diff --git a/Game/Assets/HUD/HUD.gd b/Game/Assets/HUD/HUD.gd index 5c6bec2..6a1f351 100644 --- a/Game/Assets/HUD/HUD.gd +++ b/Game/Assets/HUD/HUD.gd @@ -43,7 +43,7 @@ func scoretab(show: bool, winner = null): if winner: $ScoreTable/VBoxContainer/Header.text = "Match over! Player " + main.player_list.get(winner).name + " won!" else: - $ScoreTable/VBoxContainer/Header.text = "Playing dethmatch until " + str(main.game_score_limit) + " kills" + $ScoreTable/VBoxContainer/Header.text = "Playing deathmatch until " + str(main.game_score_limit) + " kills" # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): # if main.local_player == null: # player is dead ATM