diff --git a/README.md b/README.md index a10a381..436d264 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,11 @@ Libre Multiplayer FPS Game build with Godot 3 game engine. ![Screenshot 01](https://github.com/unfa/liblast/raw/master/Screenshots/01.png) ![Screenshot 02](https://github.com/unfa/liblast/raw/master/Screenshots/02.png) +## Get in touch + +If you want to talk to the devs and discuss the game in an instant manner, go here: +https://chat.unfa.xyz/channel/liblast + ## Controls Standard FPS stuff: @@ -15,23 +20,25 @@ Standard FPS stuff: Less standard: - Shift to use jetpack (you have 1 second of jetpack, and it recharges for 5 seconds - ther's not HUD fro this and it's broken, also balance changes will most likely ensue, you can use it to get to that high platform on the DM1 level) +- Tab to show a list of currently connected players ## Features in 0.1 pre-alpha release The game currently has: - ~~a public online server at unfa.xyz (accessible via Quick Connect)~~ only deployed on demand for now +- a deathmach level for 2-4 people (DM1) - simple but exciting gameplay - one weapon (a handgun) - a very basic HUD with health and ammo indication -- a single test level designed for 2-4 pleayer deathmatch -- particle effects -- mouth-made sound effects for various things +- some particle effects +- mouth-made sound effects for various things and some better SFX here and there - bullet fly-by sound effects! - gun animation, bouncing shell casings and smoke effects +- sentient fridge stacking in multiplayer -- ~~a random rigidbody cube that's not working correctly +A livestream where I've made a couple of new sound effects for the game: +https://youtu.be/aUtSLNzvqvI Video of a version of the game not long before 0.1 release: - https://youtu.be/g3KvNeu4X54 (quite outdated as of 2021-02)