Loopp/src/eventhandlerdsp.cxx
2013-11-01 23:31:18 +00:00

314 lines
12 KiB
C++

#ifndef LUPPP_EVENT_HANDLER_DSP_H
#define LUPPP_EVENT_HANDLER_DSP_H
// Library
#include <cstring>
#include <iostream>
#include <jack/ringbuffer.h>
// Internal
#include "jack.hxx"
#include "event.hxx"
#include "controller/controller.hxx"
#include "eventhandler.hxx"
#include "logic.hxx"
#include "state/state.hxx"
#include "timemanager.hxx"
#include "controllerupdater.hxx"
using namespace std;
extern Jack* jack;
void handleDspEvents()
{
uint availableRead = jack_ringbuffer_read_space( rbToDsp );
while ( availableRead >= sizeof(EventBase) )
{
jack_ringbuffer_peek( rbToDsp, (char*)processDspMem, sizeof(EventBase) );
EventBase* e = (EventBase*)processDspMem;
// recheck the size against the actual event size
if ( availableRead >= e->size() )
{
// MIDI binding creation: sample the Event.
if( jack->bindingEventRecordEnable )
{
//printf("event %i\n", e->type() );
jack->bindingEventType = e->type();
const char* target = e->name();
if ( target )
{
EventControllerBindingTarget event( target );
writeToGuiRingbuffer( &event );
}
}
switch ( e->type() )
{
case Event::QUIT: {
if ( availableRead >= sizeof(EventQuit) ) {
EventQuit ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventQuit) );
jack->quit();
// we want to *quit* *fast*: remaining events don't matter!
return;
} break; }
// ========= SAVE =====
case Event::STATE_SAVE: {
if ( availableRead >= sizeof(EventStateSave) ) {
EventStateSave ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventStateSave) );
jack->getState()->save();
} break; }
case Event::STATE_RESET: {
if ( availableRead >= sizeof(EventStateReset) ) {
EventStateReset ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventStateReset) );
jack->getState()->reset();
} break; }
// ========= MASTER ===
case Event::MASTER_VOL: {
if ( availableRead >= sizeof(EventMasterVol) ) {
EventMasterVol ev(0);
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterVol) );
jack->masterVolume( ev.vol );
} break; }
case Event::MASTER_RETURN: {
if ( availableRead >= sizeof(EventMasterReturn) ) {
EventMasterReturn ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterReturn) );
if ( ev.ret == RETURN_MAIN ) {
jack->returnVolume( ev.value );
}
} break; }
case Event::MASTER_INPUT_VOL: {
if ( availableRead >= sizeof(EventMasterVol) ) {
EventMasterVol ev(0);
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterVol) );
jack->getLogic()->masterInputVol( ev.vol );
} break; }
case Event::MASTER_INPUT_TO: {
if ( availableRead >= sizeof(EventMasterInputTo) ) {
EventMasterInputTo ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterInputTo) );
jack->getLogic()->masterInputTo( ev.place, ev.value );
} break; }
case Event::MASTER_INPUT_TO_ACTIVE: {
if ( availableRead >= sizeof(EventMasterInputToActive) ) {
EventMasterInputToActive ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMasterInputToActive) );
jack->getLogic()->masterInputToActive( ev.place, ev.active );
} break; }
// ========= GRID =====
case Event::GRID_EVENT: {
if ( availableRead >= sizeof(EventGridEvent) ) {
EventGridEvent ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventGridEvent) );
jack->bindingTrack = ev.track;
jack->bindingScene = ev.scene;
if ( ev.pressed )
jack->getGridLogic()->pressed( ev.track, ev.scene );
else
jack->getGridLogic()->released( ev.track, ev.scene );
} break; }
case Event::GRID_LAUNCH_SCENE: {
EventGridLaunchScene ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventGridLaunchScene) );
jack->getGridLogic()->launchScene( ev.scene );
jack->bindingScene = ev.scene;
break; }
case Event::GRID_SELECT_CLIP_ENABLE: {
EventGridSelectClipEnable ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventGridSelectClipEnable) );
jack->getGridLogic()->setSelectTrackScene( ev.enable );
break; }
case Event::GRID_SELECT_CLIP_EVENT: {
EventGridSelectClipEvent ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventGridSelectClipEvent) );
jack->getGridLogic()->selectedTrackSceneEvent( ev.pressed );
break; }
case Event::LOOPER_LOAD: {
if ( availableRead >= sizeof(EventLooperLoad) ) {
EventLooperLoad ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperLoad) );
jack->getGridLogic()->load( ev.track, ev.clip, (AudioBuffer*)ev.audioBuffer );
} break; }
case Event::METRONOME_ACTIVE: {
if ( availableRead >= sizeof(EventMetronomeActive) ) {
EventMetronomeActive ev(false);
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventMetronomeActive) );
jack->getLogic()->metronomeEnable(ev.active);
} break; }
case Event::LOOPER_STATE: {
if ( availableRead >= sizeof(EventLooperState) ) {
EventLooperState ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperState) );
