unfa
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6771149203
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Added sound effects and updated their sources
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2021-09-12 01:48:22 +02:00 |
unfa
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99ba374f35
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Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies.
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2021-05-19 21:29:09 +02:00 |
unfa
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9fb3da561c
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Added secondary shell casing drop sound - created for a video tutorial.
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2021-04-11 20:55:00 +02:00 |
unfa
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7316ea12c2
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Created the layered gunshot asset.
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2021-04-05 03:52:58 +02:00 |
unfa
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a505392644
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Missing Ardour session plug-in states.
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2021-04-04 22:58:17 +02:00 |
unfa
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78c2429f9e
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Changed Fridge ambient sound to a generic ambient called BuzzAndHum.
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2021-04-04 22:01:50 +02:00 |
unfa
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9391eabbc5
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Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering.
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2021-04-02 02:08:07 +02:00 |
unfa
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e74480bd15
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |