Updated lights, reflection probles, added some placeholder pipes in DM1

feature-rocketlauncher
unfa 2021-12-26 17:02:35 +01:00
parent b1a20a9c18
commit 14a02ae4dc
1 changed files with 132 additions and 17 deletions

View File

@ -1,25 +1,56 @@
[gd_scene load_steps=28 format=3 uid="uid://b7txmrrvh1q4e"]
[gd_scene load_steps=33 format=3 uid="uid://b7txmrrvh1q4e"]
[ext_resource type="PackedScene" uid="uid://cbh6i7mi0aqjs" path="res://Map.tscn" id="1_5amr5"]
[ext_resource type="PackedScene" uid="uid://k4alrsehhfbc" path="res://Assets/Maps/DM1/DM1.glb" id="2_ov63e"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_Gray.tres" id="3_d54x7"]
[ext_resource type="Material" uid="uid://bsck7xbq7ry6m" path="res://Assets/Materials/Maps/Dev/Dev_Gray.tres" id="3_d54x7"]
[ext_resource type="Texture2D" uid="uid://bus2g2qhtpwjj" path="res://Assets/Effects/NoiseBlurredHorizontally.png" id="3_yx2bu"]
[ext_resource type="Material" uid="uid://cx53mnq3gateb" path="res://Assets/Materials/Maps/Dev/Dev_LightGray.tres" id="4_2kc7n"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_Orange.tres" id="5_6x3po"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_Red.tres" id="6_75ykk"]
[ext_resource type="Material" uid="uid://bt2vsy5dlu6dk" path="res://Assets/Materials/Maps/Dev/Dev_Orange.tres" id="5_6x3po"]
[ext_resource type="Material" uid="uid://dtcslshbbiwow" path="res://Assets/Materials/Maps/Dev/Dev_Red.tres" id="6_75ykk"]
[ext_resource type="Material" uid="uid://57yq8q50rrni" path="res://Assets/Materials/Maps/Dev/Dev_Blue.tres" id="7_onkmw"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_Black.tres" id="8_5hi88"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_DarkBlue.tres" id="8_h54t0"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_DarkPink.tres" id="9_ocotl"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_Green.tres" id="10_i7pha"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_DarkGrey.tres" id="11_pw6k3"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_Yellow.tres" id="12_mxexg"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_Violet.tres" id="13_sstni"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_DarkRed.tres" id="14_n7ied"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_Brown.tres" id="15_m803q"]
[ext_resource type="Material" path="res://Assets/Materials/Maps/Dev/Dev_DarkViolet.tres" id="16_kkkke"]
[ext_resource type="Material" uid="uid://dsmabs5k83n6m" path="res://Assets/Materials/Maps/Dev/Dev_Black.tres" id="8_5hi88"]
[ext_resource type="Material" uid="uid://cyer4qv8bnr3m" path="res://Assets/Materials/Maps/Dev/Dev_DarkBlue.tres" id="8_h54t0"]
[ext_resource type="Material" uid="uid://cu2yoel6c87k7" path="res://Assets/Materials/Maps/Dev/Dev_DarkPink.tres" id="9_ocotl"]
[ext_resource type="Material" uid="uid://2trv2yebx21f" path="res://Assets/Materials/Maps/Dev/Dev_Green.tres" id="10_i7pha"]
[ext_resource type="Material" uid="uid://hjawk2uyq77i" path="res://Assets/Materials/Maps/Dev/Dev_DarkGrey.tres" id="11_pw6k3"]
[ext_resource type="Material" uid="uid://dnbp5bj1bfwaf" path="res://Assets/Materials/Maps/Dev/Dev_Yellow.tres" id="12_mxexg"]
[ext_resource type="Material" uid="uid://bi1h7rc860ge3" path="res://Assets/Materials/Maps/Dev/Dev_Violet.tres" id="13_sstni"]
[ext_resource type="Material" uid="uid://bfw5bauokky45" path="res://Assets/Materials/Maps/Dev/Dev_DarkRed.tres" id="14_n7ied"]
[ext_resource type="Material" uid="uid://dc80o7nutveai" path="res://Assets/Materials/Maps/Dev/Dev_Brown.tres" id="15_m803q"]
[ext_resource type="Material" uid="uid://dcsw5jjbi8fmp" path="res://Assets/Materials/Maps/Dev/Dev_DarkViolet.tres" id="16_kkkke"]
[ext_resource type="Texture2D" uid="uid://pnh872qjk0oy" path="res://Assets/Effects/Flame.png" id="19_irh18"]
[sub_resource type="OpenSimplexNoise" id="OpenSimplexNoise_lsg7q"]
persistence = 0.9
[sub_resource type="NoiseTexture" id="NoiseTexture_mqluw"]
width = 2048
height = 2048
seamless = true
as_normal_map = true
noise = SubResource( "OpenSimplexNoise_lsg7q" )
[sub_resource type="NoiseTexture" id="NoiseTexture_hbp5p"]
width = 2048
height = 2048
seamless = true
noise = SubResource( "OpenSimplexNoise_lsg7q" )
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jqv3s"]
metallic = 1.0
roughness = 0.48
roughness_texture = SubResource( "NoiseTexture_hbp5p" )
normal_enabled = true
normal_texture = SubResource( "NoiseTexture_mqluw" )
uv1_scale = Vector3(1, 96, 1)
texture_filter = 5
[sub_resource type="CylinderMesh" id="CylinderMesh_mk1a8"]
top_radius = 0.2
bottom_radius = 0.2
height = 64.0
radial_segments = 16
[sub_resource type="FogMaterial" id="FogMaterial_xa7nn"]
density = 0.3
emission = Color(0.0941176, 0.196078, 1, 1)
@ -240,7 +271,7 @@ surface_material_override/4 = ExtResource( "3_d54x7" )
surface_material_override/0 = ExtResource( "3_d54x7" )
[node name="Main 047" parent="Geometry/DM1" index="8"]
surface_material_override/0 = ExtResource( "10_i7pha" )
surface_material_override/0 = ExtResource( "6_75ykk" )
[node name="Main 048" parent="Geometry/DM1" index="9"]
