Commit Graph

10 Commits (main)

Author SHA1 Message Date
unfa 783c4e1004 Updated .gitignore to exclude godot.exe 2021-12-06 23:26:47 +01:00
unfa 8e55695f51 Added to .gitignore 2021-11-30 23:30:01 +01:00
Jan Heemstra e2b10f1661 Added gitignore back 2021-11-30 23:28:12 +01:00
unfa da1df95bfa Removed old ineffective .gitignore file 2021-08-24 20:26:58 +02:00
unfa b8512e8ad9 Updated gitignore 2021-06-22 13:46:32 +02:00
unfa 8076f00530 Removed .import folder and added it to .gitignore again 2021-03-30 22:41:33 +02:00
unfa e74480bd15 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
tokc 5ca3111549 Remove *.import from .gitignore to allow versioning of .import files.
These are important for Godot to import the project correctly.

From the documentation:
"Importing will add an extra <asset>.import file, containing the import configuration. Make sure to commit these to your version control system!"

https://docs.godotengine.org/en/3.0/getting_started/workflow/assets/import_process.html#files-generated
2021-03-26 12:39:31 +01:00
Jan 711088d901 Fixed direct connect to IP 2020-09-19 00:54:13 +02:00
Jan a4959068cf Add gitignore file 2020-09-19 00:11:33 +02:00