Loopp/src/gui.hxx

94 lines
1.8 KiB
C++

#ifndef LUPPP_GUI
#define LUPPP_GUI
#include <vector>
#include <string>
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include "goptions.hxx"
#include "config.hxx"
#include "gtrack.hxx"
#include "gunittrack.hxx"
#include "gmastertrack.hxx"
#include "gaudioeditor.hxx"
#include "diskwriter.hxx"
#include "diskreader.hxx"
// non-session-manager integration
#include "nsm.h"
using namespace std;
class AudioBuffer;
class Gui
{
public:
Gui(std::string argZero);
~Gui();
int show();
int quit();
void askQuit();
/// returns the options window
OptionsWindow* getOptionsWindow();
/// open audio editor window with an AudioBuffer
AudioEditor* getAudioEditor();
/// resets the state to "new"
void reset();
GTrack* getTrack(int id);
GMasterTrack* getMasterTrack(){return master;}
DiskWriter* getDiskWriter(){return diskWriter;}
DiskReader* getDiskReader(){return diskReader;}
/// used to load samples into the grid
void selectLoadSample( int track, int clip );
/// allows the user to select a Controller definition
static void selectLoadController(Fl_Widget* w, void*);
int samplerate;
int getWindowWidth(){return window.w();}
nsm_client_t* getNsm(){return nsm;}
private:
Fl_Double_Window window;
Fl_Group* lupppGroup;
OptionsWindow* optionWindow;
AudioEditor* audioEditor;
DiskReader* diskReader;
DiskWriter* diskWriter;
GMasterTrack* master;
vector<GTrack*> tracks;
// FIXME: refactor tooltip code out..?
std::string tooltip;
Fl_Box* tooltipLabel;
// non-session-manager
nsm_client_t* nsm;
};
#endif // LUPPP_GUI