From 72ece14ed1877c80663c996140f36482547d30a0 Mon Sep 17 00:00:00 2001 From: nebunez Date: Sat, 25 Dec 2021 01:49:41 -0500 Subject: [PATCH] reset motion velocity on spawn Fixes #118 --- Game/Assets/Characters/Player.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/Game/Assets/Characters/Player.gd b/Game/Assets/Characters/Player.gd index 61e1c5f..50fc288 100644 --- a/Game/Assets/Characters/Player.gd +++ b/Game/Assets/Characters/Player.gd @@ -441,6 +441,7 @@ func update_color(color) -> void: #change player's wolrldmodel color func _physics_process(delta): if dead: # workaround for Godot player destruction crash motion_velocity = Vector3.ZERO + gravity_vec = Vector3.ZERO return if not is_multiplayer_authority():