackSend(){};
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EventTrackSend(int t, SEND_TYPE s, int v): track(t), send(s), value(v){}
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};
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class EventLooperState : public EventBase
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{
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public:
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int type() { return int(LOOPER_STATE); }
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uint32_t size() { return sizeof(EventLooperState); }
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int track;
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int scene;
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//Looper::State state;
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EventLooperState(){}
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//EventLooperState(int t, int sc, Looper::State s) : track(t), scene(sc), state(s){}
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};
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class EventLooperProgress : public EventBase
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{
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public:
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int type() { return int(LOOPER_PROGRESS); }
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uint32_t size() { return sizeof(EventLooperProgress); }
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int track;
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float progress;
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EventLooperProgress(){}
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EventLooperProgress(int t, float p) : track(t), progress(p) {}
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};
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class EventLooperLoopLength : public EventBase
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{
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public:
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int type() { return int(LOOPER_LOOP_LENGTH); }
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uint32_t size() { return sizeof(EventLooperLoopLength); }
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int track;
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float scale; // multiply length by this
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EventLooperLoopLength(){}
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EventLooperLoopLength(int t, float s) : track(t), scale(s){}
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};
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class EventLooperLoad : public EventBase
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{
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public:
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int type() { return int(LOOPER_LOAD); }
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uint32_t size() { return sizeof(EventLooperLoad); }
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int track;
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int clip;
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void* audioBuffer;
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EventLooperLoad(){}
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EventLooperLoad(int t, int c, void* ab) : track(t), clip(c), audioBuffer(ab)
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{
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cout << "ab ptr = " << audioBuffer << endl;
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}
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};
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class EventMetronomeActive : public EventBase
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{
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public:
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int type() { return int(METRONOME_ACTIVE); }
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uint32_t size() { return sizeof(EventMetronomeActive); }
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bool active;
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EventMetronomeActive() : active(false) {}
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EventMetronomeActive(bool a) : active(a) {}
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};
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class EventTimeBPM : public EventBase
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{
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public:
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int type() { return int(TIME_BPM); }
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uint32_t size() { return sizeof(EventTimeBPM); }
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float bpm;
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EventTimeBPM(){}
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EventTimeBPM(float b) : bpm(b) {}
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};
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class EventTrackSignalLevel : public EventBase
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{
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public:
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int type() { return int(TRACK_SIGNAL_LEVEL); }
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uint32_t size() { return sizeof(EventTrackSignalLevel); }
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int track;
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float left;
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float right;
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EventTrackSignalLevel(){}
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EventTrackSignalLevel(int t, float l,float r) : track(t), left(l), right(r) {}
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};
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class EventTimeTempoTap : public EventBase
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{
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public:
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int type() { return int(TIME_TEMPO_TAP); }
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uint32_t size() { return sizeof(EventTimeTempoTap); }
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// no data needed, the event itself is an "event",
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// jack measures time intervals in frames & does math
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EventTimeTempoTap(){}
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};
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class EventTimeBarBeat : public EventBase
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{
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public:
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int type() { return int(TIME_BAR_BEAT); }
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uint32_t size() { return sizeof(EventTimeBarBeat); }
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int bar;
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int beat;
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EventTimeBarBeat(): bar(0), beat(0){}
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EventTimeBarBeat(int ba, int be): bar(ba), beat(be) {}
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};
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// prints the string S in the GUI console
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class EventGuiPrint : public EventBase
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{
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public:
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int type() { return int(GUI_PRINT); }
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uint32_t size() { return sizeof(EventGuiPrint); }
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char stringArray[50];
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EventGuiPrint(){}
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EventGuiPrint(const char* s)
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{
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if ( strlen( s ) > 50 )
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{
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// this will be called from an RT context, and should be removed from
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// production code. It is here for the programmer to notice when they
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// are using code which causes too long a message.
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cout << "EventGuiPrint() error! Size of string too long!" << endl;
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}
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else
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{
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// move the sting into this event
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strcpy( &stringArray[0], s );
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}
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}
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char* getMessage()
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{
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return &stringArray[0];
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}
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};
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#endif // LUPPP_EVENT_H
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