From eb635044b85ab74f2a122b62b182714675378870 Mon Sep 17 00:00:00 2001 From: unfa Date: Sun, 19 Dec 2021 23:16:06 +0100 Subject: [PATCH] Made default 2D Texture encoding VRAM_UNCOMPRESSED to mitigate the headless mode bug --- Game/project.godot | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Game/project.godot b/Game/project.godot index 757b0a2..13db180 100644 --- a/Game/project.godot +++ b/Game/project.godot @@ -53,6 +53,12 @@ window/vsync/vsync_mode=2 import/fbx/use_fbx=false +[importer_defaults] + +texture={ +"compress/mode": 3 +} + [input] move_forward={