From d739f6667aaefccaf191e4ab5f3a9a6bec789602 Mon Sep 17 00:00:00 2001 From: unfa Date: Thu, 23 Dec 2021 17:27:18 +0100 Subject: [PATCH 1/3] Update 'README.md' --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index e0574e7..2384586 100644 --- a/README.md +++ b/README.md @@ -26,9 +26,11 @@ Subscribe to the [YouTube channel](https://www.youtube.com/channel/UC1Oi1eXwdr8R [**Watch the latest public playtesting session**](https://youtu.be/0R40GuIn5GA) --- +## Repository Bootstrap Snapshot -Due to reported **issues with cloning the game repository** as a temporary aid we provide a [REPOSITORY SNAPSHOT (8.4 GB, 7-zip)](https://mega.nz/file/ew4AACwA#E3HRtFh0a6PWErLMgvoAcUe6TSCFc6sBRzQi7L8VsgA). +Due to reported **issues with cloning the game repository** as a temporary aid we provide a [REPOSITORY SNAPSHOT (9.1 GB, 7-zip)](https://mega.nz/file/ngAhhIgR#e64EBOxUluMhWK-WpH_9GLZglFwp-kgzB8oKgejI6cc). Download, extract and proceed with `git pull` to update. + --- ![Screenshot](./Screenshots/0.1.1.1_playtesting.jpg) --- From 3f760665b2f34a952ac8278e6551594357f1832f Mon Sep 17 00:00:00 2001 From: nebunez Date: Sat, 25 Dec 2021 01:47:26 -0500 Subject: [PATCH 2/3] add nebunez to AUTHORS --- AUTHORS.md | 1 + 1 file changed, 1 insertion(+) diff --git a/AUTHORS.md b/AUTHORS.md index 1400479..b66f064 100644 --- a/AUTHORS.md +++ b/AUTHORS.md @@ -8,6 +8,7 @@ Copyleft (ɔ) 2020-2021 Liblast Team, Liblast contributors - JM 'aRdem' - Jan 'Combustible Lemonade' Heemstra - Adham 'gilgamesh' Omran +- John 'nebunez' Ryan ### Past Team members From 72ece14ed1877c80663c996140f36482547d30a0 Mon Sep 17 00:00:00 2001 From: nebunez Date: Sat, 25 Dec 2021 01:49:41 -0500 Subject: [PATCH 3/3] reset motion velocity on spawn Fixes #118 --- Game/Assets/Characters/Player.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/Game/Assets/Characters/Player.gd b/Game/Assets/Characters/Player.gd index 61e1c5f..50fc288 100644 --- a/Game/Assets/Characters/Player.gd +++ b/Game/Assets/Characters/Player.gd @@ -441,6 +441,7 @@ func update_color(color) -> void: #change player's wolrldmodel color func _physics_process(delta): if dead: # workaround for Godot player destruction crash motion_velocity = Vector3.ZERO + gravity_vec = Vector3.ZERO return if not is_multiplayer_authority():