Loopp/src/jack.cxx
2013-10-01 16:04:59 +01:00

528 lines
16 KiB
C++

#include "jack.hxx"
#include <sstream>
#include <cstring>
#include <iostream>
#include "audiobuffer.hxx"
#include "eventhandler.hxx"
#include "controller/guicontroller.hxx"
#include "controller/genericmidi.hxx"
#include "controller/apc.hxx"
using namespace std;
int AudioBuffer::privateID = 0;
// static pointer from main.
extern Jack* jack;
extern int jackSamplerate;
Jack::Jack() :
client( jack_client_open ( "Luppp", JackNullOption , 0 , 0 ) ),
state( new State() ),
controllerUpdater( new ControllerUpdater() ),
clientActive(false)
{
jack = this;
// construct Observer classes here, not in the initializer list as the Jack*
// will be 0x0 until then.
timeManager = new TimeManager(),
metronome = new Metronome();
logic = new Logic();
gridLogic = new GridLogic();
buffers.nframes = jack_get_buffer_size( client );
buffers.samplerate = jack_get_sample_rate( client );
EventSamplerate e(buffers.samplerate);
writeToGuiRingbuffer( &e );
uiUpdateCounter = buffers.samplerate / 30;
uiUpdateConstant = buffers.samplerate / 30;
masterInput = jack_port_register( client,
"master_in",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput,
0 );
masterReturnL = jack_port_register( client,
"master_return_left",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput,
0 );
masterReturnR = jack_port_register( client,
"master_return_right",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput,
0 );
masterOutputL = jack_port_register( client,
"master_left",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput,
0 );
masterOutputR = jack_port_register( client,
"master_right",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput,
0 );
sendOutput = jack_port_register( client,
"send_out",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput,
0 );
sidechainKeyOutput= jack_port_register( client,
"sidechain_key",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput,
0 );
sidechainSignalOutput= jack_port_register( client,
"sidechain_signal",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput,
0 );
masterMidiInput = jack_port_register( client,
"midi_in",
JACK_DEFAULT_MIDI_TYPE,
JackPortIsInput,
0 );
masterVol = 0.0f;
/// prepare internal buffers
buffers.audio[Buffers::SEND] = new float[ buffers.nframes ];
buffers.audio[Buffers::SIDECHAIN_KEY] = new float[ buffers.nframes ];
buffers.audio[Buffers::SIDECHAIN_SIGNAL]=new float[ buffers.nframes ];
buffers.audio[Buffers::MASTER_OUT_L] = new float[ buffers.nframes ];
buffers.audio[Buffers::MASTER_OUT_R] = new float[ buffers.nframes ];
for(int i = 0; i < NTRACKS; i++)
{
loopers.push_back( new Looper(i) );
trackOutputs.push_back( new TrackOutput(i, loopers.back() ) );
buffers.audio[Buffers::TRACK_0 + i] = new float[ buffers.nframes ];
timeManager->registerObserver( loopers.back() );
}
/// setup DSP instances
inputVol = 1.0f;
masterVol = 0.75f;
masterMeter = new DBMeter( buffers.samplerate );
inputMeter = new DBMeter( buffers.samplerate );
/// setup JACK callbacks
if ( jack_set_process_callback( client,
static_process,
static_cast<void*>(this)) )
{
LUPPP_ERROR("%s","Error setting process callback");
}
if ( jack_set_timebase_callback(client,
0,
(JackTimebaseCallback)static_timebase,
static_cast<void*>(this)) )
{
LUPPP_ERROR("%s","Error setting timebase callback");
}
}
Jack::~Jack()
{
delete timeManager;
delete metronome;
delete state;
delete logic;
delete gridLogic;
delete controllerUpdater;
delete inputMeter;
delete masterMeter;
}
void Jack::activate()
{
//Controller* m = new AkaiAPC();
// TODO: Add GUI dialog to add controllers, and insert them into the controller map.
// Watch out for RT stuff, loading file, registering ports etc: before activate?!
