eb06f749a5
volume changes
632 lines
19 KiB
C++
632 lines
19 KiB
C++
/*
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* Author: Harry van Haaren 2013
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* harryhaaren@gmail.com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "jack.hxx"
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#include <sstream>
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#include <cstring>
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#include <iostream>
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#include "state/state.hxx"
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#include "gui.hxx"
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#include "logic.hxx"
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#include "config.hxx"
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#include "looper.hxx"
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#include "metronome.hxx"
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#include "gridlogic.hxx"
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#include "trackoutput.hxx"
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#include "timemanager.hxx"
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#include "controllerupdater.hxx"
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#include "dsp/dsp_reverb.hxx"
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#include "dsp/dsp_dbmeter.hxx"
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#include "audiobuffer.hxx"
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#include "eventhandler.hxx"
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#include "controller/genericmidi.hxx"
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#include "controller/guicontroller.hxx"
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using namespace std;
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int AudioBuffer::privateID = 0;
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// static pointers from main
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extern Gui* gui;
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extern Jack* jack;
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void Jack::setup(std::string name)
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{
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if ( jack == 0 )
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{
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jack = new Jack( name );
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jack->activate();
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return;
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}
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else
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{
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LUPPP_WARN("JACK instance already exists!");
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}
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}
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void Jack::resetMidiBindingState()
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{
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// MIDI binding stuff
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bindingEventRecordEnable = false;
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bindingEventType = EVENT_NULL;
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bindingTrack = -2;
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bindingScene = -1;
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bindingSend = -1;
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bindingActive= -1;
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}
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Jack::Jack( std::string name ) :
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client( jack_client_open ( name.c_str(), JackNullOption , 0 , 0 ) ),
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state( new State() ),
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controllerUpdater( new ControllerUpdater() ),
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clientActive(false)
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{
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jack = this;
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samplerate = jack_get_sample_rate( client );
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LUPPP_NOTE("Samplerate %i", samplerate );
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// construct Observer classes here, not in the initializer list as the Jack*
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// will be 0x0 until then.
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timeManager = new TimeManager(),
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metronome = new Metronome();
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logic = new Logic();
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gridLogic = new GridLogic();
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// CAREFUL: setup the size by default: otherwise malloc() is called on push_back
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midiIO.reserve( CONTROLLERS_PREALLOC );
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resetMidiBindingState();
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//GenericMIDI* tmp = new GenericMIDI("akai_apc.ctlr");
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//tmp->registerComponents();
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//controllerUpdater->registerController( static_cast<Controller*>(tmp) );
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buffers.nframes = jack_get_buffer_size( client );
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buffers.samplerate = jack_get_sample_rate( client );
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EventSamplerate e(buffers.samplerate);
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writeToGuiRingbuffer( &e );
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uiUpdateCounter = buffers.samplerate / 30;
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uiUpdateConstant = buffers.samplerate / 30;
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masterInput = jack_port_register( client,
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"master_in",
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsInput,
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0 );
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masterReturnL = jack_port_register( client,
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"master_return_left",
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsInput,
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0 );
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masterReturnR = jack_port_register( client,
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"master_return_right",
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsInput,
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0 );
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masterOutputL = jack_port_register( client,
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"master_left",
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput,
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0 );
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masterOutputR = jack_port_register( client,
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"master_right",
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput,
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0 );
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headphonesPort = jack_port_register( client,
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"headphone_out",
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput,
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0 );
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sendOutput = jack_port_register( client,
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"send_out",
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput,
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0 );
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sidechainKeyOutput= jack_port_register( client,
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"sidechain_key",
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput,
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0 );
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sidechainSignalOutput= jack_port_register( client,
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"sidechain_signal",
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput,
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0 );
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/*
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masterMidiInput = jack_port_register( client,
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"midi_in",
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JACK_DEFAULT_MIDI_TYPE,
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JackPortIsInput,
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0 );
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*/
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returnVol = 1.0f;
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inputToMixEnable = false;
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inputToSendEnable = false;
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inputToKeyEnable = false;
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inputToMixVol = 0.f;
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inputToSendVol = 0.f;
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inputToXSideVol = 0.f;
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/// prepare internal buffers
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buffers.audio[Buffers::SEND] = new float[ buffers.nframes ];
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buffers.audio[Buffers::SIDECHAIN_KEY] = new float[ buffers.nframes ];
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buffers.audio[Buffers::SIDECHAIN_SIGNAL]=new float[ buffers.nframes ];
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buffers.audio[Buffers::MASTER_OUT_L] = new float[ buffers.nframes ];
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buffers.audio[Buffers::MASTER_OUT_R] = new float[ buffers.nframes ];
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for(int i = 0; i < NTRACKS; i++)
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{
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/** Setup the tracks:
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* The TrackOutput gets a pointer to the next AudioProcessor to call:
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* In this case, the track's Looper instance.
