From fe010e283983f6d10489c6eea917186cdf373a9e Mon Sep 17 00:00:00 2001 From: unfa Date: Mon, 12 Apr 2021 22:55:38 +0200 Subject: [PATCH] Added proximity fade to bullet hit smoke. --- Game/Assets/Effects/BulletHit.tscn | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Game/Assets/Effects/BulletHit.tscn b/Game/Assets/Effects/BulletHit.tscn index 230c2a7..da3f3a2 100644 --- a/Game/Assets/Effects/BulletHit.tscn +++ b/Game/Assets/Effects/BulletHit.tscn @@ -183,6 +183,8 @@ particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false albedo_texture = ExtResource( 2 ) +proximity_fade_enable = true +proximity_fade_distance = 0.15 [sub_resource type="QuadMesh" id=22] material = SubResource( 21 )