//Controller* m = new GenericMIDI("akai_apc.ctlr","apc");
Controller* gui = new LupppGUI();
if ( !gui )
{
LUPPP_ERROR("%s","Error creating LupppGUI Controller instance");
}
jack_activate( client );
jack_transport_start(client);
}
void Jack::quit()
{
jack_deactivate( client );
jack_client_close( client );
LUPPP_NOTE("%s","Quit JACK.");
}
void Jack::registerNewController(Controller* c)
{
// here we tell the Controller instance to install itself: note this music
// occur in the DSP thread: it interacts with the JACK / engine data
c->registerComponents();
}
TrackOutput* Jack::getTrackOutput(int t)
{
if ( t >= 0 && t < NTRACKS )
return trackOutputs.at(t);
#ifdef DEBUG_TRACKS
else
{
printf( "Jack::getTrackOutput() returning 0x0: invalid track requested!\n" );
}
#endif
return 0;
}
Looper* Jack::getLooper(int t)
{
if ( t >= 0 && t < NTRACKS )
return loopers.at(t);
#ifdef DEBUG_TRACKS
else
{
printf( "Jack::getLooper() returning 0x0: invalid track requested!\n" );
}
#endif
return 0;
}
void Jack::registerMidiObserver( MidiObserver* mo, std::string name )
{
LUPPP_NOTE("%s: %s","Jack::registerMidiObserver() ", name.c_str() );
// register the observer
midiObservers.push_back( mo );
//set the index of the MIDI controller port on the MidiObserver
midiObservers.back()->port( midiObservers.size() - 1 );
// register new MIDI I/O ports for this controller
stringstream s;
s << name << "_in";
jack_port_t* tmp = jack_port_register(client,
s.str().c_str(),
JACK_DEFAULT_MIDI_TYPE,
JackPortIsInput,
0 );
midiObserverInputBuffers.push_back( 0 );
midiObserverInputPorts.push_back( tmp );
stringstream s2;
s2 << name << "_out";
tmp = jack_port_register( client,
s2.str().c_str(),
JACK_DEFAULT_MIDI_TYPE,
JackPortIsOutput,
0 );
LUPPP_NOTE("Midi observer %s Output port ID %i", name.c_str(), tmp );
midiObserverOutputBuffers.push_back( 0 );
midiObserverOutputPorts.push_back( tmp );
}
void Jack::unregisterMidiObserver( MidiObserver* mo )
{
cout << "Jack::unregisterMidiObserver()" << endl;
// remove MIDI I/O ports
jack_port_unregister(client, midiObserverInputPorts .at( mo->port() ) );
jack_port_unregister(client, midiObserverOutputPorts.at( mo->port() ) );
/* // indeces for other instances can't change!
midiObserverInputBuffers.push_back( 0 );
midiObserverInputPorts.push_back( tmp );
midiObserverOutputBuffers.push_back( 0 );
midiObserverOutputPorts.push_back( tmp );
*/
// unregister the observer
//midiObservers.push_back( mo );
}
int Jack::process (jack_nframes_t nframes)
{
/// get buffers
buffers.audio[Buffers::MASTER_INPUT] = (float*)jack_port_get_buffer( masterInput , nframes );
buffers.audio[Buffers::MASTER_RETURN_L] = (float*)jack_port_get_buffer( masterReturnL , nframes );
buffers.audio[Buffers::MASTER_RETURN_R] = (float*)jack_port_get_buffer( masterReturnR , nframes );
buffers.audio[Buffers::JACK_SEND_OUT] = (float*)jack_port_get_buffer( sendOutput , nframes );
buffers.audio[Buffers::JACK_MASTER_OUT_L] = (float*)jack_port_get_buffer( masterOutputL , nframes );
buffers.audio[Buffers::JACK_MASTER_OUT_R] = (float*)jack_port_get_buffer( masterOutputR , nframes );
buffers.audio[Buffers::JACK_SIDECHAIN_KEY] = (float*)jack_port_get_buffer(sidechainKeyOutput,nframes);
buffers.audio[Buffers::JACK_SIDECHAIN_SIGNAL]=(float*)jack_port_get_buffer(sidechainSignalOutput,nframes);
buffers.midi [Buffers::MASTER_MIDI_INPUT] = (void*) jack_port_get_buffer( masterMidiInput, nframes );
