From 2fc6db760e5c8d9639eb63e24da6febb00653e01 Mon Sep 17 00:00:00 2001 From: unfa Date: Tue, 21 Sep 2021 12:44:58 +0200 Subject: [PATCH] A Liblast Logo decal. --- Game/Assets/Decals/Logo.gd | 17 ++++++++++++++ Game/Assets/Effects/Logo.png | 3 +++ Game/Assets/Effects/Logo.png.import | 35 +++++++++++++++++++++++++++++ Game/Map.tscn | 12 +++++++++- 4 files changed, 66 insertions(+), 1 deletion(-) create mode 100644 Game/Assets/Decals/Logo.gd create mode 100644 Game/Assets/Effects/Logo.png create mode 100644 Game/Assets/Effects/Logo.png.import diff --git a/Game/Assets/Decals/Logo.gd b/Game/Assets/Decals/Logo.gd new file mode 100644 index 0000000..a90f557 --- /dev/null +++ b/Game/Assets/Decals/Logo.gd @@ -0,0 +1,17 @@ +extends Decal + +@onready var main = get_tree().root.get_node("Main") + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + emission_energy = sin(main.uptime * 2) + 1 diff --git a/Game/Assets/Effects/Logo.png b/Game/Assets/Effects/Logo.png new file mode 100644 index 0000000..20bbdd3 --- /dev/null +++ b/Game/Assets/Effects/Logo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb47a1b18991b0fffefbf88e8e880e1a27fe02bf3a5f02a21671a6340fd918ba +size 66989 diff --git a/Game/Assets/Effects/Logo.png.import b/Game/Assets/Effects/Logo.png.import new file mode 100644 index 0000000..7c5961d --- /dev/null +++ b/Game/Assets/Effects/Logo.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture2D" +uid="uid://d24tv4e0dptk0" +path="res://.godot/imported/Logo.png-fb88606cb4240ccf370da74d12b8ac4e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Assets/Effects/Logo.png" +dest_files=["res://.godot/imported/Logo.png-fb88606cb4240ccf370da74d12b8ac4e.stex"] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/bptc_ldr=0 +compress/normal_map=0 +compress/channel_pack=0 +compress/streamed=false +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/HDR_as_SRGB=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 diff --git a/Game/Map.tscn b/Game/Map.tscn index 6b578a5..ddb8418 100644 --- a/Game/Map.tscn +++ b/Game/Map.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=17 format=3 uid="uid://b1078bn8gy2qf"] +[gd_scene load_steps=19 format=3 uid="uid://b1078bn8gy2qf"] [ext_resource type="PackedScene" path="res://Assets/MapComponents/SpawnPoint.tscn" id="1"] [ext_resource type="PackedScene" uid="uid://caipucfu7hjkk" path="res://Assets/Props/BeerCan.tscn" id="1_ecbkv"] @@ -6,6 +6,8 @@ [ext_resource type="PackedScene" uid="uid://diwti216q43ll" path="res://Assets/Props/Resonator.tscn" id="2_2mxc7"] [ext_resource type="Texture2D" uid="uid://bw47ok2363v8p" path="res://Assets/Decals/Puddle_Normal.png" id="2_lx0ok"] [ext_resource type="Texture2D" uid="uid://daphvbx7ktd4p" path="res://Assets/Decals/Puddle_ORM.png" id="3_j0uem"] +[ext_resource type="Texture2D" uid="uid://d24tv4e0dptk0" path="res://Assets/Effects/Logo.png" id="4_mci55"] +[ext_resource type="Script" path="res://Assets/Decals/Logo.gd" id="5_yr76j"] [ext_resource type="PackedScene" uid="uid://w476ulvte1f6" path="res://Assets/Maps/DM1/DM1.glb" id="6"] [sub_resource type="OpenSimplexNoise" id="OpenSimplexNoise_8aprf"] @@ -128,6 +130,14 @@ texture_orm = ExtResource( "3_j0uem" ) albedo_mix = 0.0 script = null +[node name="Logo" type="Decal" parent="Decals"] +transform = Transform3D(-0.856436, -0.965923, -2.4869e-13, -3.19626, 0.258819, 2.89283e-07, -2.79426e-07, 2.26266e-08, -3.30902, 32.0208, -8.71308, 13.8818) +extents = Vector3(1, 0.0327708, 1) +texture_emission = ExtResource( "4_mci55" ) +emission_energy = 2.0 +albedo_mix = 0.0 +script = ExtResource( "5_yr76j" ) + [node name="Lights" type="Node3D" parent="."] script = null __meta__ = {