314 lines
12 KiB
C++
314 lines
12 KiB
C++
|
|
#ifndef LUPPP_EVENT_HANDLER_DSP_H
|
|
#define LUPPP_EVENT_HANDLER_DSP_H
|
|
|
|
|
|
// Library
|
|
#include <cstring>
|
|
#include <iostream>
|
|
#include <jack/ringbuffer.h>
|
|
|
|
// Internal
|
|
#include "jack.hxx"
|
|
#include "event.hxx"
|
|
#include "controller/controller.hxx"
|
|
#include "eventhandler.hxx"
|
|
|
|
#include "logic.hxx"
|
|
#include "state/state.hxx"
|
|
#include "timemanager.hxx"
|
|
#include "controllerupdater.hxx"
|
|
|
|
using namespace std;
|
|
|
|
extern Jack* jack;
|
|
|
|
void handleDspEvents()
|
|
{
|
|
uint availableRead = jack_ringbuffer_read_space( rbToDsp );
|
|
|
|
while ( availableRead >= sizeof(EventBase) )
|
|
{
|
|
jack_ringbuffer_peek( rbToDsp, (char*)processDspMem, sizeof(EventBase) );
|
|
|
|
EventBase* e = (EventBase*)processDspMem;
|
|
|
|
// recheck the size against the actual event size
|
|
if ( availableRead >= e->size() )
|
|
{
|
|
|
|
// MIDI binding creation: sample the Event.
|
|
if( jack->bindingEventRecordEnable )
|
|
{
|
|
//printf("event %i\n", e->type() );
|
|
jack->bindingEventType = e->type();
|
|
|
|
const char* target = e->name();
|
|
if ( target )
|
|
{
|
|
EventControllerBindingTarget event( target );
|
|
writeToGuiRingbuffer( &event );
|
|
}
|
|
}
|
|
|
|
switch ( e->type() )
|
|
{
|
|
case Event::QUIT: {
|
|
if ( availableRead >= sizeof(EventQuit) ) {
|
|
EventQuit ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventQuit) );
|
|
jack->quit();
|
|
// we want to *quit* *fast*: remaining events don't matter!
|
|
return;
|
|
|
|
} break; }
|
|
|
|
// ========= SAVE =====
|
|
case Event::STATE_SAVE: {
|
|
if ( availableRead >= sizeof(EventStateSave) ) {
|
|
EventStateSave ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventStateSave) );
|
|
jack->getState()->save();
|
|
} break; }
|
|
case Event::STATE_RESET: {
|
|
if ( availableRead >= sizeof(EventStateReset) ) {
|
|
EventStateReset ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventStateReset) );
|
|
jack->getState()->reset();
|
|
} break; }
|
|
|
|
// ========= MASTER ===
|
|
case Event::MASTER_VOL: {
|
|
if ( availableRead >= sizeof(EventMasterVol) ) {
|
|
EventMasterVol ev(0);
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterVol) );
|
|
jack->masterVolume( ev.vol );
|
|
} break; }
|
|
case Event::MASTER_RETURN: {
|
|
if ( availableRead >= sizeof(EventMasterReturn) ) {
|
|
EventMasterReturn ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterReturn) );
|
|
if ( ev.ret == RETURN_MAIN ) {
|
|
jack->returnVolume( ev.value );
|
|
}
|
|
} break; }
|
|
case Event::MASTER_INPUT_VOL: {
|
|
if ( availableRead >= sizeof(EventMasterVol) ) {
|
|
EventMasterVol ev(0);
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterVol) );
|
|
jack->getLogic()->masterInputVol( ev.vol );
|
|
} break; }
|
|
case Event::MASTER_INPUT_TO: {
|
|
if ( availableRead >= sizeof(EventMasterInputTo) ) {
|
|
EventMasterInputTo ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterInputTo) );
|
|
jack->getLogic()->masterInputTo( ev.place, ev.value );
|
|
} break; }
|
|
case Event::MASTER_INPUT_TO_ACTIVE: {
|
|
if ( availableRead >= sizeof(EventMasterInputToActive) ) {
|
|
EventMasterInputToActive ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterInputToActive) );
|
|
jack->getLogic()->masterInputToActive( ev.place, ev.active );
|
|
} break; }
|
|
|
|
// ========= GRID =====
|
|
case Event::GRID_EVENT: {
|
|
if ( availableRead >= sizeof(EventGridEvent) ) {
|
|
