From c5935f22064f43f0e065cc27bf4b8f00fbce7777 Mon Sep 17 00:00:00 2001 From: unfa Date: Fri, 19 Jun 2020 23:15:01 +0200 Subject: [PATCH] Empty Weapon.gd script. --- Assets/Weapons/Weapon.gd | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 Assets/Weapons/Weapon.gd diff --git a/Assets/Weapons/Weapon.gd b/Assets/Weapons/Weapon.gd new file mode 100644 index 0000000..d8d9a2e --- /dev/null +++ b/Assets/Weapons/Weapon.gd @@ -0,0 +1,16 @@ +extends Spatial + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass