diff --git a/Game/Classes/Audio/BulletFlyBySoundPlayer.tscn b/Game/Classes/Audio/BulletFlyBySoundPlayer.tscn index e8dc341..4938dc0 100644 --- a/Game/Classes/Audio/BulletFlyBySoundPlayer.tscn +++ b/Game/Classes/Audio/BulletFlyBySoundPlayer.tscn @@ -7,10 +7,9 @@ script = ExtResource( 2 ) [node name="SoundPlayer" parent="." instance=ExtResource( 1 )] -SoundClip = "res://Assets/SFX/Weapons-BulletFlyBy-01.wav" +SoundClip = "res://Assets/SFX/Weapons_BulletFlyBy_01.wav" AutoPlay = true RandomizePitch = 0.3 - [connection signal="finished" from="SoundPlayer/AudioStreamPlayer3D" to="." method="_on_AudioStreamPlayer3D_finished"] [editable path="SoundPlayer"] diff --git a/Game/Classes/Weapon/Weapon.tscn b/Game/Classes/Weapon/Weapon.tscn index 552d835..7fd2305 100644 --- a/Game/Classes/Weapon/Weapon.tscn +++ b/Game/Classes/Weapon/Weapon.tscn @@ -149,7 +149,7 @@ RandomizePitch = 0.05 [node name="AudioStreamPlayer3D" parent="Sounds/Shoot/B" index="0"] unit_db = -3.0 -unit_size = 1.5 +unit_size = 2.0 [node name="C" parent="Sounds/Shoot" instance=ExtResource( 3 )] SoundClip = "res://Assets/Audio/SFX/Weapons_Handun_Shot_01_C.wav" @@ -157,7 +157,7 @@ RandomizePitch = 0.05 [node name="AudioStreamPlayer3D" parent="Sounds/Shoot/C" index="0"] unit_db = -3.0 -unit_size = 3.0 +unit_size = 6.0 max_db = 6.0 [editable path="Handgun"]