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**/
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loopers.push_back( new Looper(i) );
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trackOutputs.push_back( new TrackOutput(i, loopers.back() ) );
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buffers.audio[Buffers::TRACK_0 + i] = new float[ buffers.nframes ];
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timeManager->registerObserver( loopers.back() );
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}
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/// setup DSP instances
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inputVol = 1.0f;
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masterVol = 0.75f;
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masterVolLag =0.75f;
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masterVolDiff =0.0f;
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masterMeter = new DBMeter( buffers.samplerate );
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inputMeter = new DBMeter( buffers.samplerate );
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buffers.transportPosition = 0;
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/// setup JACK callbacks
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if ( jack_set_process_callback( client,
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static_process,
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static_cast<void*>(this)) )
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{
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LUPPP_ERROR("%s","Error setting process callback");
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}
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if ( jack_set_timebase_callback(client,
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0, //0, 0 == must be master, 1 == conditional
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(JackTimebaseCallback)static_timebase,
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static_cast<void*>(this)) )
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{
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LUPPP_ERROR("%s","Error setting timebase callback");
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}
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//Controller* m = new AkaiAPC();
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// TODO: Add GUI dialog to add controllers, and insert them into the controller map.
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// Watch out for RT stuff, loading file, registering ports etc: before activate?!
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//Controller* m = new GenericMIDI("akai_apc.ctlr","apc");
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Controller* g = new LupppGUI();
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controllerUpdater->registerController( g );
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if ( !g )
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{
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LUPPP_ERROR("%s","Error creating LupppGUI Controller instance");
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}
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// call into the GUI, telling it to register default controllers
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gui->setupMidiControllers();
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}
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Jack::~Jack()
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{
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delete timeManager;
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delete metronome;
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delete state;
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delete logic;
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delete gridLogic;
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delete controllerUpdater;
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delete inputMeter;
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delete masterMeter;
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}
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void Jack::activate()
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{
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jack_activate( client );
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}
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void Jack::transportRolling(bool rolling)
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{
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if(rolling)
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jack_transport_start(client);
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else
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jack_transport_stop(client);
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}
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void Jack::quit()
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{
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//jack_deactivate( client );
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jack_client_close( client );
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LUPPP_NOTE("%s","Quit JACK.");
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}
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TrackOutput* Jack::getTrackOutput(int t)
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{
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if ( t >= 0 && t < NTRACKS )
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return trackOutputs.at(t);
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#ifdef DEBUG_TRACKS
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else
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{
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printf( "Jack::getTrackOutput() returning 0x0: invalid track requested!\n" );
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}
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#endif
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return 0;
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}
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Looper* Jack::getLooper(int t)
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{
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if ( t >= 0 && t < NTRACKS )
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return loopers.at(t);
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#ifdef DEBUG_TRACKS
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else
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{