surface_material_override/0 = ExtResource( "3_d54x7" )
@ -327,6 +358,24 @@ surface_material_override/0 = ExtResource( "12_mxexg" )
visible = false
surface_material_override/0 = null
[node name="MeshInstance3D" type="MeshInstance3D" parent="Geometry" index="2"]
transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 39.7, -18.5, 8)
material_override = SubResource( "StandardMaterial3D_jqv3s" )
mesh = SubResource( "CylinderMesh_mk1a8" )
surface_material_override/0 = null
[node name="MeshInstance3D2" type="MeshInstance3D" parent="Geometry" index="3"]
transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 39.7, -19.5, 8)
material_override = SubResource( "StandardMaterial3D_jqv3s" )
mesh = SubResource( "CylinderMesh_mk1a8" )
surface_material_override/0 = null
[node name="MeshInstance3D3" type="MeshInstance3D" parent="Geometry" index="4"]
transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 39.7, -17.5, 8)
material_override = SubResource( "StandardMaterial3D_jqv3s" )
mesh = SubResource( "CylinderMesh_mk1a8" )
surface_material_override/0 = null
[node name="GPUParticlesCollisionSDF" parent="ParticlesCollision" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, -11, 4)
extents = Vector3(53, 28, 37)
@ -432,6 +481,39 @@ shadow_enabled = true
spot_range = 30.0
spot_angle = 70.9598
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights" index="13"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -47, -27, -16)
shadow_enabled = true
omni_range = 15.0
[node name="OmniLight3D6" type="OmniLight3D" parent="Lights" index="14"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36, -29, -21)
light_color = Color(1, 0.784314, 0.286275, 1)
shadow_enabled = true
omni_range = 15.0
[node name="OmniLight3D7" type="OmniLight3D" parent="Lights" index="15"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36, -31, -13)
light_color = Color(1, 0.784314, 0.286275, 1)
shadow_enabled = true
omni_range = 15.0
[node name="OmniLight3D8" type="OmniLight3D" parent="Lights" index="16"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, -31, -14)
light_color = Color(1, 0.784314, 0.286275, 1)
shadow_enabled = true
omni_range = 15.0
[node name="OmniLight3D4" type="OmniLight3D" parent="Lights" index="17"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58, -23, -17)
shadow_enabled = true
omni_range = 15.0
[node name="OmniLight3D5" type="OmniLight3D" parent="Lights" index="18"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58, -22, -6)
shadow_enabled = true
omni_range = 15.0
[node name="GPUParticles3D" type="GPUParticles3D" parent="Particles" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -34, -21.9, 0)
amount = 128
@ -485,7 +567,16 @@ interior = true
enable_shadows = true
ambient_color = Color(1, 1, 1, 1)
[node name="ReflectionProbe6" type="ReflectionProbe" parent="ReflectionProbes" index="6"]
[node name="ReflectionProbe12" type="ReflectionProbe" parent="ReflectionProbes" index="6"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 31.4555, -21.8705, 21)
extents = Vector3(13, 8, 9)
origin_offset = Vector3(0, 0, 1)
box_projection = true
interior = true
enable_shadows = true
ambient_color = Color(1, 1, 1, 1)
[node name="ReflectionProbe6" type="ReflectionProbe" parent="ReflectionProbes" index="7"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 32.4555, -21.8705, 31)
extents = Vector3(18, 57, 29)
origin_offset = Vector3(-4, 3, 12)
@ -493,7 +584,7 @@ box_projection = true
enable_shadows = true
ambient_color = Color(1, 1, 1, 1)
[node name="ReflectionProbe7" type="ReflectionProbe" parent="ReflectionProbes" index="7"]
[node name="ReflectionProbe7" type="ReflectionProbe" parent="ReflectionProbes" index="8"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -14.5445, -18.8705, 25)
extents = Vector3(9, 5, 24)
origin_offset = Vector3(-2, 0, -11)
@ -502,6 +593,30 @@ interior = true
enable_shadows = true
ambient_color = Color(1, 1, 1, 1)
[node name="ReflectionProbe9" type="ReflectionProbe" parent="ReflectionProbes" index="9"]
transform = Transform3D(-1, 0, 8.74228e-08, -2.26267e-08, 0.965926, -0.258819, -8.44439e-08, -0.258819, -0.965926, -58.5445, -22.8705, -8)
extents = Vector3(6, 5, 12)
box_projection = true
interior = true
enable_shadows = true
ambient_color = Color(1, 1, 1, 1)
[node name="ReflectionProbe10" type="ReflectionProbe" parent="ReflectionProbes" index="10"]
transform = Transform3D(1.28155e-07, 0.258819, 0.965926, -2.26267e-08, 0.965926, -0.258819, -1, 1.13133e-08, 1.29645e-07, -45.5445, -28.8705, -18)
extents = Vector3(6, 5, 14)
box_projection = true
interior = true
enable_shadows = true
ambient_color = Color(1, 1, 1, 1)
[node name="ReflectionProbe11" type="ReflectionProbe" parent="ReflectionProbes" index="11"]
transform = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, -30.5445, -31.8705, -16)
extents = Vector3(6, 5, 9)
box_projection = true
interior = true
enable_shadows = true
ambient_color = Color(1, 1, 1, 1)
[node name="SpawnPoint1" parent="SpawnPoints" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)