64 lines
1.3 KiB
C++
64 lines
1.3 KiB
C++
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#ifndef LUPPP_DISK_WRITER_H
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#define LUPPP_DISK_WRITER_H
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#include <string>
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#include <vector>
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#include "cjson/cJSON.h"
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class AudioBuffer;
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/// To hold data about loaded clips until we write the JSON out
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class ClipData
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{
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public:
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ClipData(int tr, int sc, std::string na) :
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track(tr), scene(sc), name(na) {}
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int track;
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int scene;
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std::string name;
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};
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/** DiskWriter
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* This class writes soundfiles to disk, and keeps track of which filename was
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* in which track/scene combo in the grid. This metadata is then written to the
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* <sessionName>.luppp file.
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**/
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class DiskWriter
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{
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public:
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DiskWriter();
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void initialize( std::string path, std::string sessionName );
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/// writes a single audio buffer to disk
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int writeAudioBuffer(int track, int scene, AudioBuffer* ab );
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/// flush the JSON to disk, finalizing the save
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int writeSession();
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std::string getLastSaveName();
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std::string getLastSavePath();
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#ifdef BUILD_TESTS
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int runTests();
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#endif
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private:
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cJSON* sessionJson;
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cJSON* audioJson;
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bool foldersCreated;
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std::string sessionName;
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std::string sessionPath;
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std::string audioDir;
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std::string sessionDir;
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std::vector<ClipData> clipData;
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// convienice functions for code separation
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void writeMaster();
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};
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#endif // LUPPP_DISK_WRITER_H
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