diff --git a/Game/Assets/Weapons/Weapon.gd b/Game/Assets/Weapons/Weapon.gd index 4ba76d7..df1c5cf 100644 --- a/Game/Assets/Weapons/Weapon.gd +++ b/Game/Assets/Weapons/Weapon.gd @@ -91,7 +91,12 @@ var spread = spread_min var X = d0/(d0-d1) var flyby = flyby_sound.instantiate() get_tree().root.add_child(flyby) - flyby.global_transform.origin = x + flyby.global_transform.origin = A + X * (B - A) + + #print("===") + #print(X) + #print("===") + #flyby.global_transform.origin = A + x * (B - A) # TODO - spawn