diff --git a/Game/Classes/Player/Player.gd b/Game/Classes/Player/Player.gd index 7defe9a..ee265fe 100644 --- a/Game/Classes/Player/Player.gd +++ b/Game/Classes/Player/Player.gd @@ -207,7 +207,6 @@ remote func mouselook_abs(x, y): remote func mouselook(rel): var sensitivity = MOUSE_SENSITIVITY * game.mouse_sensitivity_multiplier * (camera.fov / FOV_NORMAL) - print("Sensitivity: ", sensitivity) rotate_y(- rel.x * sensitivity) camera.rotation.x = clamp(camera.rotation.x-rel.y * sensitivity, -PI/2, PI/2)