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printf( "Jack::getLooper() returning 0x0: invalid track requested!\n" );
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}
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#endif
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return 0;
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}
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void Jack::registerMidiIO( MidiIO* mo )
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{
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//LUPPP_NOTE("Jack::registerMidiIO()" );
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// CAREFUL : this could need to resize and cause malloc() in RT thread
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midiIO.push_back( mo );
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}
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void Jack::unregisterMidiIO( MidiIO* mo )
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{
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LUPPP_NOTE("Jack::unregisterMidiIO()");
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// unregister the observer
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for(unsigned int i = 0; i < midiIO.size(); i++)
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{
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if ( midiIO.at(i) == mo )
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{
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cout << "removing mo at " << i << endl;
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midiIO.erase( midiIO.begin() + i );
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return;
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}
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}
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}
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int Jack::process (jack_nframes_t nframes)
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{
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/// get buffers
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buffers.audio[Buffers::MASTER_INPUT] = (float*)jack_port_get_buffer( masterInput , nframes );
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buffers.audio[Buffers::MASTER_RETURN_L] = (float*)jack_port_get_buffer( masterReturnL , nframes );
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buffers.audio[Buffers::MASTER_RETURN_R] = (float*)jack_port_get_buffer( masterReturnR , nframes );
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buffers.audio[Buffers::HEADPHONES_OUT] = (float*)jack_port_get_buffer( headphonesPort , nframes );
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buffers.audio[Buffers::JACK_SEND_OUT] = (float*)jack_port_get_buffer( sendOutput , nframes );
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buffers.audio[Buffers::JACK_MASTER_OUT_L] = (float*)jack_port_get_buffer( masterOutputL , nframes );
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buffers.audio[Buffers::JACK_MASTER_OUT_R] = (float*)jack_port_get_buffer( masterOutputR , nframes );
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buffers.audio[Buffers::JACK_SIDECHAIN_KEY] = (float*)jack_port_get_buffer(sidechainKeyOutput,nframes);
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buffers.audio[Buffers::JACK_SIDECHAIN_SIGNAL]=(float*)jack_port_get_buffer(sidechainSignalOutput,nframes);
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// clear the buffers
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memset( buffers.audio[Buffers::JACK_MASTER_OUT_L] , 0, sizeof(float) * nframes );
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memset( buffers.audio[Buffers::JACK_MASTER_OUT_R] , 0, sizeof(float) * nframes );
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memset( buffers.audio[Buffers::MASTER_OUT_L] , 0, sizeof(float) * nframes );
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memset( buffers.audio[Buffers::MASTER_OUT_R] , 0, sizeof(float) * nframes );
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memset( buffers.audio[Buffers::HEADPHONES_OUT] , 0, sizeof(float) * nframes );
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memset( buffers.audio[Buffers::SEND] , 0, sizeof(float) * nframes );
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memset( buffers.audio[Buffers::SIDECHAIN_KEY] , 0, sizeof(float) * nframes );
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memset( buffers.audio[Buffers::SIDECHAIN_SIGNAL] , 0, sizeof(float) * nframes );
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//buffers.midi [Buffers::MASTER_MIDI_INPUT] = (void*) jack_port_get_buffer( masterMidiInput, nframes );
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/// init buffers for each MidiIO
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for(unsigned int i = 0; i < midiIO.size(); i++ )
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{
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midiIO.at(i)->initBuffers( nframes );
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}
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/// do events from the ringbuffer
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handleDspEvents();
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/// process incoming MIDI
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/*
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jack_midi_event_t in_event;
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int masterMidiInputIndex = 0;
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int event_count = (int) jack_midi_get_event_count( buffers.midi[Buffers::MASTER_MIDI_INPUT] );
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while ( masterMidiInputIndex < event_count )
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{
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jack_midi_event_get(&in_event, buffers.midi[Buffers::MASTER_MIDI_INPUT], masterMidiInputIndex);
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char buffer [50];
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sprintf (buffer, "MIDI %i %i %i", int(in_event.buffer[0]), int(in_event.buffer[1]), int(in_event.buffer[2]) );
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EventGuiPrint e( buffer );
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writeToGuiRingbuffer( &e );
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masterMidiInputIndex++;
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}
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*/
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/// update "time" from JACK master, or write master?
