117 lines
2.5 KiB
C++
117 lines
2.5 KiB
C++
/*
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* Author: Harry van Haaren 2013
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* harryhaaren@gmail.com
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*
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*/
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#ifndef AVTK_CLIP_SELECTOR_H
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#define AVTK_CLIP_SELECTOR_H
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#include <string>
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#include <sstream>
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#include <FL/Fl_Button.H>
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#include "../config.hxx"
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#include "../looper.hxx"
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#include "../gridlogic.hxx"
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#include "../audiobuffer.hxx"
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#include "../eventhandler.hxx"
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using namespace std;
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namespace Avtk
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{
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class ClipState
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{
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public:
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ClipState() :
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state(GridLogic::STATE_EMPTY),
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name("")
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{}
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void setName(std::string n)
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{
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name = n;
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}
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void setState(GridLogic::State s)
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{
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state = s;
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}
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std::string getName()
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{
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return name;
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}
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GridLogic::State getState()
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{
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return state;
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}
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private:
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GridLogic::State state;
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std::string name;
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};
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class ClipSelector : public Fl_Button
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{
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public:
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ClipSelector( int _x, int _y, int _w, int _h,
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const char *_label, bool master = false);
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int ID;
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// FIXME: NSCENES?
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static const int numClips = 10;
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ClipState clips[numClips];
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/// indicates if a clip is the "special" clip
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void setSpecial(int scene);
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int special;
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bool _master;
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bool mouseOver;
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bool highlight;
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int x, y, w, h;
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const char* label;
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void setID( int id );
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/** converts the Looper::State into the UI represnted ClipSelector state.
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* It puts some of the data into clips[], and stores unique state into the class.
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**/
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void setState( int clipNum, GridLogic::State s );
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void clipName(int clip, std::string name);
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std::string clipName(int clip);
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void draw();
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int handle(int event);
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void resize(int X, int Y, int W, int H);
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};
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} // Avtk
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#endif // AVTK_CLIP_SELECTOR_H
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