diff --git a/Game/Assets/Characters/Default/Default.tscn b/Game/Assets/Characters/Default/Default.tscn index 232543c..f530145 100644 --- a/Game/Assets/Characters/Default/Default.tscn +++ b/Game/Assets/Characters/Default/Default.tscn @@ -1,18 +1,25 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=5 format=2] [ext_resource path="res://Classes/Player/Player.tscn" type="PackedScene" id=1] [ext_resource path="res://Assets/Characters/Default/Default.gd" type="Script" id=2] [sub_resource type="AnimationNodeStateMachinePlayback" id=1] +[sub_resource type="CapsuleMesh" id=2] +radius = 0.33 +mid_height = 1.1 + [node name="Player" instance=ExtResource( 1 )] script = ExtResource( 2 ) +max_health = 90 [node name="Hand" parent="Camera" index="0"] -transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.398602, -0.559 ) +transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.399939, -0.559 ) [node name="WeaponBobAnimationTree" parent="Camera/Hand" index="0"] parameters/playback = SubResource( 1 ) -[editable path="Camera/Hand/Weapon"] -[editable path="Camera/Hand/Weapon/Handgun"] +[node name="MeshInstance" type="MeshInstance" parent="." index="6"] +transform = Transform( 1, 0, 0, 0, -0.00441578, -0.99999, 0, 0.99999, -0.00441578, 0, 0.883, 0 ) +mesh = SubResource( 2 ) +material/0 = null