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buffers.transportFrame = jack_get_current_transport_frame(client);
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// time manager deals with detecting bar() / beat() events, and calls
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// processFrames() with the appropriate nframes
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timeManager->process( &buffers );
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return 0;
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}
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void Jack::processFrames(int nframes)
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{
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if ( nframes < 0 )
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{
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LUPPP_WARN("Jack processFrames got nframes < 0");
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return;
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}
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/*
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// extreme debugging of timemanager process-split functionality
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char buffer [50];
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sprintf (buffer, "Jack::processFrames() got %i", nframes );
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EventGuiPrint e2( buffer );
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writeToGuiRingbuffer( &e2 );
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*/
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/// process each MidiIO registered MIDI port
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for(unsigned int i = 0; i < midiIO.size(); i++ )
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{
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midiIO.at(i)->process( nframes );
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}
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/// process each track, starting at output and working up signal path
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for(unsigned int i = 0; i < NTRACKS; i++)
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{
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trackOutputs.at(i)->process( nframes, &buffers );
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}
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/// metro signal
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metronome->process( nframes, &buffers );
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/// mix input, reverb & post-sidechain in
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for(unsigned int i = 0; i < buffers.nframes; i++)
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{
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float input= buffers.audio[Buffers::MASTER_INPUT][i] * inputVol;
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float L = buffers.audio[Buffers::MASTER_OUT_L][i];
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float R = buffers.audio[Buffers::MASTER_OUT_R][i];
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float returnL = buffers.audio[Buffers::MASTER_RETURN_L][i];
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float returnR = buffers.audio[Buffers::MASTER_RETURN_R][i];
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if ( inputToMixEnable )
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{
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// if sending to mix, scale by volume *and* by XSide send
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float tmp = input * inputToMixVol * (1-inputToXSideVol);
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L += tmp;
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R += tmp;
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}
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if ( inputToSendEnable )
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{
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// post-mix-send amount: hence * inputToMixVol
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buffers.audio[Buffers::SEND][i] += input * inputToSendVol * inputToMixVol;
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}
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if ( inputToKeyEnable )
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{
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buffers.audio[Buffers::SIDECHAIN_KEY][i] += input;
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}
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buffers.audio[Buffers::SIDECHAIN_SIGNAL][i] += input * inputToXSideVol;
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//compute master volume lag;
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if(fabs(masterVol-masterVolLag)>=fabs(masterVolDiff/10.0))
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masterVolLag+=masterVolDiff/10.0;
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/// mixdown returns into master buffers
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// FIXME: Returns broken, due to metronome glitch in master output: buffer
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// writing issue or such. See #95 on github
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buffers.audio[Buffers::JACK_MASTER_OUT_L][i] = L * masterVolLag;// (L + returnL*returnVol) * masterVol;
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buffers.audio[Buffers::JACK_MASTER_OUT_R][i] = R * masterVolLag;// (R + returnR*returnVol) * masterVol;
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/// write SEND content to JACK port
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buffers.audio[Buffers::JACK_SEND_OUT][i] = buffers.audio[Buffers::SEND][i];
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buffers.audio[Buffers::JACK_SIDECHAIN_KEY][i] = buffers.audio[Buffers::SIDECHAIN_KEY][i];
