From 6622d2797705e70bfd319c81e973268277274efe Mon Sep 17 00:00:00 2001 From: desktop Date: Fri, 26 Feb 2021 23:25:41 +0100 Subject: [PATCH] Fixed character selection bug --- Game.gd | 5 +---- Server.tscn | 2 ++ 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/Game.gd b/Game.gd index c2d4390..a013648 100644 --- a/Game.gd +++ b/Game.gd @@ -40,8 +40,6 @@ func set_local_player(player): var player_data = get_player_data() - print(player_data) - rpc("set_player_data", player_data) player.hide() @@ -262,6 +260,7 @@ func get_player_data(): func get_character_scene(character_name): var path = "res://Assets/Characters/" + character_name + "/" + character_name + ".tscn" var packed_character = load(path) + return packed_character remote func check_players(player_data): for player_name in player_data: @@ -319,8 +318,6 @@ master func set_player_data(player_data): check_players(player_data) var new_player_data = get_player_data() - print(new_player_data) - rpc("check_players", new_player_data) func on_peer_disconnected(id): diff --git a/Server.tscn b/Server.tscn index c06ce81..ce8418c 100644 --- a/Server.tscn +++ b/Server.tscn @@ -4,3 +4,5 @@ [node name="Game" instance=ExtResource( 2 )] auto_host = true + +[editable path="MenuContainer/CharacterSelectScreen"]