From b1a20a9c18198427e1fa364f265ff90096032288 Mon Sep 17 00:00:00 2001 From: unfa Date: Sun, 26 Dec 2021 16:53:43 +0100 Subject: [PATCH] Changed Dev material sampling to Linear_Mipmap_Anisotropic --- Game/Assets/Materials/Maps/Dev/Dev_Black.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_Blue.tres | 2 +- Game/Assets/Materials/Maps/Dev/Dev_Brown.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_DarkBlue.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_DarkGreen.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_DarkGrey.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_DarkPink.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_DarkRed.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_DarkViolet.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_DarkYellow.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_Gray.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_Green.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_LightGray.tres | 2 +- Game/Assets/Materials/Maps/Dev/Dev_Orange.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_Pink.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_Red.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_Violet.tres | 10 +++++----- Game/Assets/Materials/Maps/Dev/Dev_Yellow.tres | 10 +++++----- 18 files changed, 82 insertions(+), 82 deletions(-) diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Black.tres b/Game/Assets/Materials/Maps/Dev/Dev_Black.tres index f64a49e..baa153d 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Black.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Black.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://dsmabs5k83n6m"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_4.png" id="1_ouayt"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] +[ext_resource type="Texture2D" uid="uid://416jhylh4lqj" path="res://Assets/Materials/Maps/Dev/Dev_albedo_4.png" id="1_ouayt"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_yv7rb" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Blue.tres b/Game/Assets/Materials/Maps/Dev/Dev_Blue.tres index 499a933..b18ede3 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Blue.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Blue.tres @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_sl4qt" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Brown.tres b/Game/Assets/Materials/Maps/Dev/Dev_Brown.tres index 8d32d66..a335a77 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Brown.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Brown.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://dc80o7nutveai"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_17.png" id="1_vl7il"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_pd7s6"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_8uk47"] +[ext_resource type="Texture2D" uid="uid://qvikv4belel" path="res://Assets/Materials/Maps/Dev/Dev_albedo_17.png" id="1_vl7il"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_pd7s6"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_8uk47"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_pd7s6" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_DarkBlue.tres b/Game/Assets/Materials/Maps/Dev/Dev_DarkBlue.tres index 3b050b2..3bc6343 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_DarkBlue.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_DarkBlue.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://cyer4qv8bnr3m"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_14.png" id="1_1uf3w"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_akgxp"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_608jv"] +[ext_resource type="Texture2D" uid="uid://dcopeqlr2llxh" path="res://Assets/Materials/Maps/Dev/Dev_albedo_14.png" id="1_1uf3w"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_akgxp"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_608jv"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_akgxp" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_DarkGreen.tres b/Game/Assets/Materials/Maps/Dev/Dev_DarkGreen.tres index 30d84a6..b2d80b3 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_DarkGreen.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_DarkGreen.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://ueebwvd3ct4n"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_15.png" id="1_85x80"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_bhg5s"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_nqbug"] +[ext_resource type="Texture2D" uid="uid://csqk0236r2d47" path="res://Assets/Materials/Maps/Dev/Dev_albedo_15.png" id="1_85x80"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_bhg5s"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_nqbug"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_bhg5s" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_DarkGrey.tres b/Game/Assets/Materials/Maps/Dev/Dev_DarkGrey.tres index 1ecb18e..dfe9fad 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_DarkGrey.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_DarkGrey.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://hjawk2uyq77i"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_3.png" id="1_3o42o"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_2l81n"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_tj7is"] +[ext_resource type="Texture2D" uid="uid://cjiiwgrl6cl3t" path="res://Assets/Materials/Maps/Dev/Dev_albedo_3.png" id="1_3o42o"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_2l81n"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_tj7is"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_2l81n" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_DarkPink.tres b/Game/Assets/Materials/Maps/Dev/Dev_DarkPink.tres index 24d3ac0..2c673c9 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_DarkPink.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_DarkPink.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://cu2yoel6c87k7"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_12.png" id="1_j8o0m"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_idyjg"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_rjvyx"] +[ext_resource type="Texture2D" uid="uid://bngcc4cuh4a4l" path="res://Assets/Materials/Maps/Dev/Dev_albedo_12.png" id="1_j8o0m"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_idyjg"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_rjvyx"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_idyjg" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_DarkRed.tres b/Game/Assets/Materials/Maps/Dev/Dev_DarkRed.tres index 9639f23..bd17208 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_DarkRed.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_DarkRed.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://bfw5bauokky45"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_18.png" id="1_ylqgm"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_no37t"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_mxfxj"] +[ext_resource type="Texture2D" uid="uid://c8ymi8au04uor" path="res://Assets/Materials/Maps/Dev/Dev_albedo_18.png" id="1_ylqgm"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_no37t"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_mxfxj"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_no37t" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_DarkViolet.tres b/Game/Assets/Materials/Maps/Dev/Dev_DarkViolet.tres index 86d8645..14b19e2 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_DarkViolet.