EventGridEvent ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventGridEvent) );
|
|
jack->bindingTrack = ev.track;
|
|
jack->bindingScene = ev.scene;
|
|
if ( ev.pressed )
|
|
jack->getGridLogic()->pressed( ev.track, ev.scene );
|
|
else
|
|
jack->getGridLogic()->released( ev.track, ev.scene );
|
|
} break; }
|
|
|
|
case Event::GRID_LAUNCH_SCENE: {
|
|
EventGridLaunchScene ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventGridLaunchScene) );
|
|
jack->getGridLogic()->launchScene( ev.scene );
|
|
jack->bindingScene = ev.scene;
|
|
break; }
|
|
|
|
case Event::GRID_SELECT_CLIP_ENABLE: {
|
|
EventGridSelectClipEnable ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventGridSelectClipEnable) );
|
|
jack->getGridLogic()->setSelectTrackScene( ev.enable );
|
|
break; }
|
|
case Event::GRID_SELECT_CLIP_EVENT: {
|
|
EventGridSelectClipEvent ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventGridSelectClipEvent) );
|
|
jack->getGridLogic()->selectedTrackSceneEvent( ev.pressed );
|
|
break; }
|
|
|
|
case Event::LOOPER_LOAD: {
|
|
if ( availableRead >= sizeof(EventLooperLoad) ) {
|
|
EventLooperLoad ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperLoad) );
|
|
jack->getGridLogic()->load( ev.track, ev.clip, (AudioBuffer*)ev.audioBuffer );
|
|
} break; }
|
|
case Event::METRONOME_ACTIVE: {
|
|
if ( availableRead >= sizeof(EventMetronomeActive) ) {
|
|
EventMetronomeActive ev(false);
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMetronomeActive) );
|
|
jack->getLogic()->metronomeEnable(ev.active);
|
|
} break; }
|
|
case Event::LOOPER_STATE: {
|
|
if ( availableRead >= sizeof(EventLooperState) ) {
|
|
EventLooperState ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperState) );
|
|
//jack->setLooperState( ev.track, ev.scene, ev.state );
|
|
} break; }
|
|
case Event::LOOPER_LOOP_LENGTH: {
|
|
if ( availableRead >= sizeof(EventLooperLoopLength) ) {
|
|
EventLooperLoopLength ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperLoopLength) );
|
|
jack->getLogic()->looperClipLenght( ev.track, ev.scene, ev.beats );
|
|
} break; }
|
|
|
|
|
|
case Event::LOOPER_LOOP_USE_AS_TEMPO: {
|
|
if ( availableRead >= sizeof(EventLooperUseAsTempo) ) {
|
|
EventLooperUseAsTempo ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperUseAsTempo) );
|
|
jack->getLogic()->looperUseAsTempo( ev.track, ev.scene );
|
|
} break; }
|
|
|
|
|
|
|
|
case Event::TIME_BPM: {
|
|
if ( availableRead >= sizeof(EventTimeBPM) ) {
|
|
EventTimeBPM ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTimeBPM) );
|
|
jack->getTimeManager()->setBpm(ev.bpm);
|
|
} break; }
|
|
case Event::TIME_TEMPO_TAP: {
|
|
if ( availableRead >= sizeof(EventTimeTempoTap) ) {
|
|
EventTimeTempoTap ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTimeTempoTap) );
|
|
jack->getTimeManager()->tap();
|
|
} break; }
|
|
|
|
// ======== FX ===========
|
|
|
|
case Event::FX_REVERB: break;
|
|
/*{
|
|
if ( availableRead >= sizeof(EventFxReverb) ) {
|
|
EventFxReverb ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventFxReverb) );
|
|
// TODO implement reverb
|
|
break; }
|
|
}
|
|
*/
|
|
case Event::TRACK_VOLUME: {
|
|
if ( availableRead >= sizeof(EventTrackVol) ) {
|
|
EventTrackVol ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTrackVol) );
|
|
jack->getLogic()->trackVolume( ev.track, ev.vol );
|
|
jack->bindingTrack = ev.track;
|
|
break; }
|
|
}
|
|
|
|
case Event::TRACK_RECORD_ARM: {
|
|
if ( availableRead >= sizeof(EventTrackRecordArm) ) {
