Loopp/src/controller/genericmidi.cxx

677 lines
18 KiB
C++

/*
* Author: Harry van Haaren 2013
* harryhaaren@gmail.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "genericmidi.hxx"
#include <string>
#include <sstream>
#include <fstream>
#include <iostream>
#include "../jack.hxx"
#include "../logic.hxx"
#include "../gridlogic.hxx"
#include "../eventhandler.hxx"
extern Jack* jack;
int Binding::privateID = 0;
GenericMIDI::GenericMIDI(int waste, std::string n) :
Controller(),
MidiIO()
{
LOOPP_NOTE("Adding GenericMIDI %s", n.c_str() );
name = n;
registerMidiPorts( name );
stat = CONTROLLER_OK;
setFootswitchToNextScene( 0 );
}
void GenericMIDI::setFootswitchToNextScene(int v)
{
LOOPP_NOTE("Set Footswitch to %i", v );
if ( v == 0 ) {
footswitchNextScene = false;
footswitchPrevScene = false;
} else if ( v > 0 ) {
footswitchNextScene = true;
footswitchPrevScene = false;
} else {
footswitchNextScene = false;
footswitchPrevScene = true;
}
}
void GenericMIDI::setName(std::string n)
{
name = n;
}
GenericMIDI::GenericMIDI(std::string file) :
Controller(),
MidiIO()
{
// default name for each controller
name = "generic";
// load the JSON config file
int result = loadController( file );
if ( result == LOOPP_RETURN_OK ) {
LOOPP_NOTE("GenericMIDI registering ports: %s", name.c_str() );
registerMidiPorts( name );
stat = CONTROLLER_OK;
} else {
LOOPP_ERROR("Error in loading controller map!" );
stat = CONTROLLER_ERROR;
}
}
const std::vector<Binding*>& GenericMIDI::getMidiToAction()
{
return midiToAction;
}
Controller::STATUS GenericMIDI::status()
{
return stat;
}
int GenericMIDI::registerComponents()
{
// makes JACK add this controller to the midiObservers list:
// note the static_cast<>() is *needed* here for multiple-inheritance
MidiIO* m = static_cast<MidiIO*>(this);
jack->registerMidiIO( m );
return LOOPP_RETURN_OK;
}
std::string GenericMIDI::getName()
{
return name;
}
std::string GenericMIDI::getAuthor()
{
return author;
}
std::string GenericMIDI::getEmail()
{
return email;
}
void GenericMIDI::volume(int t, float f)
{
}
void GenericMIDI::recordArm(int t, bool enabled)
{
for(unsigned int i = 0; i < actionToMidi.size(); i++) {
Binding* b = actionToMidi.at(i);
if ( b->action == TRACK_RECORD_ARM && b->track == t ) {
unsigned char data[3];
data[0] = b->status;
data[1] = b->data;
data[2] = enabled ? 127 : 0;
writeMidi( data );
return;
}
}
}
void GenericMIDI::metronomeEnable(bool enabled)
{
for(unsigned int i = 0; i < actionToMidi.size(); i++) {
Binding* b = actionToMidi.at(i);
if ( b->action == METRONOME_ACTIVE ) {
unsigned char data[3];
data[0] = b->status;
data[1] = b->data;
data[2] = enabled ? 127 : 0;
writeMidi( data );
return;
}
}
}
void GenericMIDI::trackSend(int t, int send, float v)
{
for(unsigned int i = 0; i < actionToMidi.size(); i++) {
Binding* b = actionToMidi.at(i);
if ( b->action == TRACK_SEND && b->track == t && b->send == send ) {
unsigned char data[3];
data[0] = b->status;
data[1] = b->data;
data[2] = v * 127;
writeMidi( data );
return;
}
}
}
void GenericMIDI::trackSendActive(int t, int send, bool a)
{
for(unsigned int i = 0; i < actionToMidi.size(); i++) {
Binding* b = actionToMidi.at(i);
if ( b->action == TRACK_SEND_ACTIVE && b->track == t && b->send == send ) {
unsigned char data[3];
data[0] = b->status;
data[1] = b->data;
data[2] = a ? 127 : 0;
writeMidi( data );
return;
}
}
}
void GenericMIDI::trackJackSend(int t, float v)
{
}
void GenericMIDI::trackJackSendActivate(int t, bool a)
{
}
void GenericMIDI::midi(unsigned char* midi)
{
int status = midi[0];
int data = midi[1];
float value = midi[2] / 127.f;
// create new MIDI binding?