memset( buffers.audio[Buffers::JACK_MASTER_OUT_L] , 0, sizeof(float) * nframes );
memset( buffers.audio[Buffers::JACK_MASTER_OUT_R] , 0, sizeof(float) * nframes );
memset( buffers.audio[Buffers::MASTER_OUT_L] , 0, sizeof(float) * nframes );
memset( buffers.audio[Buffers::MASTER_OUT_R] , 0, sizeof(float) * nframes );
memset( buffers.audio[Buffers::SEND] , 0, sizeof(float) * nframes );
memset( buffers.audio[Buffers::SIDECHAIN_KEY] , 0, sizeof(float) * nframes );
memset( buffers.audio[Buffers::SIDECHAIN_SIGNAL] , 0, sizeof(float) * nframes );
/// do events from the ringbuffer
handleDspEvents();
/// process incoming MIDI
jack_midi_event_t in_event;
int masterMidiInputIndex = 0;
int event_count = (int) jack_midi_get_event_count( buffers.midi[Buffers::MASTER_MIDI_INPUT] );
while ( masterMidiInputIndex < event_count )
{
jack_midi_event_get(&in_event, buffers.midi[Buffers::MASTER_MIDI_INPUT], masterMidiInputIndex);
char buffer [50];
//sprintf (buffer, "MIDI %i %i %i", int(in_event.buffer[0]), int(in_event.buffer[1]), int(in_event.buffer[2]) );
EventGuiPrint e( buffer );
writeToGuiRingbuffer( &e );
masterMidiInputIndex++;
}
/// process each MidiObserver registered MIDI port
for(unsigned int i = 0; i < midiObservers.size(); i++ )
{
midiObserverInputBuffers.at( i ) =
(void*) jack_port_get_buffer( midiObserverInputPorts.at(i), nframes );
midiObserverOutputBuffers.at( i ) =
(void*) jack_port_get_buffer( midiObserverOutputPorts.at(i), nframes );
jack_midi_clear_buffer( midiObserverOutputBuffers.at( i ) );
jack_midi_event_t in_event;
int index = 0;
int event_count = (int) jack_midi_get_event_count( midiObserverInputBuffers.at( i ) );
while ( index < event_count )
{
jack_midi_event_get(&in_event, midiObserverInputBuffers.at( i ), index);
midiObservers.at(i)->midi( (unsigned char*) &in_event.buffer[0] );
//printf( "%s MIDI %i %i %i\n", midiObservers.at(i)->getName().c_str(), int(in_event.buffer[0]), int(in_event.buffer[1]), int(in_event.buffer[2]) );
index++;
}
}
/// process each track, starting at output and working up signal path
for(unsigned int i = 0; i < NTRACKS; i++)
{
trackOutputs.at(i)->process( nframes, &buffers );
}
/// metro signal
metronome->process( nframes, &buffers );
/// mix input, reverb & post-sidechain in
for(unsigned int i = 0; i < buffers.nframes; i++)
{
float input= buffers.audio[Buffers::MASTER_INPUT][i] * inputVol;
float L = buffers.audio[Buffers::MASTER_OUT_L][i];
float R = buffers.audio[Buffers::MASTER_OUT_R][i];
float returnL = buffers.audio[Buffers::MASTER_RETURN_L][i];
float returnR = buffers.audio[Buffers::MASTER_RETURN_R][i];
if ( inputToMixEnable )
{
// if sending to mix, scale by volume *and* by XSide send
float tmp = input * inputToMixVol * (1-inputToXSideVol);
L += tmp;
R += tmp;
}
if ( inputToSendEnable )
{
// post-mix-send amount: hence * inputToMixVol
buffers.audio[Buffers::SEND][i] += input * inputToSendVol * inputToMixVol;
}
if ( inputToKeyEnable )
{
buffers.audio[Buffers::SIDECHAIN_KEY][i] += input;
}
buffers.audio[Buffers::SIDECHAIN_SIGNAL][i] += input * inputToXSideVol;
/// mixdown returns into master buffers
buffers.audio[Buffers::MASTER_OUT_L][i] = (L + returnL) * masterVol;
buffers.audio[Buffers::MASTER_OUT_R][i] = (R + returnR) * masterVol;
/// write SEND content to JACK port
buffers.audio[Buffers::JACK_SEND_OUT][i] = buffers.audio[Buffers::SEND][i];
