Updated materials, lights and collision on DM1
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14a02ae4dc
commit
d4a56e94d9
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@ -1,4 +1,4 @@
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[gd_scene load_steps=33 format=3 uid="uid://b7txmrrvh1q4e"]
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[gd_scene load_steps=35 format=3 uid="uid://b7txmrrvh1q4e"]
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[ext_resource type="PackedScene" uid="uid://cbh6i7mi0aqjs" path="res://Map.tscn" id="1_5amr5"]
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[ext_resource type="PackedScene" uid="uid://k4alrsehhfbc" path="res://Assets/Maps/DM1/DM1.glb" id="2_ov63e"]
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@ -8,7 +8,6 @@
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[ext_resource type="Material" uid="uid://bt2vsy5dlu6dk" path="res://Assets/Materials/Maps/Dev/Dev_Orange.tres" id="5_6x3po"]
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[ext_resource type="Material" uid="uid://dtcslshbbiwow" path="res://Assets/Materials/Maps/Dev/Dev_Red.tres" id="6_75ykk"]
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[ext_resource type="Material" uid="uid://57yq8q50rrni" path="res://Assets/Materials/Maps/Dev/Dev_Blue.tres" id="7_onkmw"]
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[ext_resource type="Material" uid="uid://dsmabs5k83n6m" path="res://Assets/Materials/Maps/Dev/Dev_Black.tres" id="8_5hi88"]
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[ext_resource type="Material" uid="uid://cyer4qv8bnr3m" path="res://Assets/Materials/Maps/Dev/Dev_DarkBlue.tres" id="8_h54t0"]
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[ext_resource type="Material" uid="uid://cu2yoel6c87k7" path="res://Assets/Materials/Maps/Dev/Dev_DarkPink.tres" id="9_ocotl"]
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[ext_resource type="Material" uid="uid://2trv2yebx21f" path="res://Assets/Materials/Maps/Dev/Dev_Green.tres" id="10_i7pha"]
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@ -20,6 +19,15 @@
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[ext_resource type="Material" uid="uid://dcsw5jjbi8fmp" path="res://Assets/Materials/Maps/Dev/Dev_DarkViolet.tres" id="16_kkkke"]
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[ext_resource type="Texture2D" uid="uid://pnh872qjk0oy" path="res://Assets/Effects/Flame.png" id="19_irh18"]
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_x751a"]
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points = PackedVector3Array(0.273373, 32.0947, 0.273373, -0.294675, -32.0947, -0.294675, -0.294675, 32.0947, -0.294675, 0.273373, -32.0947, 0.273373)
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_awdhf"]
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points = PackedVector3Array(0.273373, 32.0947, 0.273373, -0.294675, -32.0947, -0.294675, -0.294675, 32.0947, -0.294675, 0.273373, -32.0947, 0.273373)
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_f3tv6"]
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points = PackedVector3Array(0.273373, 32.0947, 0.273373, -0.294675, -32.0947, -0.294675, -0.294675, 32.0947, -0.294675, 0.273373, -32.0947, 0.273373)
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[sub_resource type="OpenSimplexNoise" id="OpenSimplexNoise_lsg7q"]
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persistence = 0.9
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@ -38,7 +46,6 @@ noise = SubResource( "OpenSimplexNoise_lsg7q" )
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jqv3s"]
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metallic = 1.0
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roughness = 0.48
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roughness_texture = SubResource( "NoiseTexture_hbp5p" )
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normal_enabled = true
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normal_texture = SubResource( "NoiseTexture_mqluw" )
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@ -280,9 +287,9 @@ surface_material_override/0 = ExtResource( "3_d54x7" )
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surface_material_override/0 = ExtResource( "9_ocotl" )
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[node name="Main 050" parent="Geometry/DM1" index="11"]
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surface_material_override/0 = ExtResource( "4_2kc7n" )
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surface_material_override/0 = ExtResource( "6_75ykk" )
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surface_material_override/1 = ExtResource( "3_d54x7" )
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surface_material_override/2 = ExtResource( "8_5hi88" )
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surface_material_override/2 = ExtResource( "4_2kc7n" )
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surface_material_override/3 = ExtResource( "12_mxexg" )
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[node name="Main 051" parent="Geometry/DM1" index="12"]
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@ -358,19 +365,33 @@ surface_material_override/0 = ExtResource( "12_mxexg" )
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visible = false
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surface_material_override/0 = null
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Geometry" index="2"]
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[node name="StaticBody3D" type="StaticBody3D" parent="Geometry" index="2"]
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transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 39.7, -18.5, 8)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Geometry/StaticBody3D" index="0"]
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shape = SubResource( "ConvexPolygonShape3D_x751a" )
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="Geometry/StaticBody3D" index="1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1)
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shape = SubResource( "ConvexPolygonShape3D_awdhf" )
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="Geometry/StaticBody3D" index="2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1)
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shape = SubResource( "ConvexPolygonShape3D_f3tv6" )
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Geometry" index="3"]
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transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 39.7, -18.5, 8)
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material_override = SubResource( "StandardMaterial3D_jqv3s" )
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mesh = SubResource( "CylinderMesh_mk1a8" )
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surface_material_override/0 = null
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="Geometry" index="3"]
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="Geometry" index="4"]
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transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 39.7, -19.5, 8)
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material_override = SubResource( "StandardMaterial3D_jqv3s" )
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mesh = SubResource( "CylinderMesh_mk1a8" )
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surface_material_override/0 = null
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="Geometry" index="4"]
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="Geometry" index="5"]