if ( jack->bindingEventRecordEnable ) {
//LOOPP_NOTE("making binding from: %i %i %f", status, data, value );
setupBinding( jack->bindingEventType, status, data,
jack->bindingTrack,
jack->bindingScene,
jack->bindingSend,
jack->bindingActive );
// reset jack state, so bindings defaults are setup after each creation
jack->resetMidiBindingState();
// binding is now created, so disable GUI binding enable button
EventControllerBindingEnable e( getID(), false );
writeToGuiRingbuffer( &e );
// update GUI of new binding
EventControllerBindingMade e2( getID(), (void*)midiToAction.back() );
writeToGuiRingbuffer( &e2 );
}
if ( status == 0x90 && data == 0x64 ) { // nudge +
// footpedal to scene++
setFootswitchToNextScene( 1 );
} else if ( status == 0x90 && data == 0x65 ) { // nudge
// footpedal to scene--
setFootswitchToNextScene( -1 );
} else if ( status == 0x90 && data == 0x60 ) { // > on bank select: clear scene
// footpedal to special clip
setFootswitchToNextScene( 0 );
}
// iterate over bindings, execute binding action if matches
for(unsigned int i = 0; i < midiToAction.size(); i++) {
Binding* b = midiToAction.at(i);
if ( b->status == status && b->data == data ) {
//LOOPP_NOTE("Executing action %s, send %i value %f, b->active %i", Event::getPrettyName(b->action), b->send, value, int(b->active) );
switch( b->action ) {
case Event::TRACK_VOLUME:
jack->getLogic()->trackVolume( b->track, value );
break;
case Event::TRACK_SEND:
jack->getLogic()->trackSend( b->track, b->send, value );
break;
case Event::TRACK_SEND_ACTIVE:
jack->getLogic()->trackSendActive( b->track, b->send, b->active );
break;
case Event::TRACK_RECORD_ARM:
jack->getLogic()->trackRecordArm( b->track, b->active );
break;
case Event::TRACK_JACKSEND:
jack->getLogic()->trackJackSend(b->track,value);
break;
case Event::TRACK_JACKSEND_ACTIVATE:
jack->getLogic()->trackJackSendActivate(b->track,b->active);
break;
case Event::GRID_EVENT:
if ( b->active == 1 ) {
/* press */
jack->getGridLogic()->pressed( b->track, b->scene );
} else if ( b->active == -1 ) {
/* clear */
jack->getGridLogic()->clear( b->track, b->scene );
} else {
/* release */
jack->getGridLogic()->released( b->track, b->scene );
}
break;
case Event::GRID_SELECT_CLIP_EVENT:
// hack to do scene ++ / -- with footswitch
if ( footswitchNextScene && value > 0.5 ) { // avoid note offs
cout << "footswitch next scene *now*" << endl;
jack->getGridLogic()->launchScene( jack->getGridLogic()->getCurrentScene() + 1 );
} else if ( footswitchPrevScene && value > 0.5 ) {
cout << "footswitch prev scene *now*" << endl;
jack->getGridLogic()->launchScene( jack->getGridLogic()->getCurrentScene() - 1 );
} else {
cout << "footswitch special clip action now" << endl;
jack->getGridLogic()->selectedTrackSceneEvent( value );
}
break;
case Event::GRID_SELECT_CLIP_ENABLE:
jack->getGridLogic()->setSelectTrackScene( b->active );
break;
case Event::GRID_LAUNCH_SCENE:
jack->getGridLogic()->launchScene( b->scene );
break;
case Event::MASTER_RETURN:
jack->getLogic()->masterReturn( RETURN_MAIN, value );
break;
case Event::MASTER_INPUT_VOL:
jack->getLogic()->masterInputVol( value );
break;