buffers.audio[Buffers::JACK_SIDECHAIN_KEY][i] = buffers.audio[Buffers::SIDECHAIN_KEY][i];
buffers.audio[Buffers::JACK_SIDECHAIN_SIGNAL][i] = buffers.audio[Buffers::SIDECHAIN_SIGNAL][i];
}
/// db meter on master input & output
inputMeter->process( nframes, buffers.audio[Buffers::MASTER_INPUT], buffers.audio[Buffers::MASTER_INPUT]);
masterMeter->process(nframes, buffers.audio[Buffers::MASTER_OUT_L], buffers.audio[Buffers::MASTER_OUT_R] );
if ( uiUpdateCounter > uiUpdateConstant )
{
// instead of scaling whole buffer, just scale output by vol
EventTrackSignalLevel e(-1, masterMeter->getLeftDB(), masterMeter->getRightDB() );
writeToGuiRingbuffer( &e );
EventTrackSignalLevel e2(-2, inputMeter->getLeftDB() * inputVol, inputMeter->getRightDB() * inputVol );
writeToGuiRingbuffer( &e2 );
uiUpdateCounter = 0;
}
uiUpdateCounter += nframes;
// memcpy the internal MASTER_OUTPUT buffer to the JACK_MASTER_OUTPUT
memcpy( buffers.audio[Buffers::JACK_MASTER_OUT_L],
buffers.audio[Buffers::MASTER_OUT_L],
sizeof(float)*nframes);
memcpy( buffers.audio[Buffers::JACK_MASTER_OUT_R],
buffers.audio[Buffers::MASTER_OUT_R],
//buffers.audio[Buffers::POST_SIDECHAIN],
//buffers.audio[Buffers::SEND], // uncomment to listen to reverb send only
sizeof(float)*nframes);
return false;
}
void Jack::masterVolume(float vol)
{
masterVol = vol;
}
void Jack::inputVolume(float v)
{
inputVol = v * 2;
}
void Jack::inputTo(INPUT_TO to, float v)
{
switch ( to )
{
case INPUT_TO_MIX:
inputToMixVol = v;
break;
case INPUT_TO_SEND:
inputToSendVol = v;
break;
case INPUT_TO_XSIDE:
inputToXSideVol = v;
break;
default:
break;
}
}
void Jack::inputToActive(INPUT_TO to, bool a)
{
switch ( to )
{
case INPUT_TO_MIX:
inputToMixEnable = a;
break;
case INPUT_TO_SEND:
inputToSendEnable = a;
break;
case INPUT_TO_SIDE_KEY:
inputToKeyEnable = a;
break;
default:
break;
}
}
int Jack::getBuffersize()
{
return jack_get_buffer_size( client );
}
int Jack::getSamplerate()
{
return jack_get_sample_rate( client );
}
void Jack::midiObserverWriteMIDI( int portIndex, unsigned char* data )
{
// FIXME: MIDI output needs a QUEUE structure, so we can send more data to the APC "at once"
void* portBuffer = midiObserverOutputBuffers.at(portIndex);
unsigned char* buf = jack_midi_event_reserve( portBuffer, 0, 3);
if( buf != 0 )
{
memcpy( buf, data, sizeof( unsigned char ) * 3);
//#ifdef DEBUG_MIDI
cout << "midiObserverWriteMIDI portID " << portIndex << " port* " << portBuffer << " " << int(buf[0]) << ", " << int(buf[1]) << ", " << int(buf[2]) << endl;
//#endif
}
else
{
EventGuiPrint e( "Jack::writeApcOutput(): Buffer full!" );
writeToGuiRingbuffer( &e );
}
}
int Jack::timebase(jack_transport_state_t state,
jack_nframes_t nframes,
jack_position_t* pos,
int newPos)
{
// fill buffers with data, then pass to timeManager
buffers.transportFrame = jack_get_current_transport_frame(client);
buffers.transportPosition = pos;
buffers.transportState =&state;
// update "time" from JACK master, or write master?
timeManager->process( &buffers );
return 0;
}
int Jack::static_process(jack_nframes_t nframes, void *instance)
{
return static_cast<Jack*>(instance)->process(nframes);
}
int Jack::static_timebase(jack_transport_state_t state,
jack_nframes_t nframes,
jack_position_t* pos,
int newPos,
void* instance)
{
return static_cast<Jack*>(instance)->timebase(state,nframes, pos, newPos );
}