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_DarkViolet.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://dcsw5jjbi8fmp"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_13.png" id="1_ypu02"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_rjsab"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_actbk"] +[ext_resource type="Texture2D" uid="uid://cortigmlmhagi" path="res://Assets/Materials/Maps/Dev/Dev_albedo_13.png" id="1_ypu02"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_rjsab"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_actbk"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_rjsab" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_DarkYellow.tres b/Game/Assets/Materials/Maps/Dev/Dev_DarkYellow.tres index 76745c6..50e8af5 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_DarkYellow.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_DarkYellow.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://cplpakiockin0"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_16.png" id="1_41ty8"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_m3u71"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_5efpf"] +[ext_resource type="Texture2D" uid="uid://bgeyt62oexop2" path="res://Assets/Materials/Maps/Dev/Dev_albedo_16.png" id="1_41ty8"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_m3u71"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_5efpf"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_m3u71" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Gray.tres b/Game/Assets/Materials/Maps/Dev/Dev_Gray.tres index 9220d1a..19acf8e 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Gray.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Gray.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://bsck7xbq7ry6m"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_1.png" id="1_yuer3"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_twgab"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_fym1y"] +[ext_resource type="Texture2D" uid="uid://dchev6aq1ornc" path="res://Assets/Materials/Maps/Dev/Dev_albedo_1.png" id="1_yuer3"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_twgab"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_fym1y"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_twgab" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Green.tres b/Game/Assets/Materials/Maps/Dev/Dev_Green.tres index 6cdca23..9089d2e 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Green.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Green.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://2trv2yebx21f"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_8.png" id="1_jfciy"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] +[ext_resource type="Texture2D" uid="uid://dhq507hghwbpr" path="res://Assets/Materials/Maps/Dev/Dev_albedo_8.png" id="1_jfciy"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_yv7rb" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_LightGray.tres b/Game/Assets/Materials/Maps/Dev/Dev_LightGray.tres index fffe022..6ac4646 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_LightGray.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_LightGray.tres @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_gtrnj" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Orange.tres b/Game/Assets/Materials/Maps/Dev/Dev_Orange.tres index 7f4e915..2c290e2 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Orange.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Orange.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://bt2vsy5dlu6dk"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_10.png" id="1_s0rme"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_54icg"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_urhpa"] +[ext_resource type="Texture2D" uid="uid://cb35jbree0ide" path="res://Assets/Materials/Maps/Dev/Dev_albedo_10.png" id="1_s0rme"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_54icg"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_urhpa"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_54icg" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Pink.tres b/Game/Assets/Materials/Maps/Dev/Dev_Pink.tres index 9d18ebc..338f2c6 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Pink.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Pink.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://c6nnveh0olfkf"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_5.png" id="1_vfsr2"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] +[ext_resource type="Texture2D" uid="uid://ga8xxqwg33d7" path="res://Assets/Materials/Maps/Dev/Dev_albedo_5.png" id="1_vfsr2"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_yv7rb" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Red.tres b/Game/Assets/Materials/Maps/Dev/Dev_Red.tres index 591ecfc..8dd4cf2 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Red.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Red.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://dtcslshbbiwow"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_11.png" id="1_2hw73"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_m0rhu"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_ej53q"] +[ext_resource type="Texture2D" uid="uid://vke7o5xbfwlg" path="res://Assets/Materials/Maps/Dev/Dev_albedo_11.png" id="1_2hw73"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_m0rhu"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_ej53q"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_m0rhu" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Violet.tres b/Game/Assets/Materials/Maps/Dev/Dev_Violet.tres index bf61525..96cc4af 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Violet.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Violet.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://bi1h7rc860ge3"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_6.png" id="1_eg03e"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] +[ext_resource type="Texture2D" uid="uid://dnyynah1u4gbr" path="res://Assets/Materials/Maps/Dev/Dev_albedo_6.png" id="1_eg03e"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_yv7rb" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5 diff --git a/Game/Assets/Materials/Maps/Dev/Dev_Yellow.tres b/Game/Assets/Materials/Maps/Dev/Dev_Yellow.tres index 0354870..7b1d44f 100644 --- a/Game/Assets/Materials/Maps/Dev/Dev_Yellow.tres +++ b/Game/Assets/Materials/Maps/Dev/Dev_Yellow.tres @@ -1,8 +1,8 @@ -[gd_resource type="ORMMaterial3D" load_steps=4 format=3] +[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://dnbp5bj1bfwaf"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_albedo_9.png" id="1_e38la"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] -[ext_resource type="Texture2D" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] +[ext_resource type="Texture2D" uid="uid://bko21kk5w1lk5" path="res://Assets/Materials/Maps/Dev/Dev_albedo_9.png" id="1_e38la"] +[ext_resource type="Texture2D" uid="uid://ceqlxxp2f04o7" path="res://Assets/Materials/Maps/Dev/Dev_normal.png" id="2_yv7rb"] +[ext_resource type="Texture2D" uid="uid://on3cnja7e0qs" path="res://Assets/Materials/Maps/Dev/Dev_orm.png" id="3_hd688"] [resource] vertex_color_use_as_albedo = true @@ -13,4 +13,4 @@ normal_texture = ExtResource( "2_yv7rb" ) uv1_scale = Vector3(0.25, 0.25, 0.25) uv1_triplanar = true uv1_triplanar_sharpness = 100.0 -texture_filter = 4 +texture_filter = 5