//jack->setLooperState( ev.track, ev.scene, ev.state );
} break; }
case Event::LOOPER_LOOP_LENGTH: {
if ( availableRead >= sizeof(EventLooperLoopLength) ) {
EventLooperLoopLength ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperLoopLength) );
jack->getLogic()->looperClipLenght( ev.track, ev.scene, ev.beats );
} break; }
case Event::LOOPER_LOOP_USE_AS_TEMPO: {
if ( availableRead >= sizeof(EventLooperUseAsTempo) ) {
EventLooperUseAsTempo ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperUseAsTempo) );
jack->getLogic()->looperUseAsTempo( ev.track, ev.scene );
} break; }
case Event::TIME_BPM: {
if ( availableRead >= sizeof(EventTimeBPM) ) {
EventTimeBPM ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTimeBPM) );
jack->getTimeManager()->setBpm(ev.bpm);
} break; }
case Event::TIME_TEMPO_TAP: {
if ( availableRead >= sizeof(EventTimeTempoTap) ) {
EventTimeTempoTap ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTimeTempoTap) );
jack->getTimeManager()->tap();
} break; }
// ======== FX ===========
case Event::FX_REVERB: break;
/*{
if ( availableRead >= sizeof(EventFxReverb) ) {
EventFxReverb ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventFxReverb) );
// TODO implement reverb
break; }
}
*/
case Event::TRACK_VOLUME: {
if ( availableRead >= sizeof(EventTrackVol) ) {
EventTrackVol ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTrackVol) );
jack->getLogic()->trackVolume( ev.track, ev.vol );
jack->bindingTrack = ev.track;
break; }
}
case Event::TRACK_RECORD_ARM: {
if ( availableRead >= sizeof(EventTrackRecordArm) ) {
EventTrackRecordArm ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTrackRecordArm) );
jack->getLogic()->trackRecordArm( ev.track, ev.recordArm );
jack->bindingTrack = ev.track;
jack->bindingActive = ev.recordArm;
break; }
}
case Event::TRACK_SEND_ACTIVE: {
if ( availableRead >= sizeof(EventTrackSendActive) ) {
EventTrackSendActive ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTrackSendActive) );
jack->getLogic()->trackSendActive( ev.track, ev.send, ev.active );
jack->bindingTrack = ev.track;
jack->bindingActive = ev.active;
} break; }
case Event::TRACK_SEND: {
if ( availableRead >= sizeof(EventTrackSend) ) {
EventTrackSend ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventTrackSend) );
jack->getLogic()->trackSend( ev.track, ev.send, ev.value );
jack->bindingTrack = ev.track;
jack->bindingSend = ev.send;
} break; }
// ========= LUPPP INTERNAL =====
case Event::LOOPER_REQUEST_BUFFER: {
if ( availableRead >= sizeof(EventLooperClipRequestBuffer) ) {
EventLooperClipRequestBuffer ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventLooperClipRequestBuffer) );
jack->getLooper( ev.track )->setRequestedBuffer( ev.scene, ev.ab );
} break; }
case Event::REQUEST_SAVE_BUFFER: {
if ( availableRead >= sizeof(EventRequestSaveBuffer) ) {
EventRequestSaveBuffer ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventRequestSaveBuffer) );
jack->getLooper( ev.track )->getClip(ev.scene)->recieveSaveBuffer( ev.ab );
} break; }
case Event::CONTROLLER_INSTANCE: {
if ( availableRead >= sizeof(EventControllerInstance) ) {
EventControllerInstance ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventControllerInstance) );
jack->getControllerUpdater()->registerController( static_cast<Controller*>(ev.controller) );
} break; }
case Event::CONTROLLER_BINDING_ENABLE: {
if ( availableRead >= sizeof(EventControllerBindingEnable) ) {
EventControllerBindingEnable ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventControllerBindingEnable) );
jack->bindingEventRecordEnable = ev.enable;
} break; }
case Event::CONTROLLER_INSTANCE_GET_TO_WRITE: {
if ( availableRead >= sizeof(EventControllerInstanceGetToWrite) ) {
EventControllerInstanceGetToWrite ev;
jack_ringbuffer_read( rbToDsp, (char*)&ev, sizeof(EventControllerInstanceGetToWrite) );
// get the corresponding Controller with ID, and return it
Controller* c = jack->getControllerUpdater()->getController( ev.ID );
EventControllerInstanceGetToWrite tmp( ev.ID, c );
writeToGuiRingbuffer( &tmp );
} break; }
default:
{
cout << "DSP: Unkown message!! Will clog ringbuffer" << endl;
// just do nothing
break;
}
}
}
else
{
// next call will get the half-written event
return;
}
// update available read, and loop over events
availableRead = jack_ringbuffer_read_space( rbToDsp );
}
}
void writeToDspRingbuffer(EventBase* e)
{
if ( jack_ringbuffer_write_space(rbToDsp) >= e->size() )
{
jack_ringbuffer_write( rbToDsp, (const char*)e, e->size() );
}
else
{
// non-RT context, printing is OK!
cout << "->DSP ringbuffer full!" << endl;
}
}
#endif // LUPPP_EVENT_HANDLER_DSP_H