case Event::MASTER_INPUT_TO:
//LOOPP_NOTE("GenMidi event INPUT_TO %i", b->send );
jack->getLogic()->masterInputTo( b->send, value );
break;
case Event::MASTER_INPUT_TO_ACTIVE:
//LOOPP_NOTE("GenMidi event INPUT_TO_ACTIVE %i", b->send );
jack->getLogic()->masterInputToActive( b->send, b->active );
break;
case Event::TIME_TEMPO_TAP:
jack->getLogic()->tapTempo();
break;
case Event::TIME_BPM:
jack->getLogic()->setBpmZeroOne( value );
break;
case Event::METRONOME_ACTIVE:
jack->getLogic()->metronomeEnable( b->active );
break;
case Event::MASTER_VOL:
jack->getLogic()->trackVolume( -1 , value );
break;
case Event::AUTO_STOP_REC_CLIP_LENGTH:
jack->getLogic()->setClipLength(value);
break;
case Event::AUTO_STOP_REC_CLIP_LENGTH_UP:
jack->getLogic()->setClipLengthUp();
break;
case Event::AUTO_STOP_REC_CLIP_LENGTH_DOWN:
jack->getLogic()->setClipLengthDown();
break;
}
}
}
}
void GenericMIDI::setSceneState(int t, int scene, GridLogic::State s)
{
for(unsigned int i = 0; i < actionToMidi.size(); i++) {
Binding* b = actionToMidi.at(i);
if ( b->action == GRID_STATE && b->track == t && b->scene == scene ) {
for( map<int,int>::iterator it = b->clipStateMap.begin(); it != b->clipStateMap.end(); ++it) {
// check if its the right clip state
if ( it->first == int(s) ) {
unsigned char data[3];
data[0] = b->status;
data[1] = b->data;
data[2] = it->second;
//LOOPP_NOTE("GenericMIDI::sceneState() writing event %i, %i, %i", data[0],data[1],data[2] );
writeMidi( data );
}
}
}
}
}
void GenericMIDI::reset()
{
//TODO needed?
/*
unsigned char data[3];
// setup "volume" style rotary display
for(int i = 0; i < NTRACKS; i++)
{
data[0] = 176 + i;
data[1] = 0x19;
data[2] = 2;
jack->midiObserverWriteMIDI( _port, &data[0] );
}
*/
}
void GenericMIDI::launchScene( int scene )
{
for(unsigned int i = 0; i < actionToMidi.size(); i++) {
Binding* b = actionToMidi.at(i);
if ( b->action == GRID_LAUNCH_SCENE ) {
unsigned char data[3];
data[0] = b->status;
data[1] = b->data;
data[2] = (i == scene) * 127;
//LOOPP_NOTE("this = %i GenericMIDI::launchScene()", this );
writeMidi( data );
}
}
}
int GenericMIDI::loadController( std::string file )
{
/// open and read whole file
#ifdef DEBUG_CONTROLLER
LOOPP_NOTE("%s%s","Loading controller : ", file.c_str() );
#endif
std::ifstream sampleFile( file.c_str(), std::ios_base::in|std::ios_base::ate);
long file_length = sampleFile.tellg();
if ( file_length > 0 ) {
sampleFile.seekg(0, std::ios_base::beg);
sampleFile.clear();
char *sampleString = new char[file_length];
sampleFile.read(sampleString, file_length);
cJSON* controllerJson = cJSON_Parse( sampleString );
if (!controllerJson) {
std::string error = cJSON_GetErrorPtr();
std::istringstream ss( error );
std::string line;
std::getline( ss, line );
LOOPP_ERROR("%s %s","Error in JSON *before*: ", line.c_str() );
for(int i = 0; i < 5; i++) {
std::getline( ss, line );
LOOPP_ERROR("%s %s","Error in JSON : ", line.c_str() );
}
return LOOPP_RETURN_ERROR;
}
cJSON* nameJson = cJSON_GetObjectItem( controllerJson, "name" );
if ( nameJson ) {
name = nameJson->valuestring;
LOOPP_NOTE("Device %s", name.c_str() );
} else {
