unfa
e94d5e3fd4
Created 18 development materials in Godot and Blender using the same textures.
2021-12-25 23:01:21 +01:00
unfa
2df250c3a3
Updated the game to Godot v4.0.dev.calinou [489f11ee0]
...
Reverted texture compression change as the hedless mode bug is fixed
Added a server message that should be sent to joining clients
Added hotkeys P and C for "Play" and "Connect" buttons. You can now connect to the last used server by typing "PCC" after the game starts.
Changed UI layout to facilitate engine change, added a margin.
2021-12-23 14:53:59 +01:00
unfa
0760a32af0
Update 'README.md'
2021-12-22 23:26:57 +01:00
unfa
c193112db7
Added a new screenshot - a frame from the recent playtesting stream
2021-12-22 23:24:41 +01:00
unfa
eb635044b8
Made default 2D Texture encoding VRAM_UNCOMPRESSED to mitigate the headless mode bug
2021-12-19 23:16:06 +01:00
unfa
db70241f50
Changed all textures to use VRAM_UNCOMPRESSED to workaround headless mode bug
2021-12-19 23:14:07 +01:00
unfa
407b512889
Made the game mute itself automatically when loosing focus
2021-12-19 23:11:24 +01:00
unfa
32a7aba47c
Implemented player land sound
...
Also added option to remotely set unit_db on SoundPlayer
Removed debug prints in WindSFX and Player
2021-12-18 17:05:48 +01:00
unfa
4579bf5743
Updated AFK icons and implemented AWAY focus state
...
Colored the focus banners to make them more easy to identify at first glance
2021-12-18 14:45:32 +01:00
unfa
7f40d324a6
Added FPS=5 limit when the game window is not active.
2021-12-18 14:26:22 +01:00
unfa
9c6dc9948a
Implemented audio mute function with hotkey "m" and icon in top right corner
2021-12-18 14:18:16 +01:00
unfa
a0626116f9
Improved WindSFX
2021-12-18 14:17:33 +01:00
unfa
9c5a0abbce
Updated WindSFX
2021-12-18 13:42:55 +01:00
unfa
f68b72c840
Implemented wind noise played when players move fast
...
It's modulated with volume and a resonant lowpass filter all mapped using curves to produce pleasing results
2021-12-16 01:43:05 +01:00
unfa
bceafb74da
Implemented 3D rendering scaling (up/downscaling)
2021-12-16 00:10:04 +01:00
Pablo Pozo Escalona
7144aea852
Add humanoid-rig
2021-12-14 15:37:03 +01:00
Pablo Pozo Escalona
7bef475f9f
Update Niko-model.blend
2021-12-14 14:17:34 +01:00
Pablo Pozo Escalona
37187fd5e8
Delete old Niko promo renders
2021-12-11 17:42:51 +01:00
Pablo Pozo Escalona
a36a753e52
Add Niko promo renders.
2021-12-11 17:12:43 +01:00
Pablo Pozo Escalona
005b131e8d
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
2021-12-11 16:44:07 +01:00
unfa
2188af2b96
Listed 3 project goals
2021-12-10 22:23:58 +01:00
unfa
5b584aedb3
Added DM1 in a very basic form using the new map template.
2021-12-08 22:44:19 +01:00
unfa
c18d047ca8
Created 2 test maps based on the template to develop map selection
2021-12-06 23:44:11 +01:00
unfa
c6403788e8
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
2021-12-06 23:28:20 +01:00
unfa
13e5d062a7
New layout of collision layers and updated the map template
2021-12-06 23:27:33 +01:00
unfa
783c4e1004
Updated .gitignore to exclude godot.exe
2021-12-06 23:26:47 +01:00
unfa
e132eb4027
Added version to .gitignore
2021-12-06 23:26:03 +01:00
Jan Heemstra
e1e022d5e2
Added suicide button
2021-12-06 23:15:01 +01:00
Pablo Pozo Escalona
8f03a2ef66
Add Niko promo renders.
2021-12-06 22:47:39 +01:00
unfa
94695f99e4
Basic Map template
2021-12-06 22:36:19 +01:00
unfa
d9584026de
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
2021-12-06 22:13:53 +01:00
unfa
514f47c725
Implemented welcome message
2021-12-06 22:13:36 +01:00
Jan Heemstra
7c6f4fddaa
Fixed gdscript array remove/erase namechange
2021-12-06 22:13:12 +01:00
unfa
95a1c7eb92
Update project.godot to new engine version
2021-12-06 22:08:15 +01:00
unfa
00c9be6781
Updated Godot editor binaries to v4.0.dev.calinou [97034939f]
2021-12-06 21:29:08 +01:00
unfa
3ba43e324f
Missing SVG file deletions and new .import files
2021-12-06 21:28:20 +01:00
unfa
de8747e1ae
Added missing Performance script update
2021-12-06 21:24:21 +01:00
unfa
8f8f439508
Added automatic git version info update
2021-12-06 21:17:17 +01:00
unfa
a2b4f88e97
Replaced references to SVG file with PNG ones
2021-12-06 20:39:30 +01:00
unfa
9c95014f9b
Replaced SVG files in HUD with PNGs and moved SVG to Asset Sources
2021-12-06 20:36:16 +01:00
unfa
b13db6d0ca
Recorded "welcome to Liblast" announcer line
2021-12-06 19:15:44 +01:00
unfa
514ee41751
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
2021-12-06 17:58:35 +01:00
unfa
9cce64090d
Deleted unused MIDI files with colon in name
2021-12-06 17:58:16 +01:00
unfa
2831127e54
Update 'README.md'
2021-12-06 03:44:08 +01:00
unfa
4682ac6fe5
Update 'README.md'
2021-12-06 03:43:00 +01:00
ardem
ab4fdf5294
source file for updated DM1.
2021-11-30 21:39:45 -03:00
unfa
11e879639e
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
2021-12-01 00:56:48 +01:00
Jan Heemstra
cc0aad761b
Added menu scrollcontainer
2021-12-01 00:22:47 +01:00
unfa
013862cfd2
Removed colons in Ardour files
2021-12-01 00:09:56 +01:00
Jan Heemstra
ee998abc9d
Added boilerplate code for graphics menu items
2021-12-01 00:03:18 +01:00