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transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 39.7, -17.5, 8)
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material_override = SubResource( "StandardMaterial3D_jqv3s" )
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mesh = SubResource( "CylinderMesh_mk1a8" )
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@ -460,56 +481,80 @@ shadow_enabled = true
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spot_range = 30.0
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spot_angle = 70.9598
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[node name="SpotLight3D6" type="SpotLight3D" parent="Lights" index="10"]
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[node name="SpotLight3D9" type="SpotLight3D" parent="Lights" index="10"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 35.5, -14.4, -10)
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light_color = Color(1, 0.372549, 0, 1)
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light_energy = 15.0
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shadow_enabled = true
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spot_range = 30.0
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spot_angle = 31.286
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[node name="SpotLight3D10" type="SpotLight3D" parent="Lights" index="11"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 35.5, -14.4, 0)
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light_color = Color(1, 0.372549, 0, 1)
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light_energy = 15.0
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shadow_enabled = true
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spot_range = 30.0
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spot_angle = 31.286
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[node name="SpotLight3D11" type="SpotLight3D" parent="Lights" index="12"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 35.5, -14.4, 11)
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light_color = Color(1, 0.372549, 0, 1)
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light_energy = 15.0
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shadow_enabled = true
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spot_range = 30.0
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spot_angle = 31.286
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[node name="SpotLight3D6" type="SpotLight3D" parent="Lights" index="13"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 29.5, -15, -16)
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light_energy = 15.0
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shadow_enabled = true
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spot_range = 30.0
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spot_angle = 70.9598
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[node name="SpotLight3D7" type="SpotLight3D" parent="Lights" index="11"]
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[node name="SpotLight3D7" type="SpotLight3D" parent="Lights" index="14"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 2.5, -30, -21)
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light_energy = 15.0
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shadow_enabled = true
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spot_range = 30.0
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spot_angle = 70.9598
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[node name="SpotLight3D8" type="SpotLight3D" parent="Lights" index="12"]
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[node name="SpotLight3D8" type="SpotLight3D" parent="Lights" index="15"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -3.5, -29.6, 3)
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light_energy = 15.0
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shadow_enabled = true
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spot_range = 30.0
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spot_angle = 70.9598
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[node name="OmniLight3D3" type="OmniLight3D" parent="Lights" index="13"]
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[node name="OmniLight3D3" type="OmniLight3D" parent="Lights" index="16"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -47, -27, -16)
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shadow_enabled = true
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omni_range = 15.0
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[node name="OmniLight3D6" type="OmniLight3D" parent="Lights" index="14"]
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[node name="OmniLight3D6" type="OmniLight3D" parent="Lights" index="17"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36, -29, -21)
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light_color = Color(1, 0.784314, 0.286275, 1)
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shadow_enabled = true
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omni_range = 15.0
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[node name="OmniLight3D7" type="OmniLight3D" parent="Lights" index="15"]
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[node name="OmniLight3D7" type="OmniLight3D" parent="Lights" index="18"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36, -31, -13)
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light_color = Color(1, 0.784314, 0.286275, 1)
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shadow_enabled = true
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omni_range = 15.0
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[node name="OmniLight3D8" type="OmniLight3D" parent="Lights" index="16"]
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[node name="OmniLight3D8" type="OmniLight3D" parent="Lights" index="19"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, -31, -14)
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light_color = Color(1, 0.784314, 0.286275, 1)
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shadow_enabled = true
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omni_range = 15.0
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[node name="OmniLight3D4" type="OmniLight3D" parent="Lights" index="17"]
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[node name="OmniLight3D4" type="OmniLight3D" parent="Lights" index="20"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58, -23, -17)
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shadow_enabled = true
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omni_range = 15.0
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[node name="OmniLight3D5" type="OmniLight3D" parent="Lights" index="18"]
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[node name="OmniLight3D5" type="OmniLight3D" parent="Lights" index="21"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58, -22, -6)
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shadow_enabled = true
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omni_range = 15.0
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@ -621,3 +666,4 @@ ambient_color = Color(1, 1, 1, 1)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
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[editable path="Geometry/DM1"]
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[editable path="SpecialCollision/KillFloor"]
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