|
|
EventTrackRecordArm ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTrackRecordArm) );
|
|
jack->getLogic()->trackRecordArm( ev.track, ev.recordArm );
|
|
jack->bindingTrack = ev.track;
|
|
jack->bindingActive = ev.recordArm;
|
|
break; }
|
|
}
|
|
|
|
case Event::TRACK_SEND_ACTIVE: {
|
|
if ( availableRead >= sizeof(EventTrackSendActive) ) {
|
|
EventTrackSendActive ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTrackSendActive) );
|
|
jack->getLogic()->trackSendActive( ev.track, ev.send, ev.active );
|
|
jack->bindingTrack = ev.track;
|
|
jack->bindingActive = ev.active;
|
|
} break; }
|
|
|
|
case Event::TRACK_SEND: {
|
|
if ( availableRead >= sizeof(EventTrackSend) ) {
|
|
EventTrackSend ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTrackSend) );
|
|
jack->getLogic()->trackSend( ev.track, ev.send, ev.value );
|
|
jack->bindingTrack = ev.track;
|
|
jack->bindingSend = ev.send;
|
|
} break; }
|
|
|
|
|
|
// ========= LUPPP INTERNAL =====
|
|
case Event::LOOPER_REQUEST_BUFFER: {
|
|
if ( availableRead >= sizeof(EventLooperClipRequestBuffer) ) {
|
|
EventLooperClipRequestBuffer ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperClipRequestBuffer) );
|
|
jack->getLooper( ev.track )->setRequestedBuffer( ev.scene, ev.ab );
|
|
} break; }
|
|
|
|
case Event::REQUEST_SAVE_BUFFER: {
|
|
if ( availableRead >= sizeof(EventRequestSaveBuffer) ) {
|
|
EventRequestSaveBuffer ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventRequestSaveBuffer) );
|
|
//cout << "Save buffer sent with t s ab* " << ev.track << " " << ev.scene << " " << ev.ab << endl;
|
|
jack->getLooper( ev.track )->getClip(ev.scene)->recieveSaveBuffer( ev.ab );
|
|
} break; }
|
|
|
|
case Event::CONTROLLER_INSTANCE: {
|
|
if ( availableRead >= sizeof(EventControllerInstance) ) {
|
|
EventControllerInstance ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventControllerInstance) );
|
|
jack->getControllerUpdater()->registerController( static_cast<Controller*>(ev.controller) );
|
|
} break; }
|
|
|
|
case Event::CONTROLLER_BINDING_ENABLE: {
|
|
if ( availableRead >= sizeof(EventControllerBindingEnable) ) {
|
|
EventControllerBindingEnable ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventControllerBindingEnable) );
|
|
jack->bindingEventRecordEnable = ev.enable;
|
|
} break; }
|
|
|
|
case Event::CONTROLLER_INSTANCE_GET_TO_WRITE: {
|
|
if ( availableRead >= sizeof(EventControllerInstanceGetToWrite) ) {
|
|
EventControllerInstanceGetToWrite ev;
|
|
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventControllerInstanceGetToWrite) );
|
|
// get the corresponding Controller with ID, and return it
|
|
Controller* c = jack->getControllerUpdater()->getController( ev.ID );
|
|
EventControllerInstanceGetToWrite tmp( ev.ID, c );
|
|
writeToGuiRingbuffer( &tmp );
|
|
} break; }
|
|
|
|
default:
|
|
{
|
|
cout << "DSP: Unkown message!! Will clog ringbuffer" << endl;
|
|
// just do nothing
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// next call will get the half-written event
|
|
return;
|
|
}
|
|
|
|
// update available read, and loop over events
|
|
availableRead = jack_ringbuffer_read_space( rbToDsp );
|
|
}
|
|
}
|
|
|
|
void writeToDspRingbuffer(EventBase* e)
|
|
{
|
|
if ( jack_ringbuffer_write_space(rbToDsp) >= e->size() )
|
|
{
|
|
jack_ringbuffer_write( rbToDsp, (const char*)e, e->size() );
|
|
}
|
|
else
|
|
{
|
|
cout << "->DSP ringbuffer full!" << endl;
|
|
}
|
|
}
|
|
|
|
#endif // LUPPP_EVENT_HANDLER_DSP_H
|
|
|