LOOPP_NOTE("Has no name field");
}
cJSON* authorJson = cJSON_GetObjectItem( controllerJson, "author" );
if ( authorJson ) {
author = authorJson->valuestring;
LOOPP_NOTE("Author %s", author.c_str() );
} else {
LOOPP_NOTE("Has no author field");
}
cJSON* linkJson = cJSON_GetObjectItem( controllerJson, "link" );
if ( linkJson ) {
email = linkJson->valuestring;
LOOPP_NOTE("Link %s", email.c_str() );
} else {
LOOPP_NOTE("Has no link field");
}
int nInputBindings = 0;
cJSON* inputBindings = cJSON_GetObjectItem( controllerJson, "inputBindings");
if ( inputBindings ) {
int nBindings = cJSON_GetArraySize( inputBindings );
for(int i = 0; i < nBindings; i++ ) {
cJSON* bindingJson = cJSON_GetArrayItem( inputBindings, i );
Binding* tmp = setupBinding( bindingJson );
if ( tmp )
midiToAction.push_back( tmp );
nInputBindings++;
}
} else {
LOOPP_WARN("No input bindings array in .ctlr map." );
nInputBindings++; // hack to avoid 2 prints
}
if ( nInputBindings == 0 ) {
LOOPP_NOTE("Zero input bindings present in .ctlr map.");
}
int nOutputBindings = 0;
cJSON* outputBindings = cJSON_GetObjectItem( controllerJson, "outputBindings");
if ( outputBindings ) {
int nBindings = cJSON_GetArraySize( outputBindings );
for(int i = 0; i < nBindings; i++ ) {
cJSON* bindingJson = cJSON_GetArrayItem( outputBindings, i );
Binding* tmp = setupBinding( bindingJson );
if ( tmp )
actionToMidi.push_back( tmp );
nOutputBindings++;
//LOOPP_NOTE("Binding from %s to %i %i", actionJ->valuestring, statusJson->valueint, dataJson->valueint );
}
} else {
LOOPP_NOTE("No output bindings array in .ctlr map." );
nOutputBindings++; // hack to avoid 2 prints
}
if ( nOutputBindings == 0 ) {
LOOPP_NOTE("Zero output bindings present in .ctlr map." );
}
cJSON_Delete( controllerJson );
delete[] sampleString;
} else {
LOOPP_WARN("%s %s","No controller file found at ", file.c_str() );
return LOOPP_RETURN_WARNING;
}
LOOPP_NOTE("Controller loading complete." );
return LOOPP_RETURN_OK;
}
void GenericMIDI::removeBinding( int bindingID )
{
for(unsigned int i = 0; i < midiToAction.size(); i++) {
if ( midiToAction.at(i)->ID == bindingID ) {
//LOOPP_NOTE("MIDI binding REMOVED with bindingID %i\n", bindingID );
Binding* tmp = midiToAction.at(i);
midiToAction.erase( midiToAction.begin()+i );
if ( tmp ) {
delete tmp;
}
return;
}
}
}
void GenericMIDI::setupBinding( LooppAction eventType, int midiStatus, int midiData, int track, int scene, int send, int active )
{
LOOPP_NOTE("MIDI binding, track %d, send %d from eventType %d to %d, %d", track, send, eventType, midiStatus, midiData );
// FIXME: NON-RT Have stack of Bindings() available, or push in GUI thread?
Binding* tmp = new Binding();
tmp->action = eventType;
tmp->status = midiStatus;
tmp->data = midiData;
tmp->track = track;
tmp->scene = scene;
tmp->send = send;
tmp->active = active;
// FIXME: Could allocate memory! Issue? Shouldn't be binding during performance?
midiToAction.push_back( tmp );
}
Binding* GenericMIDI::setupBinding( cJSON* binding )
{
// include Event::getPrettyName, and avoid Event::TRACK_VOLUME etc each time
using namespace Event;
// create binding, then fill in data as from JSON.
