Loopp/src/metronome.cxx

105 lines
2.1 KiB
C++

/*
* Author: Harry van Haaren 2013
* harryhaaren@gmail.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "metronome.hxx"
#include <cmath>
#include <iostream>
#include "jack.hxx"
#include "buffers.hxx"
#include "observer/time.hxx"
extern Jack* jack;
using namespace std;
Metronome::Metronome() :
TimeObserver(),
playBar (false),
active (false),
playPoint (0)
{
// create beat and bar samples
endPoint = ( jack->getSamplerate() / 441 );
// samples per cycle of
float scale = 2 * 3.1415 / endPoint;
// And fill it up
for(int i=0;i < endPoint*40;i++){
beatSample[i]= sin(i*scale);
barSample [i]= sin(i*scale*1.5);
}
// don't play after creation
playPoint = endPoint + 1;
}
void Metronome::setActive(bool a)
{
active = a;
// don't play immidiatly
playPoint = endPoint + 1;
}
void Metronome::bar()
{
playPoint = 0;
playBar = true;
}
void Metronome::beat()
{
playPoint = 0;
playBar = false;
}
void Metronome::setFpb(int f)
{
fpb = f;
// disable play until next beat
playPoint = endPoint + 1;
}
void Metronome::process(int nframes, Buffers* buffers)
{
if ( not active )
return;
float* outL = buffers->audio[Buffers::MASTER_OUT_L];
float* outR = buffers->audio[Buffers::MASTER_OUT_R];
float* sample = &beatSample[0];
if( playBar )
{
sample = &barSample[0];
}
for(int i = 0; i < nframes; i++)
{
if ( playPoint < endPoint )
{
outL[i] += sample[playPoint];
outR[i] += sample[playPoint];
playPoint++;
}
}
}