From a03947ff159f3ef25c42b966f5c313de2996a04b Mon Sep 17 00:00:00 2001 From: unfa Date: Mon, 24 May 2021 22:05:17 +0200 Subject: [PATCH] Fixed zoom latch glitch --- Game/Assets/Characters/Player.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Game/Assets/Characters/Player.gd b/Game/Assets/Characters/Player.gd index 149472e..1da776e 100644 --- a/Game/Assets/Characters/Player.gd +++ b/Game/Assets/Characters/Player.gd @@ -70,12 +70,12 @@ func _input(event) -> void: Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) if Input.is_action_just_pressed("view_zoom"): - #tween.stop_all() + tween.remove_all() tween.interpolate_property(self, "view_zoom", view_zoom, 4.0, 0.5, Tween.TRANS_SINE, Tween.EASE_IN_OUT) tween.start() if Input.is_action_just_released("view_zoom"): - #tween.stop_all() + tween.remove_all() tween.interpolate_property(self, "view_zoom", view_zoom, 1.0, 0.25, Tween.TRANS_SINE, Tween.EASE_IN_OUT) tween.start()