diff --git a/Game/Map.tscn b/Game/Map.tscn index 4184863..27190d0 100644 --- a/Game/Map.tscn +++ b/Game/Map.tscn @@ -1,8 +1,17 @@ -[gd_scene load_steps=9 format=3 uid="uid://b1078bn8gy2qf"] +[gd_scene load_steps=8 format=3 uid="uid://b1078bn8gy2qf"] [ext_resource type="PackedScene" uid="uid://n3ktc2gomi2p" path="res://Assets/MapComponents/SpawnPoint.tscn" id="1"] [ext_resource type="Material" uid="uid://dsq5f4ams7ibh" path="res://Assets/Materials/World/Development/dev.tres" id="1_iue03"] -[ext_resource type="StreamTexture3D" uid="uid://dp74htl3lpbqu" path="res://Assets/Maps/DM1/ParticlesCollisionSDF.exr" id="10_2c624"] + +[sub_resource type="CameraEffects" id="CameraEffects_i6883"] +dof_blur_far_enabled = true +dof_blur_far_distance = 0.01 +dof_blur_far_transition = 173.56 +dof_blur_near_enabled = true +dof_blur_near_distance = 33.81 +dof_blur_near_transition = 17.18 +dof_blur_amount = 1.0 +override_exposure = 0.0 [sub_resource type="PhysicalSkyMaterial" id="1"] @@ -42,18 +51,14 @@ volumetric_fog_gi_inject = 0.1 [sub_resource type="CameraEffects" id="4"] -[sub_resource type="CameraEffects" id="CameraEffects_i6883"] -dof_blur_far_enabled = true -dof_blur_far_distance = 0.01 -dof_blur_far_transition = 173.56 -dof_blur_near_enabled = true -dof_blur_near_distance = 33.81 -dof_blur_near_transition = 17.18 -dof_blur_amount = 1.0 -override_exposure = 0.0 - [node name="Map" type="Node3D"] +[node name="Camera" type="Camera3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 16) +effects = SubResource( "CameraEffects_i6883" ) +current = true +fov = 60.0 + [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource( "3" ) camera_effects = SubResource( "4" ) @@ -80,7 +85,31 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0) size = Vector3(16, 2, 16) material = ExtResource( "1_iue03" ) -[node name="DecalsStatic" type="Node3D" parent="."] +[node name="Props" type="Node3D" parent="."] +__meta__ = { +"_edit_lock_": true +} + +[node name="ParticlesCollision" type="Node3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.22556, 9.57059, 0) +__meta__ = { +"_edit_lock_": true +} + +[node name="GPUParticlesCollisionSDF" type="GPUParticlesCollisionSDF" parent="ParticlesCollision"] +cull_mask = 4293918721 +extents = Vector3(64, 64, 64) +resolution = 3 +__meta__ = { +"_edit_lock_": true +} + +[node name="SpecialCollision" type="Node3D" parent="."] +__meta__ = { +"_edit_lock_": true +} + +[node name="Decals" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) __meta__ = { "_edit_lock_": true @@ -97,6 +126,7 @@ __meta__ = { } [node name="ReflectionProbe" type="ReflectionProbe" parent="ReflectionProbes"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0) extents = Vector3(64, 64, 64) box_projection = true enable_shadows = true @@ -115,6 +145,9 @@ priority = 1.0 reverb_bus_enable = true reverb_bus_name = &"Reverb Large" reverb_bus_amount = 1.0 +__meta__ = { +"_edit_lock_": true +} [node name="Medium" type="Area3D" parent="ReverbZones"] collision_mask = 0 @@ -123,6 +156,9 @@ monitoring = false reverb_bus_enable = true reverb_bus_name = &"Reverb Medium" reverb_bus_amount = 1.0 +__meta__ = { +"_edit_lock_": true +} [node name="Small" type="Area3D" parent="ReverbZones"] collision_mask = 0 @@ -131,8 +167,6 @@ monitoring = false reverb_bus_enable = true reverb_bus_name = &"Reverb Small" reverb_bus_amount = 1.0 - -[node name="Props" type="Node3D" parent="."] __meta__ = { "_edit_lock_": true } @@ -143,19 +177,3 @@ __meta__ = { } [node name="SpawnPoint1" parent="SpawnPoints" instance=ExtResource( "1" )] - -[node name="Camera" type="Camera3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 16) -effects = SubResource( "CameraEffects_i6883" ) -current = true -fov = 60.0 - -[node name="GPUParticlesCollisionSDF" type="GPUParticlesCollisionSDF" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.22556, 9.57059, 0) -cull_mask = 4293918721 -extents = Vector3(26.1656, 14.931, 22.8541) -resolution = 3 -texture = ExtResource( "10_2c624" ) -__meta__ = { -"_edit_lock_": true -} diff --git a/Game/project.godot b/Game/project.godot index 05f224a..30d7802 100644 --- a/Game/project.godot +++ b/Game/project.godot @@ -173,13 +173,18 @@ screenshot={ [layer_names] -3d_render/layer_1="Map Geometry" -3d_render/layer_2="Character Models" -3d_render/layer_3="Effects" -3d_physics/layer_1="World" -3d_physics/layer_2="Players" +3d_render/layer_1="Static" +3d_render/layer_2="Dynamic" +3d_render/layer_3="Players" +3d_physics/layer_1="Solid" +3d_physics/layer_2="SemiSolid" 3d_physics/layer_3="Pickups" -3d_physics/layer_4="Decoration" +3d_physics/layer_4="PlayersOnly" +3d_physics/layer_5="FireOnly" +3d_physics/layer_6="RedTeamPlayersOnly" +3d_physics/layer_7="BlueTeamPlayersOnly" +3d_physics/layer_8="RedTeamFireOnly" +3d_physics/layer_9="BlueTeamFireOnly" [rendering]