Binding* tmp = new Binding();
cJSON* actionJson = cJSON_GetObjectItem( binding, "action" );
if ( !actionJson ) {
LOOPP_WARN("Binding doesn't have action field: fix .ctlr file");
delete tmp;
return 0;
}
cJSON* statusJson = cJSON_GetObjectItem( binding, "status" );
cJSON* dataJson = cJSON_GetObjectItem( binding, "data" );
if ( !statusJson || !dataJson ) {
LOOPP_WARN("Binding w Action:%s doesn't have status / data field: fix .ctlr file", actionJson->valuestring);
delete tmp;
return 0;
}
tmp->status = statusJson->valueint;
tmp->data = dataJson->valueint;
// gets the Action type from the JSON string
cJSON* activeJson = cJSON_GetObjectItem( binding, "active" );
if ( activeJson ) {
tmp->active = activeJson->valueint;
}
// gets the active bool from the JSON
tmp->action = Event::getTypeFromName( actionJson->valuestring );
// check what our send value should be:
cJSON* sendJson = cJSON_GetObjectItem( binding, "send" );
if ( sendJson ) {
tmp->send = sendJson->valueint;
}
if ( strcmp( actionJson->valuestring, "grid:clip_state" ) == 0 ) {
tmp->action = Event::GRID_STATE;
// read "state", to bind multiple values depending on clip state
cJSON* stateBindings = cJSON_GetObjectItem( binding, "state");
if ( stateBindings ) {
cJSON* empty = cJSON_GetObjectItem( stateBindings, "empty");
cJSON* stopped = cJSON_GetObjectItem( stateBindings, "stopped");
cJSON* playing = cJSON_GetObjectItem( stateBindings, "playing");
cJSON* recording = cJSON_GetObjectItem( stateBindings, "recording");
cJSON* qPlaying = cJSON_GetObjectItem( stateBindings, "queuePlaying");
cJSON* qStopped = cJSON_GetObjectItem( stateBindings, "queueStopped");
cJSON* qRecording = cJSON_GetObjectItem( stateBindings, "queueRecording");
// keep a map of GridLogic::STATE to the MIDI byte 3 output from .ctlr file
if ( empty )
tmp->clipStateMap.insert( std::pair<int,int>( GridLogic::STATE_EMPTY, empty->valueint ) );
if ( stopped )
tmp->clipStateMap.insert( std::pair<int,int>( GridLogic::STATE_STOPPED, stopped->valueint ) );
if ( playing )
tmp->clipStateMap.insert( std::pair<int,int>( GridLogic::STATE_PLAYING, playing->valueint ) );
if ( recording )
tmp->clipStateMap.insert( std::pair<int,int>( GridLogic::STATE_RECORDING, recording->valueint ) );
if ( qPlaying )
tmp->clipStateMap.insert( std::pair<int,int>( GridLogic::STATE_PLAY_QUEUED, qPlaying->valueint ) );
if ( qStopped )
tmp->clipStateMap.insert( std::pair<int,int>( GridLogic::STATE_STOP_QUEUED, qStopped->valueint ) );
if ( qRecording )
tmp->clipStateMap.insert( std::pair<int,int>( GridLogic::STATE_RECORD_QUEUED, qRecording->valueint ) );
}
/* // Extreme debugging
for( map<int,int>::iterator it = tmp->clipStateMap.begin(); it != tmp->clipStateMap.end(); ++it)
{
std::co ut << it->first << " " << it->second << "\n";
}
*/
}
else if ( strcmp( actionJson->valuestring, "grid:launch_scene" ) == 0 ) {
tmp->action = Event::GRID_LAUNCH_SCENE;
} else if ( strcmp( actionJson->valuestring, "grid:special_clip_event" ) == 0 ) {
tmp->action = Event::GRID_SELECT_CLIP_EVENT;
} else if ( strcmp( actionJson->valuestring, "grid:select_clip_enable" ) == 0 ) {
tmp->action = Event::GRID_SELECT_CLIP_ENABLE;
} else if ( strcmp( actionJson->valuestring, "master:volume" ) == 0 ) {
tmp->action = Event::MASTER_VOL;
} else if ( strcmp( actionJson->valuestring, "metronome:active" ) == 0 ) {
tmp->action = Event::METRONOME_ACTIVE;
LOOPP_NOTE("binding metro active event, tmp->active == %i", tmp->active );
}
// check for valid event: otherwise pass
if ( tmp->action != Event::EVENT_NULL ) {
//LOOPP_NOTE("Binding from %i %i %s", statusJson->valueint, dataJson->valueint, actionJson->valuestring);
cJSON* track = cJSON_GetObjectItem( binding, "track" );
cJSON* scene = cJSON_GetObjectItem( binding, "scene" );
cJSON* activeJson = cJSON_GetObjectItem( binding, "active" );
if ( track )
tmp->track = track->valueint;
if ( scene )
tmp->scene = scene->valueint;
if ( activeJson )
tmp->active = activeJson->valueint;
return tmp;
} else {
LOOPP_WARN("Binding action not recognized: %s", actionJson->valuestring );
}
delete tmp;
return 0;
}