From 070ec0d432cd4568c894deee2577d7fa5c30c52c Mon Sep 17 00:00:00 2001 From: unfa Date: Mon, 5 Apr 2021 04:20:39 +0200 Subject: [PATCH] Renamed Weapon next/prev actions in Action Map to be consistent with the rest. --- Game/project.godot | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Game/project.godot b/Game/project.godot index 5d8633b..bbd5662 100644 --- a/Game/project.godot +++ b/Game/project.godot @@ -94,12 +94,12 @@ MoveJetpack={ "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null) ] } -NextWeapon={ +WeaponNext={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null) ] } -PrevWeapon={ +WeaponPrev={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null) ]