diff --git a/Game/Main.tscn b/Game/Main.tscn index c24e294..b2b9277 100644 --- a/Game/Main.tscn +++ b/Game/Main.tscn @@ -82,6 +82,131 @@ surface_material_override/5 = ExtResource( 2 ) transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 ) script = ExtResource( 1 ) +[node name="HUD" type="CanvasLayer" parent="Player"] +script = null + +[node name="Crosshair" type="Control" parent="Player/HUD"] +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +rect_pivot_offset = Vector2( 25, 25 ) +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Main" type="Control" parent="Player/HUD/Crosshair"] +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ColorRect" type="ColorRect" parent="Player/HUD/Crosshair/Main"] +offset_left = -30.0 +offset_top = -2.0 +offset_right = -10.0 +offset_bottom = 2.0 +rect_pivot_offset = Vector2( 30, 2 ) +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ColorRect2" type="ColorRect" parent="Player/HUD/Crosshair/Main"] +offset_left = -30.0 +offset_top = -2.0 +offset_right = -10.0 +offset_bottom = 2.0 +rect_rotation = 1.5708 +rect_rotation_degrees = 90.0 +rect_pivot_offset = Vector2( 30, 2 ) +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ColorRect4" type="ColorRect" parent="Player/HUD/Crosshair/Main"] +offset_left = -30.0 +offset_top = -2.0 +offset_right = -10.0 +offset_bottom = 2.0 +rect_rotation = 3.14159 +rect_rotation_degrees = 180.0 +rect_pivot_offset = Vector2( 30, 2 ) +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ColorRect3" type="ColorRect" parent="Player/HUD/Crosshair/Main"] +offset_left = -30.0 +offset_top = -2.0 +offset_right = -10.0 +offset_bottom = 2.0 +rect_rotation = -1.5708 +rect_rotation_degrees = -90.0 +rect_pivot_offset = Vector2( 30, 2 ) +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Hit" type="Control" parent="Player/HUD/Crosshair"] +visible = false +rect_rotation = 0.785398 +rect_rotation_degrees = 45.0 +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ColorRect" type="ColorRect" parent="Player/HUD/Crosshair/Hit"] +offset_left = -30.0 +offset_top = -1.0 +offset_right = -10.0 +rect_pivot_offset = Vector2( 30, 1 ) +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ColorRect2" type="ColorRect" parent="Player/HUD/Crosshair/Hit"] +offset_left = -30.0 +offset_top = -1.0 +offset_right = -10.0 +rect_rotation = 1.5708 +rect_rotation_degrees = 90.0 +rect_pivot_offset = Vector2( 30, 1 ) +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ColorRect4" type="ColorRect" parent="Player/HUD/Crosshair/Hit"] +offset_left = -30.0 +offset_top = -1.0 +offset_right = -10.0 +rect_rotation = 3.14159 +rect_rotation_degrees = 180.0 +rect_pivot_offset = Vector2( 30, 1 ) +script = null +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ColorRect3" type="ColorRect" parent="Player/HUD/Crosshair/Hit"] +offset_left = -30.0 +offset_top = -1.0 +offset_right = -10.0 +rect_rotation = -1.5708 +rect_rotation_degrees = -90.0 +rect_pivot_offset = Vector2( 30, 1 ) +script = null +__meta__ = { +"_edit_use_anchors_": false +} + [node name="Head" type="Node3D" parent="Player"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) script = null