From e0cc255bdcc8493321b3e9a01d69ebf943084736 Mon Sep 17 00:00:00 2001 From: Jan Heemstra Date: Mon, 22 Nov 2021 00:17:00 +0100 Subject: [PATCH] Fixed fly-by sounds math --- Game/Assets/Weapons/Weapon.gd | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Game/Assets/Weapons/Weapon.gd b/Game/Assets/Weapons/Weapon.gd index 4ba76d7..df1c5cf 100644 --- a/Game/Assets/Weapons/Weapon.gd +++ b/Game/Assets/Weapons/Weapon.gd @@ -91,7 +91,12 @@ var spread = spread_min var X = d0/(d0-d1) var flyby = flyby_sound.instantiate() get_tree().root.add_child(flyby) - flyby.global_transform.origin = x + flyby.global_transform.origin = A + X * (B - A) + + #print("===") + #print(X) + #print("===") + #flyby.global_transform.origin = A + x * (B - A) # TODO - spawn