211 lines
6.3 KiB
C++
211 lines
6.3 KiB
C++
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#include "diskwriter.hxx"
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#include "config.hxx"
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#include <sstream>
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#include <fstream>
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#include <iostream>
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#include <cstdlib>
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#include <sys/stat.h>
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#include "gui.hxx"
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#include "gmastertrack.hxx"
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#include <sndfile.hh>
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extern Gui* gui;
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using namespace std;
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DiskWriter::DiskWriter()
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{
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};
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void DiskWriter::initialize(std::string path, std::string name )
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{
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sessionPath = path;
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sessionName = name;
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session = cJSON_CreateObject();
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sample = cJSON_CreateObject();
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}
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void DiskWriter::writeAudioBuffer(int track, int scene, AudioBuffer* ab )
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{
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// get the filename
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stringstream filename;
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filename << "t_" << track << "_s_" << scene << ".wav";
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/*
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// add the track / scene / name combo to session JSON node
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cJSON* clip = cJSON_CreateObject();
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cJSON_AddItemToObject(session, "clip", clip );
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cJSON_AddNumberToObject(clip,"track", track);
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cJSON_AddNumberToObject(clip,"scene", scene);
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cJSON_AddStringToObject(clip,"file", filename.str().c_str());
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*/
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// store the clip in clipData, we will write the session JSON for it in writeSession
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clipData.push_back( ClipData( track, scene, filename.str() ) );
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// add the AudioBuffer metadata to the sample JSON node
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cJSON* sampleClip = cJSON_CreateObject();
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cJSON_AddItemToObject(sample, filename.str().c_str(), sampleClip );
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cJSON_AddNumberToObject(sampleClip,"beats", ab->getBeats() );
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// write the AudioBuffer contents to <path>/samples/ as <name>.wav
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// or alternatively t_<track>_s_<scene>.wav
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// FIXME: trim trailing / sessionPath from session path if its there
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stringstream path;
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path << sessionPath << "/" << sessionName << "/samples/" << filename.str();
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SndfileHandle outfile( path.str(), SFM_WRITE, SF_FORMAT_WAV | SF_FORMAT_FLOAT, 1, 44100);
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cout << "Worker::writeSample() " << path.str() << " size: " << ab->getAudioFrames() << endl;
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// FIXME: the size of the buffer is bigger than the audio contained in it:
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// calculate the length that needs saving using getBeats() * framesPerBeat
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outfile.write( &ab->getData()[0], ab->getAudioFrames() );
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// de allocate the AudioBuffer
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delete ab;
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}
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void DiskWriter::writeMaster()
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{
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// Master track stuff
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cJSON* masterTrack = cJSON_CreateObject();
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cJSON_AddItemToObject(session, "master", masterTrack );
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GMasterTrack* master = gui->getMasterTrack();
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cJSON_AddNumberToObject( masterTrack, "fader", master->getVolume()->value() );
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cJSON_AddNumberToObject( masterTrack, "bpm", gui->getMasterTrack()->bpm );
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// scene names
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Avtk::ClipSelector* clipSelector = master->getClipSelector();
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cJSON* sceneNames = cJSON_CreateArray();
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cJSON_AddItemToObject( masterTrack, "sceneNames", sceneNames );
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for(int i = 0; i < NSCENES; i++)
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{
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cJSON* sceneName = cJSON_CreateString( clipSelector->clipName(i).c_str() );
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cJSON_AddItemToArray( sceneNames, sceneName );
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}
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// reverb
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Avtk::Reverb* rev = master->getReverb();
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cJSON* reverb = cJSON_CreateObject();
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cJSON_AddItemToObject( masterTrack, "reverb", reverb );
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cJSON_AddNumberToObject( reverb, "active", rev->getActive() );
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cJSON_AddNumberToObject( reverb, "size", rev->size() );
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cJSON_AddNumberToObject( reverb, "wet", rev->wet() );
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cJSON_AddNumberToObject( reverb, "damping", rev->damping() );
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//cJSON_AddNumberToObject( reverb, "wet", rev->wet() );
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//cJSON_AddNumberToObject( reverb, "damping", rev->damping() );
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}
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void DiskWriter::writeSession( std::string path, std::string sessionName )
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{
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// add session metadata
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cJSON_AddItemToObject ( session, "session", cJSON_CreateString( sessionName.c_str() ));
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cJSON_AddNumberToObject( session, "version_major", 1 );
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cJSON_AddNumberToObject( session, "version_minor", 0 );
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cJSON_AddNumberToObject( session, "version_patch", 0 );
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writeMaster();
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// add JSON "tracks" array
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cJSON* trackArray = cJSON_CreateArray();
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cJSON_AddItemToObject(session, "tracks", trackArray );
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// write tracks into JSON tracks array
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for(int t = 0; t < NTRACKS; t++)
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{
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cJSON* track = cJSON_CreateObject();
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cJSON_AddItemToArray( trackArray, track );
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// add track metadata: volumes, sends etc
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cJSON_AddNumberToObject( track, "ID", t );
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cJSON_AddNumberToObject( track, "fader", gui->getTrack(t)->getVolume()->value() );
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cJSON_AddNumberToObject( track, "side", gui->getTrack(t)->side.value() );
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cJSON_AddNumberToObject( track, "post", gui->getTrack(t)->post.value() );
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cJSON_AddNumberToObject( track, "reverb", gui->getTrack(t)->rev.value() );
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// write clipData vector into clip placeholder
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cJSON* clips = cJSON_CreateArray();
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cJSON_AddItemToObject( track, "clips", clips );
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for(int s = 0; s < NSCENES; s++)
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{
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// add empty string to array
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cJSON* clip = cJSON_CreateString( "" );
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cJSON_AddItemToArray( clips, clip );
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// replace blank string if clip exists
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for(unsigned int i = 0; i < clipData.size(); i++)
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{
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if ( clipData.at(i).track == t &&
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clipData.at(i).scene == s )
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{
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cJSON* newClip = cJSON_CreateString( clipData.at(i).name.c_str() );
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cJSON_ReplaceItemInArray( clips, s, newClip );
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}
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}
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}
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}
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// write session.luppp JSON node to <path>/<sessionName>.luppp
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stringstream sessionDir;
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sessionDir << getenv("HOME") << "/" << sessionName;
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int sessionDirError = mkdir( sessionDir.str().c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH );
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if ( sessionDirError )
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{
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// handle by using different filename?
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}
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stringstream sampleDir;
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sampleDir << sessionDir.str() << "/samples";
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int sampleDirError = mkdir( sampleDir.str().c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH );
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stringstream sessionLuppp;
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sessionLuppp << sessionDir.str() << "/session.luppp";
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//cout << "Session dir: " << sessionDir.str() << "\n" << "Sample dir : " << sampleDir.str() << endl;
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ofstream sessionFile;
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sessionFile.open ( sessionLuppp.str().c_str() );
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sessionFile << cJSON_Print( session );
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sessionFile.close();
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// write the sample JSON node to <path>/samples/sample.cfg
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stringstream sampleConfig;
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sampleConfig << sampleDir.str() << "/sample.cfg";
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ofstream sampleFile;
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sampleFile.open ( sampleConfig.str().c_str() );
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sampleFile << cJSON_Print( sample );
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sampleFile.close();
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// clear the clipData, clean page for next save
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clipData.clear();
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}
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