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buffers.audio[Buffers::JACK_SIDECHAIN_SIGNAL][i] = buffers.audio[Buffers::SIDECHAIN_SIGNAL][i];
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}
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/// db meter on master input & output
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inputMeter->process( nframes, buffers.audio[Buffers::MASTER_INPUT], buffers.audio[Buffers::MASTER_INPUT]);
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masterMeter->process(nframes, buffers.audio[Buffers::JACK_MASTER_OUT_L], buffers.audio[Buffers::JACK_MASTER_OUT_R] );
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if ( uiUpdateCounter > uiUpdateConstant )
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{
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// instead of scaling whole buffer, just scale output by vol
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EventTrackSignalLevel e(-1, masterMeter->getLeftDB(), masterMeter->getRightDB() );
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writeToGuiRingbuffer( &e );
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EventTrackSignalLevel e2(-2, inputMeter->getLeftDB() * inputVol, inputMeter->getRightDB() * inputVol );
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writeToGuiRingbuffer( &e2 );
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uiUpdateCounter = 0;
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}
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uiUpdateCounter += nframes;
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/*
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// memcpy the internal MASTER_OUTPUT buffer to the JACK_MASTER_OUTPUT
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memcpy( buffers.audio[Buffers::JACK_MASTER_OUT_L],
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buffers.audio[Buffers::MASTER_OUT_L],
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sizeof(float)*nframes);
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memcpy( buffers.audio[Buffers::JACK_MASTER_OUT_R],
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buffers.audio[Buffers::MASTER_OUT_R],
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//buffers.audio[Buffers::POST_SIDECHAIN],
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//buffers.audio[Buffers::SEND], // uncomment to listen to reverb send only
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sizeof(float)*nframes);
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*/
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// move buffer pointers up nframes: allows processing of one "nframes" from
|
|
// JACK in multiple parts internally in Luppp: used for processing bar() / beat()
|
|
// if a full JACK nframes has been processed, this is extra work: its not that expensive
|
|
/// update buffers by nframes
|
|
buffers.audio[Buffers::MASTER_INPUT] = &buffers.audio[Buffers::MASTER_INPUT] [nframes];
|
|
buffers.audio[Buffers::MASTER_RETURN_L] = &buffers.audio[Buffers::MASTER_RETURN_L][nframes];
|
|
buffers.audio[Buffers::MASTER_RETURN_R] = &buffers.audio[Buffers::MASTER_RETURN_R][nframes];
|
|
buffers.audio[Buffers::HEADPHONES_OUT] = &buffers.audio[Buffers::HEADPHONES_OUT] [nframes];
|
|
|
|
buffers.audio[Buffers::JACK_SEND_OUT] = &buffers.audio[Buffers::JACK_SEND_OUT][nframes];
|
|
buffers.audio[Buffers::JACK_MASTER_OUT_L] = &buffers.audio[Buffers::JACK_MASTER_OUT_L][nframes];
|
|
buffers.audio[Buffers::JACK_MASTER_OUT_R] = &buffers.audio[Buffers::JACK_MASTER_OUT_R][nframes];
|
|
buffers.audio[Buffers::JACK_SIDECHAIN_KEY] = &buffers.audio[Buffers::JACK_SIDECHAIN_KEY][nframes];
|
|
buffers.audio[Buffers::JACK_SIDECHAIN_SIGNAL]=&buffers.audio[Buffers::JACK_SIDECHAIN_SIGNAL][nframes];
|
|
|
|
return;
|
|
}
|
|
|
|
void Jack::clearInternalBuffers(int nframes)
|
|
{
|
|
memset(buffers.audio[Buffers::SEND],0,sizeof(float)*nframes);
|
|
memset(buffers.audio[Buffers::SIDECHAIN_KEY],0,sizeof(float)*nframes);
|
|
memset(buffers.audio[Buffers::SIDECHAIN_SIGNAL],0,sizeof(float)*nframes);
|
|
memset(buffers.audio[Buffers::MASTER_OUT_L],0,sizeof(float)*nframes);
|
|
memset(buffers.audio[Buffers::MASTER_OUT_R],0,sizeof(float)*nframes);
|
|
for(int i=0;i<NTRACKS;i++)
|
|
memset(buffers.audio[Buffers::TRACK_0 + i],0,sizeof(float)*nframes);
|
|
}
|
|
|
|
void Jack::masterVolume(float vol)
|
|
{
|
|
masterVol = vol;
|
|
masterVolDiff=masterVol-masterVolLag;
|
|
}
|
|
|
|
void Jack::returnVolume(float vol)
|
|
{
|
|
returnVol = vol;
|
|
}
|
|
|
|
void Jack::inputVolume(float v)
|
|
{
|
|
inputVol = v * 2;
|
|
}
|
|
|
|
void Jack::inputTo(INPUT_TO to, float v)
|
|
{
|
|
switch ( to )
|
|
{
|
|
case INPUT_TO_MIX:
|
|
inputToMixVol = v;
|
|
break;
|
|
case INPUT_TO_SEND:
|
|
inputToSendVol = v;
|
|
break;
|
|
case INPUT_TO_XSIDE:
|
|
inputToXSideVol = v;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Jack::inputToActive(INPUT_TO to, bool a)
|
|
{
|
|
switch ( to )
|
|
{
|
|
case INPUT_TO_MIX:
|
|
inputToMixEnable = a;
|
|
break;
|
|
case INPUT_TO_SEND:
|
|
inputToSendEnable = a;
|
|
break;
|
|
case INPUT_TO_SIDE_KEY:
|
|
inputToKeyEnable = a;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
int Jack::getBuffersize()
|
|
{
|
|
return jack_get_buffer_size( client );
|
|
}
|
|
|
|
int Jack::getSamplerate()
|
|
{
|
|
return samplerate;
|
|
}
|
|
|
|
int Jack::timebase(jack_transport_state_t state,
|
|
jack_nframes_t nframes,
|
|
jack_position_t* pos,
|
|
int newPos)
|
|
{
|
|
// fill buffers with data, then pass to timeManager
|
|
buffers.transportPosition = pos;
|
|
buffers.transportState =&state;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int Jack::static_process(jack_nframes_t nframes, void *instance)
|
|
{
|
|
return static_cast<Jack*>(instance)->process(nframes);
|
|
}
|
|
|
|
int Jack::static_timebase(jack_transport_state_t state,
|
|
jack_nframes_t nframes,
|
|
jack_position_t* pos,
|
|
int newPos,
|
|
void* instance)
|
|
{
|
|
return static_cast<Jack*>(instance)->timebase(state,nframes, pos, newPos );
|
|
}
|